all glossary terms IB DP DT

studied byStudied by 27 people
0.0(0)
Get a hint
Hint

Adjustability

1 / 384

385 Terms

1

Adjustability

The ability of a product to be changed in size, commonly used to increase the range of percentiles that a product is appropriate for.

New cards
2

Alertness

The level of vigilance, readiness or caution of an individual.

New cards
3

Anthropometrics

The aspect of ergonomics that deals with body measurements, particularly those of size, strength and physical capacity.

New cards
4

Biomechanics

The research and analysis of the mechanics of living organisms. For human factors this includes the research and analysis of the mechanics (operation of our muscles, joints, tendons, etc.) of our human body. It also includes Force (impact on user's joints), Repetition, Duration and Posture.

New cards
5

Clearance

The physical space between two objects.

New cards
6

Cognitive ergonomics

How mental processes, (memory, reasoning, motor response and perception), affect the interactions between users and other components of a system.

New cards
7

Comfort

A person's sense of physical or psychological ease.

New cards
8

Dynamic data

Human body measurements taken when the subject is in motion related to range and reach of various body movements. E.g. crawling height, overhead reach and the range of upper body movements.

New cards
9

Environmental factors

A set of psychological factors that can affect the performance of an individual that come from the environment that the individual is situated.

New cards
10

Ergonomics

The application of scientific information concerning the relationship between human beings and the design of products, systems and environments.

New cards
11

Fatigue

A person's sense of physical or psychological tiredness.

New cards
12

Functional data

Data that includes dynamic data measurements while performing a required task e.g. reaching abilities, manoeuvring and aspects of space and equipment use.

New cards
13

Human error

Mistakes made by users, some of which can result in catastrophic consequences for people, property and the environment, as they are considered key contributors to major accidents.

New cards
14

Human factors

A scientific discipline concerned with understanding how humans interact with elements of a system. It can also be considered the practice of designing products, systems or processes to take account of the interaction between them and their users. It is also known as comfort design, functional design and user-friendly systems.

New cards
15

Human information processing system

An automatic system that a person uses to interpret information and react. It is normally comprised of inputs, processes (which can be sensory, central and motor), and outputs.

New cards
16

Interval data

Data based on numeric scales in which we know the order and the exact difference between the values. Organised into even divisions or intervals, and intervals are of equal size.

New cards
17

Nominal data scale

Used in the classification or division of objects into discrete groups. Each of which is identified with a name e.g. category of cars, and the scale does not provide any measurement within or between categories.

New cards
18

Ordinal data

A statistical data type that exists on an arbitrary numerical scale where the exact numerical value has no significance other than to rank a set of data points. Deals with the order or position of items such as words, letters, symbols or numbers arranged in a hierarchical order. Quantitative assessment cannot be made.

New cards
19

Percentile range

That proportion of a population with a dimension at or less than a given value. For a given demographic (gender, race, age), the 50th is the average.

New cards
20

Perception

The way in which something is regarded, understood or interpreted.

New cards
21

Physiological factor data

Human factor data related to the user's safety, health, comfort and performance.

New cards
22

Primary data

Data collected by a user for a specific purpose.

New cards
23

Psychological factor data

Human factor data related to light, smell, sound, taste, temperature and texture.

New cards
24

Qualitative data

Typically descriptive data used to find out in depth the way people think or feel - their perception. Useful for research at the individual or small (focus) group level.

New cards
25

Quantitative data

Data that can be measured and recorded using numbers. Examples include height, shoe size, and reach.

New cards
26

Range of sizes

A selection of sizes a product is made in that caters for the majority of a market.

New cards
27

Ratio data scale

A system that allows you to compare differences between numbers. For example, use a scale of 1-10 to evaluate user responses.

New cards
28

Reach

A range that a person can stretch to touch or grasp an object from a specified position.

New cards
29

Secondary data

Data collected by someone other than the user.

New cards
30

Static data

Human body measurements when the subject is still.

New cards
31

Structural data

Refers to measurements taken while the subject is in a fixed or standard position, e.g. height, arm length.

New cards
32

Workplace environmental factors

These can be considered to maximise the performance of a user in a role, and reduce the risk of accidents.

New cards
33

Absorbed moisture

The moisture within timber that is contained in the cells walls.

New cards
34

Additive techniques

Manufacturing techniques that add material in order to create it.

New cards
35

Aesthetic appeal

Favourable in terms of appearance.

New cards
36

Aesthetic characteristics

Aspects of a product that relate to taste, texture, smell and appearance.

New cards
37

Air-drying

The stacking of sawn timber in the open or in large sheds, hence there is little control over the drying process.

New cards
38

Alloy

A mixture that contains at least one metal. This can be a mixture of metals or a mixture of metals and non-metals.

New cards
39

Assembly line production

A volume production process where products and components are moved continuously along a conveyor. As the product goes from one work station to another, components are added until the final product is assembled.

New cards
40

Automated production

A volume production process involving machines controlled by computers

New cards
41

Batch production

Limited volume production (a set number of items to be produced).

New cards
42

Bio-compatibility

The product ensures the continued health of a biological environment.

New cards
43

Bowing

A warp along the length of the face of the wood.

New cards
44

Brittle

Breaks into numerous sharp shards.

New cards
45

Chemically inert

Lack of reactivity with other materials.

New cards
46

Composite

A material comprised of two or more constituent materials that have different properties.

New cards
47

Compressive strength

The ability of a material to withstand being pushed or squashed.

New cards
48

Computer numerical control (CNC)

Refers specifically to the computer control of machines for the purpose of manufacturing complex parts in metals and other materials. Machines are controlled by a program commonly called a "G code". Each code is assigned to a particular operation or process. The codes control X, Y, Z movements and feed speeds.

New cards
49

Continuous flow

A production method used to manufacture, produce or process materials without interruption.

New cards
50

Craft production

A small-scale production process centred on manual skills.

New cards
51

Creep

The slow, permanent deformation of a solid material under the influence of a mechanical stress.

New cards
52

Creosote

A material that penetrates the timber fibres protecting the integrity of the wood from attack from borer, wood lice and fungal attack.

New cards
53

Cupping

A warp across the width of the face of wood, in which the edges are higher or lower than the centre.

New cards
54

Density

The mass per unit volume of a material.

New cards
55

Design for assembly

Designing taking account the assembly of the product at various levels, such as component to component, components into sub-assemblies and subassemblies into complete products.

New cards
56

Design for disassembly

Designing a product so that when it becomes obsolete it can easily and economically be taken apart, the components reused or repaired, and the materials recycled.

New cards
57

Design for manufacture

Designing specifically for optimum use of existing manufacturing capability.

New cards
58

Design for materials

Designing with the aim of reducing the quantity of material required.

New cards
59

Design for process

Designing to enable the product to be manufactured using a specific manufacturing process, for example, injection moulding.

New cards
60

Dry rot

When timber is subject to decay and attack by fungus.

New cards
61

Ductility

The ability of a material to be drawn or extruded into a wire or other extended shape.

New cards
62

Elasticity

The extent to which a material will return to its original shape after being deformed.

New cards
63

Electrical insulator

Reduces transmission of electric charge.

New cards
64

Electrical resistivity

The measure of a material's ability to conduct electricity. A material with low resistivity will conduct electricity well.

New cards
65

Electro-rheostatic

This smart property relates to a fluid that can undergo a dramatic change in its viscosity when exposed to an electric field.

New cards
66

Equilibrium Moisture Content (EMC)

The value at which the moisture content of wood achieves an equilibrium with the environment (which can be affected by humidity and temperature).

New cards
67

Felting

A method for converting yarn into fabric by matting the fibres together.

New cards
68

First generation robots

A simple mechanical arm that has the ability to make precise motions at high speed. They need constant supervision by a human operator.

New cards
69

Free moisture

The moisture within timber that is contained within the cell cavities and intercellular spaces.

New cards
70

Glass

A hard, brittle and typically transparent amorphous solid made by rapidly cooling a fusion of sand, soda and lime.

New cards
71

Grain size (metals)

Metals are crystalline structures comprised of individual grains. The grain size can vary and be determined by heat treatment, particularly how quickly a metal is cooled. Quick cooling results in small grains, slow cooling results in large grains. Grain size in metals can affect the density, tensile strength and flexibility.

New cards
72

Hardness

The resistance a material offers to penetration or scratching.

New cards
73

Hardwood

The wood from a deciduous (broadleaved) tree.

New cards
74

Joining techniques

Methods that are used to join two similar or dissimilar materials together.

New cards
75

Kiln drying

Placing stacks of sawn timber in a kiln to reduce the moisture content in wood. Heat, air circulation, and humidity are closely controlled.

New cards
76

Kiln seasoning

Thermally insulated chamber, a type of oven, which produces temperatures sufficient to complete some process, such as hardening, drying, or chemical changes.

New cards
77

Knitting

A method for converting a yarn into fabric by creating consecutive rows of interlocking loops of yarn.

New cards
78

Knots

Imperfections in timber, caused by the growth of branches in the tree that reduces its strength.

New cards
79

Lacemaking

A method for creating a decorative fabric that is woven into symmetrical patterns and figures.

New cards
80

Laminated boards

Sheets of material made from layers of veneers (e.g. plywood).

New cards
81

Lamination

Covering the surface of a material with a thin sheet of another material typically for protection, preservation or aesthetic reasons.

New cards
82

Load capacity (Robots)

The weight a robot can manipulate.

New cards
83

Machine to machine (M2M)

Wired and wireless communication between similar devices.

New cards
84

Magneto-rheostatic

This smart property relates to a fluid that can undergo a dramatic change in its viscosity when exposed to a magnetic field.

New cards
85

Man-made timber

Also known as engineered wood or composite wood, these are wood products that are made by binding or fixing strands, particles of fibres, veneers of boards of wood together with adhesives or other fixing methods to create composite materials. Typical examples include MDF, plywood and chipboard.

New cards
86

Mass

Relates to the amount of matter that is contained with a specific material. It is often confused with weight as we use Kg to measure both. Mass is a constant whereas weight may vary depending upon gravitational pull (where it is being measured).

New cards
87

Mass customization

A sophisticated CIM system that manufactures products to individual customer orders. The benefits of economy of scale are gained whether the order is for a single item or for thousands.

New cards
88

Mass production

The production of large amounts of standardized products on production lines, permitting very high rates of production per worker.

New cards
89

Material selection charts

A chart used to identify appropriate materials based on the desired properties.

New cards
90

Mechanical properties

Properties of a material that involve the relationship between stress and strain or a reaction to an applied force.

New cards
91

Mechanized production

A volume production process involving machines controlled by humans.

New cards
92

Multi task robots

A type of robot that can perform more than one task in a manufacturing environment.

New cards
93

Natural fibres

Materials produced by plants or animals that can be spun into a thread, rope or filament.

New cards
94

Non-toxic

Absence of toxic breakdown products/lack of reactivity.

New cards
95

One-off production

An individual (often craft-produced) article or a prototype for larger-scale production.

New cards
96

Oxidization resistance

A property of a metal that means that it does not readily react with oxygen and degrade.

New cards
97

Paper-based rapid prototyping

Often the first step in a rapid prototyping process, paper prototyping is widely used in UCD for designing and testing interfaces.

New cards
98

Particle boards

A material made from different sizes of wood chips and joined with glue.

New cards
99

Photochromicity

A property of a smart material. The material changes colour in response to an increase in light. When the light source is removed, it returns to its original colour.

New cards
100

Physical properties

Any property that is measurable that describes a state of materials, for example, mass, weight, volume and density. These properties tend to be the characteristic of materials that can be identified through non-destructive testing (although some deformation is required to test hardness).

New cards

Explore top notes

note Note
studied byStudied by 28 people
... ago
5.0(1)
note Note
studied byStudied by 11 people
... ago
5.0(1)
note Note
studied byStudied by 37 people
... ago
5.0(1)
note Note
studied byStudied by 8 people
... ago
5.0(1)
note Note
studied byStudied by 20 people
... ago
5.0(1)
note Note
studied byStudied by 38 people
... ago
5.0(2)
note Note
studied byStudied by 15 people
... ago
5.0(1)
note Note
studied byStudied by 11 people
... ago
4.5(2)

Explore top flashcards

flashcards Flashcard (135)
studied byStudied by 120 people
... ago
5.0(1)
flashcards Flashcard (36)
studied byStudied by 1 person
... ago
5.0(1)
flashcards Flashcard (34)
studied byStudied by 5 people
... ago
5.0(1)
flashcards Flashcard (105)
studied byStudied by 33 people
... ago
5.0(2)
flashcards Flashcard (20)
studied byStudied by 39 people
... ago
5.0(2)
flashcards Flashcard (35)
studied byStudied by 2 people
... ago
5.0(1)
flashcards Flashcard (58)
studied byStudied by 2 people
... ago
4.0(1)
flashcards Flashcard (22)
studied byStudied by 274 people
... ago
5.0(10)
robot