Social Computing and Web 2.0

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These flashcards cover key concepts related to Social Computing and Web 2.0, focusing on definitions and implications for businesses and customers.

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15 Terms

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Web 2.0

Refers to websites that rely on user-generated content, are easy to use, promote a participatory culture, and are compatible with end users’ favorite products.

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Tagging

A keyword or term that describes a piece of information, allowing users to place information in multiple, overlapping associations.

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Really Simple Syndication (RSS)

A Web 2.0 feature that allows users to receive customized information without having to surf multiple websites.

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Blog

A personal website open to the public where the creator expresses feelings or opinions via a series of chronological events.

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Wikis

Content made up entirely of user-generated content, such as Wikipedia.

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Social Networking Sites

Platforms allowing individuals to create profiles and share content like blog entries, pictures, and ideas.

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Social Commerce

The delivery of electronic commerce activities and transactions through social computing, allowing for user contributions and interactions.

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Benefits to Customers

Includes better vendor responses, customer assistance, and quick fulfillment of expectations.

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Benefits to Businesses

Includes rapid product testing, customer insights, and improved marketing effectiveness.

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Risks to Businesses

Includes reputational damage from negative posts, information security concerns, and privacy issues.

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Collaborative Consumption

An economic model based on sharing, swapping, or renting products and services.

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Social Advertising

Refers to the use of social media platforms to deliver promotional content to users.

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Viral Marketing

A marketing strategy encouraging individuals to share a marketing message, resulting in exponential growth in exposure.

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Customer Relationship Management

The practice of managing a company's interactions with current and potential customers using data analysis.

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Human Resources Management

Involves recruiting, onboarding, and employee development facilitated by social computing tools.