Computer Science A U1 Vocab

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Using Objects and Methods

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12 Terms

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Return

Keyword used to return values to the calling method

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Overloading

When there is more than one constructor; they must differ in the number, type, or order of parameters

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Instance Variables

Define the attributes for objects

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Object

A specific instance of a class with defined attributes

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Dot

An operator used to access an object’s methods

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Parameters

The values or data passed to an object’s method inside the parentheses in the method call to help the method do its job

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Behavior

What methods define for all objects of the class

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Class

Defines a new data type. It is the formal implementation, or blueprint, of the attributes and behaviors of the objects of that class

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Default Constructor

Doesn’t take any arguments

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Methods

Defines the behaviors or functions for objects

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New

Keyword used to create objects with a call to one of the class’s constructors

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Constructor

Code that is used to create new objects and initialize the object’s attributes