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A stream object used to output data to the console in C++.
Memory locations in programming used to store and manipulate data.
Constant values written directly into code, such as numbers or strings.
Difference in Syntax for single line and multi line comments
// for single line, /* and */ for multi line
Namespaces
Organizational units in C++ ensuring unique and well-defined names.
Stream Insertion Operator
The << operator used to send data to cout.
Escape Sequences
Constants
Values that do not change during program execution, synonymous with literals.
Keywords
Reserved words in C++ that must be lowercase and cannot be used as identifiers.
Null Terminator
A special byte marking the end of a string, ASCII code 0.A special byte marking the end of a string, ASCII code 0.
Linefeed
ASCII code 10, used for the newline character.
Byte
A unit of data typically consisting of 8 bits.
Mantissa
The part of a floating-point number that represents the significant digits.