1/20
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Diagetic Sound
Sound that emerged from the story (created during filming)
Synchronous Sound
Sound that matches the action being viewed
Ambient Sound
Background sounds present in a scene (wind, chatter, traffic)
Dialogue
2 or more characters talking
Non-diagetic Sound
Sounds without source, characters cannot hear (music, narrator)
Asynchronous Sound
Sound is separate from visuals
Score
Music made for a movie
Incidental Sound
Sound made to enhance atmosphere
Soundtrack
Preexisting songs chosen for movie
Sound Motif
Sound associated with a specific character/idea (jaws)
VoiceOver
Unseen narrator speaking
Sound Mixing
Layering sounds
Sound Bridge
Sound continued across one or more scenes.
L-Cut: Beginning of scene has audio from previous scene
J-Cut: End of scene has audio from next scene
Sound perspective
Apparent distance of sound source
Single System
Audio captured directly from camera
Double system
Audio captured independently of camera (like a mic) and then added onto clip
Unwanted Noise Typed
Controllable- Can be controlled/fixed easily (phone going off)
Uncontrollable- Cannot be controlled (Plane nearby suddenly)
Shot Gun Microphone
Picks up sound without environment noise, big mic held over person
Lavalier Microphone
Clip-on that is helpful when actor moves, battery needs to be changed frequently, placement is key, can lead to nasal qualities
Dynamic Microphone
Handheld mic, used often times in singing. Lacks directional capacity but good for capturing sounds in loud spaces.
Types of Sound
Melodic- Positive
Discordant- Unpleasant
Contrapuctual- Doesn’t match scene’s emotion (upbeat music during murder scene)