Chapter 7: Learning

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56 Terms

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Adaptability

Our ability to learn new behaviors that enable us to cope with changing circumstances

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Observational Learning (Bandura)

Learning by watching what happens when other people behave and their experiences; requires mirroring and cognition

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Associative Learning

Learning that certain events occur closely together; the events may be two stimuli or a response and its consequences

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Classical Conditioning (Pavlov/Watson)

Associate two stimuli and thus anticipate an event automatically (respondent behavior); learning associations between uncontrollable events & the predictability of an association

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Operant Conditioning (Thorndike/Skinner)

A type of learning in which behavior is strengthened if followed by reinforcement or diminished if followed by punishment (operant behavior); learning associations between behavior and resulting events in their environment

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Unconditioned Stimulus (UCS)

A stimulus that naturally and automatically triggers an unconditioned response

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Unconditioned Response (UCR)

The unlearned, naturally occurring response to the stimulus

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Conditioned Stimulus (CS)

An originally irrelevant stimulus that, after association with the unconditioned stimulus, comes to trigger a response; should be presented about ½ second before the UCS

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Conditioned Response (CR)

The learned response to a previously neutral stimulus

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Acquisition

Initial learning of the behavior/the moment that the response happens; not much time should fall between CS and UCS (if the UCS comes first, it will not take place)

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Extinction

The diminishing/suppressed response, which occurs when the CS no longer signals the CR; the UCS is forgotten, causing the CR to disappear

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Spontaneous Recovery

The reappearance, after a rest period, of an extinguished conditioned response

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Generalization

The tendency, once a response has been conditioned, for stimuli similar to the CS to elicit similar responses

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Discrimination

The learned ability to distinguish between a CS and other stimuli that do not signal CR

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B. F. Skinner

Developed behavioral technology (behaviorism); believed all learning was the result of conditioning processes; conducted an experiment where pigeons play ping-pong to be able to eat

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Edward Thorndike

Developed the Law of Effect; conducted an experiment where cats must operate latches to escape boxes and are rewarded

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Law of Effect (Thorndike)

Rewarded behavior is likely to recur; behavior changes based on its consequences

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Operant Chamber (Skinner Box)

In operant conditioning, a chamber with a bar or key that an animal manipulates to obtain a food or water reinforcer; contains devices to record responses

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Shaping (Skinner)

An operant conditioning procedure in which reinforcers guide behavior closer and closer towards a goal; the trainer builds on existing behaviors by immediately rewarding closer approximations of a desired behavior successively

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Reinforcer (Skinner)

Any event that strengthens the behavior it follows (positive and negative)

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Positive Reinforcement (Skinner)

Strengthens a response by presenting a stimulus after (giving a treat)

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Negative Reinforcement (Skinner)

Strengthens a response by reducing or removing an aversive or unwanted stimulus (elimination of pain after taking medicine)

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Primary Reinforcer (Skinner)

An innately reinforcing stimulus that satisfies a biological need (food, water)

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Secondary/Conditioned Reinforcer (Skinner)

A stimulus that gains its reinforcing power through its association with a primary reinforcer (money, grades)

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Continuous Reinforcement (Skinner)

Reinforcing the desired response every time it occurs (quick acquisition/extinction)

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Partial/Intermittent Reinforcement (Skinner)

Reinforcing a response only part of the time (slower acquisition/greater resistance to extinction)

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Fixed-Ratio (FR) Schedules (Skinner)

A schedule that reinforces a response only after a specified number of responses; different ratios & high rate of responding (faster responses = more rewards)

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Variable-Ratio (VR) Schedule (Skinner)

A schedule of reinforcement that reinforces a response after an unpredictable number of responses; the highest/most consistent rate of responding & low number of pauses between responses (average ratios)

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Fixed-Interval (FI) Schedule (Skinner)

A schedule of reinforcement that reinforces a response only after a specified time has elapsed; response occurs more frequently as the anticipated time for reward draws near

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Ivan Pavlov

A Russian experimental neurologist and physiologist who studied the behavior of dogs and developed a theory of classical conditioning; trained a hungry dog to salivate at the sound of a metronome or buzzer

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Variable-Interval (VI) Schedule (Skinner)

A schedule of reinforcement that reinforces a response at unpredictable time intervals

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John B. Watson

An American psychologist who founded classical behaviorism; known for the Little Albert experiment, in which he demonstrated that a child could be conditioned to fear a previously neutral stimulus

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Punishment (Skinner)

An event that decreases the behavior that it follows

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Positive Punishment (Skinner)

Diminishes a response by adding an undesirable stimulus

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Negative Punishment (Skinner)

Diminishes a response by reducing or removing a desired stimulus

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Learned Helplessness (Martin Seligman)

The hopelessness and passive resignation an animal or human learns when unable to avoid repeated aversive events

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Behaviorism (Watson)

The view that psychology should be an objective science that studies behavior without reference to mental processes

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Higher-Order/Second-Order Conditioning (Pavlov)

A procedure in which the conditioned stimulus is paired with a new neutral stimulus, creating a second (often weaker) conditioned stimulus

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Mirroring

The process of observing and imitating a specific behavior; being able to picture doing the same action

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Mirror Neurons

Frontal lobe neurons that fire when performing or observing another doing certain actions/feelings; the brain’s mirroring of another’s action may enable imitation and empathy

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Emotional Contagion

Humans are prone to the spontaneous imitation of both behaviors and emotions and copying adult behaviors that have no function and no reward; children diagnosed with Autism struggle with this

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Cognition

Noticing consequences and associations; is important in both classical and operant conditioning

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Modeling (Bandura)

The behavior of others serves as an example of how to respond to a situation; we may try this regardless of reinforcement

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Vicarious (Bandura)

Experienced indirectly, through others

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Vicarious Conditioning (Bandura)

Our choices are affected when we see others get consequences for their behaviors

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Vicarious Reinforcement (Bandura)

Cognitively practicing a behavior just by watching it; likely to lead to imitation

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Prosocial Behavior

Actions that benefit others, contribute value to groups, and follow moral codes and social norms; actions need to be shown to learn and follow along

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Antisocial Behavior

Actions that are harmful to individuals and society; children of violence are likely to be violent even if hate violence

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Cognitive Learning

Learning by acquiring new behaviors and information mentally, rather than by direct experience; occurs by observing events and the behavior of others & by using language to acquire information about events experienced by others

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Taste Aversion (John Garcia)

A learned avoidance of a specific taste or flavor due to its association with a negative experience

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Token Economy

Individuals earn tokens as reinforcement for desirable behaviors, which can later be exchanged for rewards or privileges

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Social Learning Theory (Bandura)

Individuals learn by observing and imitating the behaviors of others, incorporating cognitive processes such as attention, retention, reproduction, and motivation

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Cognitive Map (Tolman)

A mental representation of the layout of one’s environment (after exploring a maze, rats can remember it)

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Latent Learning

Learning that occurs but is not apparent until there is an incentive/reinforcement to demonstrate it

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Intrinsic Motivation

A desire to perform a behavior effectively for its own sake

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Extrinsic Motivation

A desire to perform a behavior to receive promised rewards or avoid threatened punishment