Dynamics and Kinematics Practice Flashcards

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These vocabulary flashcards cover key concepts from Unit 3 Dynamics and Kinematics, including fundamental forces, Newton's laws, and motion descriptors.

Last updated 1:12 PM on 8/10/26
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40 Terms

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Dynamics

The branch of mechanics dealing with the study of force and its effect on motion.

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Force (F)

A vector quantity that changes or tends to change the state of rest or uniform motion of a body (including starting, stopping, speeding up, slowing down, or changing direction).

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Normal Force

A perpendicular force exerted by a surface to prevent objects from passing through each other.

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Thrust

A perpendicular propelling force acting in the direction of motion, such as that provided by a rocket engine.

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Friction

A force resisting relative motion between sliding/rolling surfaces or fluid layers that acts opposite to the direction of motion.

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Tension

A pulling force transmitted through a string, rope, cable, or spring, which is elastic only during extension.

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Elastic Force

The force exerted by a stretched or compressed object to resist deformation.

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Gravitational Force

An attractive force between any two objects with mass; as a fundamental force, it is the weakest with an infinite range.

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Electrostatic Force

The attraction or repulsion between electric charges.

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Magnetic Force

The attraction or repulsion between magnetic poles.

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Strong Nuclear Force

The strongest fundamental force (relative strength of 11) with a short range; it uses Pions to keep protons packed in the nucleus.

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Electromagnetic Force

A fundamental force with infinite range and Photons as exchange particles; it acts between charges and is the origin of friction, tension, and contact forces.

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Weak Nuclear Force

A short-range fundamental force mediated by Vector Bosons that facilitates radioactive decay.

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System Diagram (SD)

A visual drawing showing all objects within a system.

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Free Body Diagram (FBD)

A schematic drawing of a single object showing vector arrows for all external forces acting upon it.

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Net Force

The vector sum of all forces acting on an object.

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Dr. Abdus Salam

The Pakistani Physicist who, with Steven Weinberg and Sheldon Glashow, unified the electromagnetic and weak nuclear forces in the late 1960s.

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Electroweak Force

The force resulting from the unification of the electromagnetic and weak nuclear forces.

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Balanced Forces

Forces that result in no change in the state of motion.

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Unbalanced Forces

Forces that produce acceleration in the direction of the net force.

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Newton's First Law of Motion

The law stating that in the absence of a net external force, an object at rest remains at rest, and an object in motion continues with constant velocity in a straight line.

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Inertia

The natural tendency of an object to resist changes in its state of rest or uniform motion.

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Mass

The quantitative measure of inertia, where greater mass indicates greater resistance to changes in motion.

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Newton's Second Law of Motion

Statement that an unbalanced net force on a mass produces an acceleration that is directly proportional to the force and inversely proportional to the mass.

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01 Newton

The amount of force required to produce an acceleration of 1m/s21\,m/s^2 in a mass of 1kg1\,kg.

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Newton's Third Law of Motion

Whenever one object exerts a force on a second object, the second object exerts an equal and opposite force on the first object.

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Weight (W)

A vector quantity representing the gravitational force acting on a mass, pointing toward the center of the Earth.

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Gravitational Field Strength

The force per unit mass acting on an object, valued at approximately 9.81N/kg9.81\,N/kg at the Earth's surface.

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Momentum

The vector quantity defined as the product of an object's mass and its velocity.

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Impulse (JJ)

The vector product of net force and the time interval during which it acts; it is equal to the area under a Force-Time graph.

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Isolated System

A collection of bodies that interact with each other but have no net external force acting on them.

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Law of Conservation of Momentum

The total linear momentum of an isolated system remains constant before and after any interaction.

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Rest

A state where a body's position does not change with respect to its surroundings as time passes.

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Motion

A state where a body's position changes with respect to its surroundings as time passes.

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Distance

The total length of the path traveled by an object, which is a scalar quantity.

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Displacement

The shortest straight-line distance between the initial and final positions of an object, which is a vector quantity.

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Speed

A scalar quantity defined as the distance traveled per unit time, calculated as DistanceTime\frac{\text{Distance}}{\text{Time}}.

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Velocity

A vector quantity defined as the displacement per unit time in a specified direction.

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Acceleration

The rate of change of velocity with time, calculated using the formula a=vuta = \frac{v-u}{t}.

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Uniform Acceleration

A condition where velocity changes by equal amounts in equal intervals of time.