Elements of Design and Color Theory

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These flashcards cover key concepts related to the elements of design and color theory, essential for understanding visual composition.

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69 Terms

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Size

The physical dimensions or magnitude of an object, a directly measurable attribute of visual quality.

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Proportion

The size relationships between various elements of a design, or the percentage of a composition an element occupies.

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Ratio

The relative size between two elements, usually expressed as a fractional relation.

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Color

A powerful visual quality that defines shape, provides emphasis, and conveys emotion.

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Hue

The attribute of a color that refers to its name, such as red or green.

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Value

The relative lightness or darkness of a color, measured on a scale from white to black.

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Tint

A lighter variation of a color created by adding white.

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Shade

A darker variation of a color created by adding black.

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Tone

A variation of a color created by adding gray.

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Primary Colors

Basic colors from which other colors can be created; Painter Primaries (RBY), Printer Primaries (CMYK), Light Primaries (RGB).

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Saturation

The purity or strength of a color, describing its intensity.

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Chromatic Colors

Colors that have a noticeable degree of saturation, allowing their hue to be determined.

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Simultaneous Contrast

The phenomenon where neighboring colors amplify their differences, affecting hue, value, or saturation.

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Optical Mixing

When small areas of color are placed close together, causing the human brain to blend them to create a perceived average.

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Emphasis

An area or object in a work that draws attention and serves as a focal point.

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Subordination

Minimizing the focus on other compositional elements to highlight the focal point.

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Lines are the foundation of drawing:
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Line is perhaps the most familiar element of design
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Lines have length and width (more length)
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A line can abstractly be thought of as a zero width object
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Line Vocabulary:
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The rough width of a line is described through Line Weight (heavy vs light)
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Line Path defines the quality of the route the line takes (zig-zag, wavy, fluid, or jagged)
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The Relation between Edges defines the quality of the sides of the line (smooth, irregular, sharp or fuzzy)
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Placement in space can effect how the lines are perceived. (horizontal, vertical, diagonal)
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Lines can be actual or implied
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Actual lines are visible
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Implied lines are not visible, but feel present through high contrast barriers or the organization of visual elements
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A line that bounds a shape, or describes an outermost edge is called a Contour Line or an Outlines
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For generating shading and texture you can use Hatching and Cross-Hatching
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Types of lines:
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Contour
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Scribble
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Sketched-Loose
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Construction
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Measurement
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Wide/Narrow/Weight
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Hard
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Soft
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Light
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Hatched
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Shading
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Line Basics:
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They communicate action, mood, drama, detail, texture, tone, value, style, emphasis etc.
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Lines are used to create shapes and negative spaces
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Lines are used to show contours
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Lines imply movement or direction
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Lines organize elements of a design
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Position and Perception:
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Because the standard frame of reference is a rectangle and all visuals are assumed to be under the effects of gravity, lines parallel to edges are perceived as more stable
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Horizontal lines are viewed as more stable and at rest due to gravity
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Vertical lines are stable but more assertive