Kinematics: Constant Acceleration and Calculus in One-Dimensional Motion

0.0(0)
studied byStudied by 0 people
GameKnowt Play
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/22

flashcard set

Earn XP

Description and Tags

Vocabulary flashcards covering key concepts from the lecture on constant acceleration, calculus in motion, and historical context.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

23 Terms

1
New cards

Acceleration

The rate at which velocity changes with time; measured in meters per second squared (m/s^2); can be positive (speeding up) or negative (slowing down); may be constant or not.

2
New cards

Velocity

The rate of change of position with respect to time; the speed in a given direction; instantaneous velocity is dx/dt, and average velocity is Δx/Δt over an interval.

3
New cards

Instantaneous velocity

The velocity of an object at a specific moment in time.

4
New cards

Delta x

Change in position; Δx = xfinal − xinitial.

5
New cards

Delta t

Change in time; Δt = tfinal − tinitial.

6
New cards

Infinitesimal

An extremely small quantity that is not zero; used in calculus as a limit to zero (e.g., dx and dt).

7
New cards

Derivative

The instantaneous rate of change; for position, the derivative dx/dt gives velocity; for velocity, dv/dt gives acceleration.

8
New cards

Integral

A sum of infinitely many infinitesimals; used to accumulate quantities over an interval (e.g., distance = ∫ v dt).

9
New cards

Constant acceleration

An acceleration that does not change with time; enables simple closed-form expressions for velocity and position.

10
New cards

v(t) = v0 + a t

Velocity at time t for constant acceleration a with initial velocity v0.

11
New cards

x(t) = x0 + v0 t + 1/2 a t^2

Position at time t for constant acceleration a, starting from initial position x0 and initial velocity v0.

12
New cards

v^2 equation

v^2 = v0^2 + 2 a (x − x0); relates velocity to displacement for constant acceleration without explicit time.

13
New cards

Boundary conditions

Known values at specified times or positions (e.g., x(t1) = x1) used to determine constants of integration.

14
New cards

Constant of integration

An added constant from integrating a function; fixed by boundary conditions (e.g., initial position x0 or initial velocity v0).

15
New cards

Initial velocity

The velocity at the starting time (t = 0); often denoted v0, vinitial, or vnaught.

16
New cards

Initial position

The position at the starting time (t = 0); often denoted x0 or x_initial.

17
New cards

Gravity

Earth’s gravitational acceleration; near the surface, approximately 9.8 m/s^2 downward; a standard example of constant acceleration.

18
New cards

g = 9.8 m/s^2

Numerical value of acceleration due to gravity near Earth’s surface.

19
New cards

One-dimensional motion

Motion along a single axis (x); analysis reduces to the x-direction with velocity v and position x.

20
New cards

Commutative property

Order of addition or multiplication does not affect the result (a + b = b + a; a·b = b·a).

21
New cards

Newton

17th-century scientist who developed calculus and applied mathematics to motion; pivotal in the birth of classical physics.

22
New cards

Galileo

Early scientist known for careful experiments and foundational ideas in kinematics; regarded as a precursor to modern science.

23
New cards

Delta notation explanation

Delta indicates a change; Δx = xfinal − xinitial and Δt = tfinal − tinitial.