PSYC 1101 Exam 1 Key Terms

0.0(0)
Studied by 1 person
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/60

flashcard set

Earn XP

Description and Tags

Vocabulary flashcards created from PSYC 1101 Chapters 1 and 7 terms and definitions.

Last updated 4:52 PM on 9/22/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

61 Terms

1
New cards

Psychology

The scientific study of mental activity and behavior, both of which depend on processing in the brain.

2
New cards

Mind

All mental activity that allows us to experience and interpret the world.

3
New cards

Behavior

Actions that result from sensing and interpreting information.

4
New cards

Empiricism

An objective, evidence-based approach using observation and research.

5
New cards

Critical thinking

Evaluating the source, strength of evidence, and agreement among credible sources.

6
New cards

Culture

Shared beliefs, values, rules, and customs within a group that can affect psychological processes.

7
New cards

WEIRD samples

Participants from Western, educated, industrialized, rich, and democratic societies.

8
New cards

Interdisciplinary research

Research in which psychologists collaborate with specialists in other domains.

9
New cards

Biological domain

Study of how the brain, nervous system, genes, and bodily processes relate to behavior.

10
New cards

Cognitive domain

Study of mental processes such as attention, memory, language, thinking, and decision making.

11
New cards

Developmental domain

Study of how people change across the lifespan.

12
New cards

Social and personality domain

Study of how people influence one another and how individuals differ.

13
New cards

Mental and physical health domain

Study of psychological disorders, well-being, health, and treatment.

14
New cards

Theory

A broad explanation for how a process or behavior occurs.

15
New cards

Hypothesis

A specific, testable prediction derived from an explanation.

16
New cards

Case study

An intensive examination of a few unique people or organizations.

17
New cards

Observational study

Systematically observing and coding behavior, with or without intervention.

18
New cards

Self-report

A method in which participants report thoughts or behavior through questions or surveys.

19
New cards

Correlational method

A method that measures two naturally occurring variables and estimates their association.

20
New cards

Experimental method

A method that manipulates an independent variable and measures its effect on a dependent variable.

21
New cards

Positive correlation

A relationship in which variables tend to move in the same direction.

22
New cards

Negative correlation

A relationship in which variables tend to move in opposite directions.

23
New cards

Independent variable (IV)

The variable manipulated by the experimenter.

24
New cards

Dependent variable (DV)

The measured outcome affected by the manipulation.

25
New cards

Control group

Baseline condition with no intervention or an unrelated intervention.

26
New cards

Experimental group

Condition that receives the IV intervention or treatment.

27
New cards

Random selection

Determines who enters the sample; supports generalization to the population.

28
New cards

Random assignment

Places participants into conditions; helps make groups equivalent.

29
New cards

Observer bias

Observer expectations affect recording or interpretation.

30
New cards

Self-report bias

Participants give inaccurate or socially desirable answers.

31
New cards

Confound

An unintended difference between conditions that could affect the dependent variable.

32
New cards

Control

Steps that minimize influences other than the independent variable.

33
New cards

Random sample

A sample in which each population member has an equal chance of inclusion.

34
New cards

Encoding

Processing information so it can be stored.

35
New cards

Storage

Retaining encoded representations over time.

36
New cards

Retrieval

Recalling or remembering stored information when needed.

37
New cards

Selective attention

Directing mental resources toward relevant information while ignoring irrelevant information.

38
New cards

Filter theory

An explanation of how people selectively attend to the most important information.

39
New cards

Sensory storage

Very brief memory store that holds a vast amount of sensory information close to its original form.

40
New cards

Short-term storage

Brief, limited storage in conscious awareness.

41
New cards

Working memory

Active system that operates on information currently in use.

42
New cards

Long-term storage

Relatively permanent memory store with probably unlimited capacity.

43
New cards

Memory span

Short-term capacity of about seven items, plus or minus two.

44
New cards

Chunking

Organizing separate pieces of information into meaningful units.

45
New cards

Maintenance rehearsal

Shallow repetition based mainly on how information sounds.

46
New cards

Elaborative rehearsal

Deep semantic encoding that relates new information to prior knowledge or the self.

47
New cards

Concept map

A representation that links concepts in an association network.

48
New cards

Levels of processing

The principle that deeper, meaning-based processing usually creates better long-term memory than shallow processing.

49
New cards

Primacy effect

Better memory for items at the beginning of a list.

50
New cards

Recency effect

Better memory for the most recent items at the end of a list.

51
New cards

Schema

A long-term memory structure that helps organize, perceive, process, and use information.

52
New cards

Association network

Organization of long-term information through linked meanings.

53
New cards

Spreading activation

Activation of one memory node makes related nodes more accessible.

54
New cards

Explicit memory

Conscious, verbally describable memory.

55
New cards

Episodic memory

Explicit memory for personal experiences.

56
New cards

Semantic memory

Explicit memory for knowledge about the world.

57
New cards

Implicit memory

Memory that operates without conscious verbal description.

58
New cards

Procedural memory

Implicit memory for motor skills and habits.

59
New cards

Retrieval cue

Anything that helps access information in long-term storage.

60
New cards

Context-dependent memory

Recall improves when the external environment at retrieval matches the environment during encoding.

61
New cards

State-dependent memory

Recall improves when the internal state at retrieval matches the internal state during encoding.