Introduction to Computing Science Vocabulary

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Vocabulary flashcards covering core computer science definitions, hardware/software classifications, CPU components, memory types, units of measurement, and characteristics from the introductory lecture.

Last updated 11:05 PM on 9/2/26
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25 Terms

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Computer

An electronic device that receives data (input), processes it according to a set of instructions (programs), stores it for current or future use, and produces results (output).

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Garbage In, Garbage Out (GIGO)

A principle emphasizing that computer output depends on the quality of input; poor or wrong data input leads to incorrect or poor-quality output.

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Central Processing Unit (CPU)

Known as the brain and heart of the computer; a physical hardware unit responsible for executing instructions, processing data, and controlling all system operations.

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Arithmetic Logic Unit (ALU)

A CPU component that executes arithmetic operations (addition, subtraction, multiplication, division) and logical operations (comparisons like greater than, less than, equal to).

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Control Unit (CU)

A CPU component that directs and coordinates all computer operations by reading instructions from memory, decoding them, and incrementing the program counter.

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Registers

Very small, extremely fast temporary storage locations inside the CPU that hold data and instructions currently being worked on.

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Primary Memory

Fast memory used to store data and instructions currently being processed by the CPU, which includes volatile RAM and non-volatile ROM.

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Random Access Memory (RAM)

A type of volatile primary memory used for temporary storage during processing; its contents are lost when the computer power is turned off.

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Read Only Memory (ROM)

A type of non-volatile primary memory directly accessible by the CPU that stores permanent instructions needed to boot/start the computer and cannot be modified by users.

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Secondary Memory

Non-volatile, long-term storage used to retain files, programs, and data permanently even when the computer power is turned off (e.g., hard drives, SSDs, flash drives).

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Hardware

The physical components of a computer system that can be seen and touched, such as the monitor, keyboard, system unit, and hard drive.

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Software

The sets of programs, OS, and instructions that run on hardware and tell the computer components what to do.

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System Software

Software that controls hardware components, manages system operations, and provides a platform for application software (e.g., operating systems, device drivers, utilities).

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Application Software

Programs designed to accomplish specific personal, professional, or recreational tasks for users (e.g., word processors, spreadsheets, browsers, games).

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Bit

The smallest binary unit of computer data, representing a value of either 00 or 11.

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Byte

A unit of computer storage consisting of 88 bits, typically representing a single character such as a letter or symbol.

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Kilobyte (KB)

A unit of computer storage equal to 1,0241,024 bytes.

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Megabyte (MB)

A unit of computer storage equal to 1,0241,024 KB.

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Gigabyte (GB)

A unit of computer storage equal to 1,0241,024 MB.

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Volatile Memory

A category of computer memory that loses its stored data when the computer power is turned off.

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Non-Volatile Memory

A category of computer memory or storage that retains its saved data even when power is turned off.

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Diligence (Computer Characteristic)

The ability of a computer to perform repetitive tasks continuously without experiencing fatigue, boredom, or loss of concentration.

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Versatility (Computer Characteristic)

The capability of computers to be applied across diverse fields (e.g., business, healthcare, education) and perform varied types of tasks.

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Typewriter (Classification)

Considered a mechanical output device because it directly prints text onto paper, rather than an electronic computer input device.

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FSC 101

The official course code designated for 100100 level students to register with for this course, as distinguished from FSC 1113 which is for carryover students.