Game Theory Midterm 1

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A series of vocabulary flashcards based on key concepts in Game Theory to help the student prepare for their upcoming midterm exam.

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14 Terms

1
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Strategic-form Game

Mathematical representation of a situation where two or more players make simultaneous decisions, without knowing the choices of the other players.

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Prisoner's dilemma

Situation where two rational individuals might not cooperate, even though it appears that it is in their best interest to do so.

3
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Tension between private and collective incentives

The conflict of interest that can occur when individuals or entities make decisions that affect both themselves and a larger group or community.

4
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Dominated strategy

A strategy that is always worse for a player, regardless of the choices made by the other players.

5
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Best response

The strategy that provides the highest payoff for that player given the strategies chosen by the other players.

6
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Nash Equilibrium

A situation in a game where each player's strategy is optimal, given the strategies chosen by all the other players.

7
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Pareto Efficiency

A state of allocation in which it is not possible to make any one individual better off without making at least one other individual worse off.

8
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Cournot's model of competition

A model describing a duopoly in which each firm chooses its level of output to maximize its profit, taking into account the output level of the other firm.

9
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Bertrand's model of competition

A model describing how firms compete by setting prices for their products rather than quantities.

10
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Mixed strategy

A strategy in which a player doesn't choose a single deterministic action, but rather assigns probabilities to different actions.

11
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Nash Equilibrium in mixed strategies

A situation in a game where each player chooses a probability distribution over their available actions in such a way that, given the probability distributions chosen by the other players.

12
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Best-guaranteed payoff

The highest outcome that a player can ensure, regardless of the actions taken by other players in a game.

13
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Focal Point equilibrium

A solution to a game or coordination problem based on salient, easily recognizable features or ideas, rather than on mathematical or strategic calculations.

14
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Beauty Contest Game

A game that is used to illustrate how people operate on different levels of reasoning.