1/22
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
dot product for computing angle between vectors
a*b/IaIIbI=cosθ
a1b1+a2b2+a3b3/ √a1²+a2²+a3² * √b1²+b2²+b3²
finding length of a vector
IaI=√a1²+a2²+a3²
unit vector
1/IaI * the vector
1/IaI*(A1,A2,A3)
vector projection of P2 onto P1
proj p1 P2= P2*P1 / IP1I² * P1
4/5 * (2 1 0)
multiplying it by the actual vector
scalar projection of P2 onto P1
P2*P1/IP1I
only difference between this and vector projection is with scalar you don’t square the denominator which is the vector being projected onto and you dont multiply by the vector
size of a matrix
rows*colomns
what is the rule for matrix multiplication
since the size of a matrix is number of rows times colomns; the number of colomuns in the first matrix must be equal to the number of rows in the second matrix
3×2 matrix by a 2×3 matrix
matrix multiplication
inverse of a matrix
1/detA(d/-c -b/a)
detA=ad-bc
how to check if your inverse calculation is correct
A*inverseA=I
original times inverse should equal the identity matrix
even versus odd function
change the x values to be negative and then:
even if f(-x)=f(x)
odd if f(-x)=-f(x)
neither if it doesnt equal either
whats another word for scalar product and how do you find it
dot product= AxBx+AyBy
when are two vectors orthogonal to each other?
at 90degrees or when cosθ=pi/2=0=U*V
when finding the inverse of f(x)
solve for x but include y when multiplying the fraction and replace f(x) with y then solve
even function
f(-x)=f(x)
odd function
f(-x)=-f(x)
f(x)+2
vertical shift up by 2
f(x-2)
horizontal shift right 2
-f(x)
x-axis reflection
2f(x)
vertical stretch
½ f(x)
vertical stretch
f(2x)
horizontal shrink
when finding domain of f/g numbers under the sqaure root cannot be negative
inequality and make sure it makes sense