User interface
the inputs and outputs that allow a user to interact with a piece of software.
Input
Data sent to a computer
Output
Data sent from a program to a device
Program statement
A command or instruction
Program
A collection of program statements; programs run one command at a time
Sequential programming
Program statement run in order from top to bottom
Event driven programming
Program statement that run when triggered by an event
Documentation
a written description of how a command or piece of code works or was developed.
Comment
form of program documentation written into the program to be read by people and which do not
affect how a program runs.
Pair programming
a collaborative programming style in which two programmers switch between the roles of
writing code and tracking or planning high level progress
Debugging
Finding and fixing problems in an algorithm or program.
Development Process
the steps or phases used to create a piece of software. Typical phases include
investigating, designing, prototyping, and testing
Event
associated with an action and supplies input data to a program. Can be generated when a key is pressed, a mouse is clicked, a program is started, or by any other defined action that affects the flow of
execution.