Computing Innovations

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Last updated 4:17 AM on 12/18/23
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14 Terms

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Computing Innovation

An innovation that includes a computer or program code as an integral part of its functionality.

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Syntax Error

A character or string incorrectly placed in a command or instruction that causes a failure in execution.

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Variables

Used to store information to be referenced and manipulated in a computer program.

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Constructor

A special type of subroutine called to create an object. It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.

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Program

Provides coded instructions for the automatic performance of a task.

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Nested If Statement

An if statement placed inside another if statement. It executes only if both its condition and that of the preceding if statement are true.

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Method

A collection of statements written in a programming language to describe a specific behavior.

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Behavior

An action that an object can take or a task it can perform in response to a request from an external source.

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Preconditions

Assumptions of what is true before the method is called.

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Post-conditions

What will be true after the method is finished.

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Pretest While Structure

A structure used to define a block of code that will be executed repeatedly as long as a specified condition is true.

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Simple Condition

A condition formed by invoking a single sensor method in the Jeroo language.

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Compound Condition

A condition formed using logical operators (NOT, AND, OR) in the Jeroo language.

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Boolean

A binary variable with two possible values: true and false.

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