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What is Practice Architecture?
Designing purposeful practice linked to scoring
What should practice turn useful skills into?
Playable habits
Practice should build a game that travels to the first _____.
tee
What is not the same as owning a skill?
Finding a temporary feel
Why does emotional-relief practice fail long term?
It produces temporary confidence, not durable skill
What seven scoring functions can practice improve?
Decisions, lines, distance, contact, misses, recovery, commitment
Practice should make the scorecard _____.
quieter
What should practice build instead of perfection?
Predictability
What kinds of shots should receive priority?
Shots that protect the round
A spectacular shot and a conservative tee ball compete for practice time. Which fits first?
The conservative tee ball
What are the three practice layers?
Acquisition, calibration, transfer
What tools can skill acquisition use?
Repetition, drills, feedback, video, exaggeration
What should distinguish good acquisition practice?
A precisely defined focus
Which is better: “hit it better” or a specific low-point goal?
A specific low-point goal
What five outcomes can be calibrated?
Distances, trajectories, start lines, landing zones, misses
Why can sound mechanics still score poorly?
The player does not know shot outcomes
Calibration turns a motion into a usable _____.
tool
What question defines calibration?
What does this shot produce?
What does transfer reveal?
Whether a skill is playable
Golf is one ball, one decision, one swing, one _____.
consequence
You hit ten identical 7-irons well. What remains untested?
Transfer to changing golf tasks
What five blocks form the ideal session?
Warm-up, technical, calibration, transfer, pressure
What should not happen during warm-up?
Judging early ball flight
During warm-up, the player is simply _____.
arriving
How many primary focuses belong in the technical block?
One
Why is attention necessary during repetition?
Otherwise repetition is only exercise
What does the calibration block add to skill?
Target-based information
What makes a transfer block golf-like?
One ball, full routine, changing tasks, scoring
What does transfer teach the nervous system?
Commitment matters more than correction
What must the final challenge contain?
Consequence
You must make ten three-footers before leaving. What block is this?
Pressure finish
What are the pyramid’s three levels?
Contact/start line, distance/dispersion, pressure/scoring
What is the full-swing base?
Strike, curve, distance, acceptable miss
What is the short-game base?
Low point, launch, bounce, safe contact
Why must the base come first?
Strategy cannot rescue unplayable contact
What is learned in the pyramid’s middle?
Where and how far shots go
Why does dispersion create strategic honesty?
Decisions require accurate self-knowledge
What seven tasks belong at the pyramid top?
One-ball, consequences, random, simulation, competition, resets, acceptance
What is blocked practice?
Repeating the same shot
When is blocked practice useful?
Learning or sharpening a specific pattern
What does repetition help the player notice?
Cause and effect
The mistake is not using blocked practice; it is never _____ it.
leaving
What is random practice?
Changing the task each shot
Why can random practice look worse yet help more?
It resembles golf’s changing problems
How should random practice be judged?
Commitment and playable choices
When do unpracticed decisions lose strokes?
Before the club moves
What six questions create decision reps?
Trouble, acceptable result, margin, pattern, forbidden miss, commitment
You choose a club by ego rather than carry. What practice skill failed?
Decision-making
What does the one-ball rule require?
Full routine and consequence for one shot
What five truths does one-ball work expose?
Choice, commitment, acceptance, restraint, transition
What matters more than a great second ball?
A committed first ball
Breaking 80 depends on first-ball _____.
competence
What does the putting-gate game train?
Start line, face control, pressure tolerance
What does the lag ladder train?
Speed and three-putt avoidance
What does the up-and-down game train?
Short-game transfer and consequence putting
What is the first bunker-exit goal?
Get the ball on green
What does the fairway-window game measure?
Playable tee-shot pattern
What makes the approach game realistic?
One ball, full routine, changing targets
What should happen after losing a game?
Learn without spiraling
What are the building-phase percentages?
50% technical, 30% calibration, 20% transfer
What are the scoring-phase percentages?
25% technical, 35% calibration, 40% transfer
When should the building phase be used?
During a mechanical change or weak-skill build
When should the performance phase be used?
Before important rounds
What should decrease as play approaches?
Chasing perfect mechanics
Before play, ask what shot can I _____ today?
trust
What eight areas should a week touch over time?
Swing, wedges, short game, bunker, putting, tee, pressure, management
What four goals define Session 1?
Contact quality, Target calibration, Dispersion Control, Playable tee ball under pressure
What four goals define Session 2?
Safe scoring, chip contact, speed, short putts
What pressure task closes Session 2?
Four-foot putting finish
What four goals define Session 3?
Transfer, commitment, decisions, recovery
What should be tracked during simulation?
Score and resets
Why use varied weekly sessions?
To avoid practicing only comfortable skills
What nine metrics can be tracked?
Fairways, greens, proximity, up-downs, exits, threes, makes, commitment, resets
Ball-striking is imperfect, but the goal was commitment and it improved. Successful session?
Yes
What four questions belong in a practice journal?
Goal, learning, application, next priority
What does a journal create between sessions?
Continuity
What happens without a journal?
Sessions remain isolated
What is the swing-search spiral?
Constantly changing mechanics after poor shots
What is the antidote to the spiral?
Structure
What five decisions should precede practice?
Skill, relevant feedback, irrelevant feedback, transition, finish
A miss is information, not an _____.
emergency
What is pre-round practice?
Calibration
What should guide post-round practice?
Diagnosis rather than emotion
What three issue types can cost strokes?
Preparation, Decision, Execution
What are the five time blocks?
0–10, 10–25, 25–40, 40–55, 55–60
What happens in minutes 10–25?
One technical focus
What happens in minutes 25–40?
Target calibration
What happens in minutes 55–60?
One pressure challenge
What are the three 30-minute options?
X
What two 10-minute blocks anchor Option A?
Landing calibration and up-and-downs
What two 10-minute blocks anchor Option B?
Stock contact and random targets
What two 10-minute blocks anchor Option C?
Lag ladder and one-ball game
A short session should be narrow, not _____.
shallow
What is the Finding 70s player building?
A game prepared to score
Practice is no longer escape; it becomes architecture for better _____.
rounds