CIDCM Final Exam Review

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These flashcards cover key concepts related to CIDCM, the customer journey, data types, marketing tactics, and retention strategies.

Last updated 4:05 AM on 1/13/26
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28 Terms

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CIDCM

Customer Information and Distribution Channel Management, focusing on customer data and pathways for service sales.

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Customer Journey

The series of interactions between a customer and a company as the customer pursues a goal.

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Customer Journey Map (CJM)

A visual presentation of the customer journey identifying touchpoints and required information.

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Google’s 5 Stages of Travel

Dreaming, Planning, Booking, Experiencing, and Sharing.

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Touchpoints

Locations where a brand meets a customer, both online and offline.

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Multi-Sided Platform (MSP)

A business enabling direct interactions between distinct customer groups without owning exchanged resources.

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Value Unit

The specific item or information exchanged on a platform, such as an Airbnb room or Uber ride.

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Core Interaction

The main activity attracting users on a platform, involving participants, value units, and filters.

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Network Effects

Changes in the platform's value based on user participation; includes same-side and cross-side effects.

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Monetisation

Strategies for generating revenue, such as transaction fees, subscriptions, or advertising.

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Quantitative Data

Numerical information used for statistical analysis.

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Qualitative Data

Descriptive information used to understand preferences and sentiment.

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Structured Data

Organized data in databases that is easily searchable.

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Unstructured Data

Data without a specific format, like images and emails.

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Database Management System (DBMS)

A program for entering, organizing, and retrieving data from files.

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CRM Data Problems

Issues like missing information, outdated data, and privacy concerns in customer relationship management.

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Segmentation

Dividing the customer base using demographic, geographic, and psychographic data.

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Marketing Tactics

Specific actions deployed at touchpoints, such as SEO.

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Purchase Decision-Making Process

Involves Problem Recognition, Information Search, Evaluation of Alternatives, Purchase Decision, and Post-Purchase Behaviour.

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Psychological Ownership

A state where customers feel a sense of ownership over their decision, influencing their likelihood to book.

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Owned Channels

Digital touchpoints fully controlled by the brand, like websites and mobile apps.

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Information Architecture (IA)

The structural design of shared information environments, focusing on usability.

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Card Sorting

A design technique where users group topics intuitively to aid navigation.

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Persuasive Design (PET)

A model incorporating Persuasion, Emotion, and Trust to improve conversion.

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SEO vs. SEM

SEO is optimization for organic results, while SEM includes both SEO and paid advertising.

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Customer Lifetime Value (CLV)

The total revenue generated by a customer over their relationship with a brand.

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Net Promoter Score (NPS)

A measure of customer satisfaction based on their likelihood to recommend a brand.

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Personalisation vs. Customasation

Personalisation is data-driven experiences tailored by the brand; customasation allows guests to choose their preferences.