Chapter 9: Practice Architecture

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Last updated 4:56 AM on 7/20/26
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95 Terms

1
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What is Practice Architecture?

Designing purposeful practice linked to scoring

2
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What should practice turn useful skills into?

Playable habits

3
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Practice should build a game that travels to the first _____.

tee

4
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What is not the same as owning a skill?

Finding a temporary feel

5
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Why does emotional-relief practice fail long term?

It produces temporary confidence, not durable skill

6
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What seven scoring functions can practice improve?

Decisions, lines, distance, contact, misses, recovery, commitment

7
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Practice should make the scorecard _____.

quieter

8
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What should practice build instead of perfection?

Predictability

9
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What kinds of shots should receive priority?

Shots that protect the round

10
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A spectacular shot and a conservative tee ball compete for practice time. Which fits first?

The conservative tee ball

11
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What are the three practice layers?

Acquisition, calibration, transfer

12
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What tools can skill acquisition use?

Repetition, drills, feedback, video, exaggeration

13
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What should distinguish good acquisition practice?

A precisely defined focus

14
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Which is better: “hit it better” or a specific low-point goal?

A specific low-point goal

15
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What five outcomes can be calibrated?

Distances, trajectories, start lines, landing zones, misses

16
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Why can sound mechanics still score poorly?

The player does not know shot outcomes

17
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Calibration turns a motion into a usable _____.

tool

18
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What question defines calibration?

What does this shot produce?

19
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What does transfer reveal?

Whether a skill is playable

20
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Golf is one ball, one decision, one swing, one _____.

consequence

21
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You hit ten identical 7-irons well. What remains untested?

Transfer to changing golf tasks

22
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What five blocks form the ideal session?

Warm-up, technical, calibration, transfer, pressure

23
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What should not happen during warm-up?

Judging early ball flight

24
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During warm-up, the player is simply _____.

arriving

25
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How many primary focuses belong in the technical block?

One

26
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Why is attention necessary during repetition?

Otherwise repetition is only exercise

27
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What does the calibration block add to skill?

Target-based information

28
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What makes a transfer block golf-like?

One ball, full routine, changing tasks, scoring

29
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What does transfer teach the nervous system?

Commitment matters more than correction

30
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What must the final challenge contain?

Consequence

31
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You must make ten three-footers before leaving. What block is this?

Pressure finish

32
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What are the pyramid’s three levels?

Contact/start line, distance/dispersion, pressure/scoring

33
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What is the full-swing base?

Strike, curve, distance, acceptable miss

34
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What is the short-game base?

Low point, launch, bounce, safe contact

35
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Why must the base come first?

Strategy cannot rescue unplayable contact

36
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What is learned in the pyramid’s middle?

Where and how far shots go

37
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Why does dispersion create strategic honesty?

Decisions require accurate self-knowledge

38
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What seven tasks belong at the pyramid top?

One-ball, consequences, random, simulation, competition, resets, acceptance

39
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What is blocked practice?

Repeating the same shot

40
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When is blocked practice useful?

Learning or sharpening a specific pattern

41
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What does repetition help the player notice?

Cause and effect

42
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The mistake is not using blocked practice; it is never _____ it.

leaving

43
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What is random practice?

Changing the task each shot

44
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Why can random practice look worse yet help more?

It resembles golf’s changing problems

45
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How should random practice be judged?

Commitment and playable choices

46
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When do unpracticed decisions lose strokes?

Before the club moves

47
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What six questions create decision reps?

Trouble, acceptable result, margin, pattern, forbidden miss, commitment

48
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You choose a club by ego rather than carry. What practice skill failed?

Decision-making

49
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What does the one-ball rule require?

Full routine and consequence for one shot

50
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What five truths does one-ball work expose?

Choice, commitment, acceptance, restraint, transition

51
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What matters more than a great second ball?

A committed first ball

52
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Breaking 80 depends on first-ball _____.

competence

53
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What does the putting-gate game train?

Start line, face control, pressure tolerance

54
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What does the lag ladder train?

Speed and three-putt avoidance

55
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What does the up-and-down game train?

Short-game transfer and consequence putting

56
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What is the first bunker-exit goal?

Get the ball on green

57
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What does the fairway-window game measure?

Playable tee-shot pattern

58
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What makes the approach game realistic?

One ball, full routine, changing targets

59
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What should happen after losing a game?

Learn without spiraling

60
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What are the building-phase percentages?

50% technical, 30% calibration, 20% transfer

61
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What are the scoring-phase percentages?

25% technical, 35% calibration, 40% transfer

62
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When should the building phase be used?

During a mechanical change or weak-skill build

63
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When should the performance phase be used?

Before important rounds

64
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What should decrease as play approaches?

Chasing perfect mechanics

65
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Before play, ask what shot can I _____ today?

trust

66
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What eight areas should a week touch over time?

Swing, wedges, short game, bunker, putting, tee, pressure, management

67
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What four goals define Session 1?

Contact quality, Target calibration, Dispersion Control, Playable tee ball under pressure

68
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What four goals define Session 2?

Safe scoring, chip contact, speed, short putts

69
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What pressure task closes Session 2?

Four-foot putting finish

70
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What four goals define Session 3?

Transfer, commitment, decisions, recovery

71
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What should be tracked during simulation?

Score and resets

72
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Why use varied weekly sessions?

To avoid practicing only comfortable skills

73
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What nine metrics can be tracked?

Fairways, greens, proximity, up-downs, exits, threes, makes, commitment, resets

74
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Ball-striking is imperfect, but the goal was commitment and it improved. Successful session?

Yes

75
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What four questions belong in a practice journal?

Goal, learning, application, next priority

76
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What does a journal create between sessions?

Continuity

77
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What happens without a journal?

Sessions remain isolated

78
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What is the swing-search spiral?

Constantly changing mechanics after poor shots

79
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What is the antidote to the spiral?

Structure

80
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What five decisions should precede practice?

Skill, relevant feedback, irrelevant feedback, transition, finish

81
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A miss is information, not an _____.

emergency

82
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What is pre-round practice?

Calibration

83
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What should guide post-round practice?

Diagnosis rather than emotion

84
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What three issue types can cost strokes?

Preparation, Decision, Execution

85
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What are the five time blocks?

0–10, 10–25, 25–40, 40–55, 55–60

86
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What happens in minutes 10–25?

One technical focus

87
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What happens in minutes 25–40?

Target calibration

88
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What happens in minutes 55–60?

One pressure challenge

89
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What are the three 30-minute options?

X

90
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What two 10-minute blocks anchor Option A?

Landing calibration and up-and-downs

91
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What two 10-minute blocks anchor Option B?

Stock contact and random targets

92
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What two 10-minute blocks anchor Option C?

Lag ladder and one-ball game

93
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A short session should be narrow, not _____.

shallow

94
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What is the Finding 70s player building?

A game prepared to score

95
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Practice is no longer escape; it becomes architecture for better _____.

rounds