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Vocabulary flashcards covering key terms from the Motor Skill, Motor Learning, Feedback, Practice, and Ergonomics lecture.
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Motor skill
An act or task performed to achieve a goal that requires voluntary body or limb movement.
Ability
A general, enduring trait influenced by genetics and learning that underlies skilled performance.
Skill
A task-specific capability that is gained through experience and practice.
Motor abilities
Inherent capabilities that contribute to how motor skill learning occurs.
Characteristics of skillful motor performance
Fast, high-quality output; smooth, effortless movement; anticipation of stimuli; quick response selection.
Gross motor skill
Movement involving large musculature where smoothness is more important than precision (e.g., walking).
Fine motor skill
Movement requiring control of small muscles, often with hand–eye coordination (e.g., writing).
Discrete motor skill
A movement with clearly defined beginning and end points (e.g., throwing a ball).
Continuous motor skill
A cyclic movement with arbitrary beginning and end points (e.g., swimming strokes).
Closed motor skill
Skill performed in a stable, predictable environment; typically self-paced (e.g., golf).
Open motor skill
Skill performed in a changing, unpredictable environment; externally paced (e.g., team sports).
Physical literacy
Confidence and knowledge to move in meaningful ways throughout life.
Fundamental movement skills
Basic movement patterns developed early that underpin lifelong physical activity.
Motor learning
A relatively permanent change in motor task performance resulting from practice.
Sensorimotor adaptation
Error-driven adjustment of movements when environmental or body conditions change.
Skill learning (motor)
Acquiring new muscle activation patterns through practice and repetition for higher performance.
Performance curves
Graphs that track performance level over practice to assess improvement and consistency.
Retention test
Assessment of a learned skill after a delay to judge persistence of performance.
Transfer test
Assessment of a skill in a new situation to evaluate adaptability of learning.
Transfer of learning
The influence a previously practiced skill has on learning a new skill.
Positive transfer
When prior experience facilitates learning a new skill (e.g., surfing → snowboarding).
Negative transfer
When prior experience interferes with learning a new skill; effects are temporary.
Zero transfer
When prior experience has no influence on learning a new skill (e.g., swimming vs. driving).
Bilateral transfer
Performance improvement in one limb resulting from practice with the opposite limb.
Sensory feedback
Information about movement that comes from an individual’s own sensory systems.
Augmented feedback
Externally provided information about performance that supplements intrinsic feedback.
Knowledge of results (KR)
Augmented feedback about the outcome or goal achievement of a movement.
Knowledge of performance (KP)
Augmented feedback about the movement characteristics that produced the outcome.
Qualitative feedback
Descriptive information about movement quality; especially useful for novices.
Quantitative feedback
Numerical information about movement; more helpful for non-novice learners.
Practice variability
Including multiple variations of a skill within practice sessions to enhance learning.
Mental practice
Cognitive rehearsal of a physical skill without actual movement, aiding acquisition and retention.
Ergonomics
The science of fitting jobs, equipment, tools, and environment to the person to improve performance and well-being.