Chapter 7: Learning

studied byStudied by 0 people
0.0(0)
learn
LearnA personalized and smart learning plan
exam
Practice TestTake a test on your terms and definitions
spaced repetition
Spaced RepetitionScientifically backed study method
heart puzzle
Matching GameHow quick can you match all your cards?
flashcards
FlashcardsStudy terms and definitions
Get a hint
Hint
Learning
Get a hint
Hint
A relatively permanent change in behavior due to experience.
Get a hint
Hint
Classical Conditioning
Get a hint
Hint
Learning to associate two stimuli, leading to an automatic response.

1 / 67

Anonymous user
Anonymous user
encourage image

There's no tags or description

Looks like no one added any tags here yet for you.

68 Terms

1
Learning
A relatively permanent change in behavior due to experience.
New cards
2
Classical Conditioning
Learning to associate two stimuli, leading to an automatic response.
New cards
3
Operant Conditioning
Learning to repeat behaviors that yield rewards and avoid those that lead to negative outcomes.
New cards
4
Cognitive Learning
Involves acquiring mental information that guides behavior, often through observation or language.
New cards
5
Respondent Behavior
Automatic responses to stimuli, as seen in classical conditioning.
New cards
6
Operant Behavior
Behaviors that operate on the environment to produce consequences.
New cards
7
Habit Formation
The process of developing habits through repeated behaviors in specific contexts.
New cards
8
Neutral Stimulus (NS)
A stimulus that initially elicits no response.
New cards
9
Unconditioned Stimulus (US)
A stimulus that naturally triggers a response.
New cards
10
Conditioned Response (CR)
A learned response to a previously neutral stimulus.
New cards
11
Unconditioned Response (UR)
An unlearned response to an unconditioned stimulus.
New cards
12
Conditioned Stimulus (CS)
A previously neutral stimulus that triggers a conditioned response after association with an unconditioned stimulus.
New cards
13
Acquisition
The initial stage of learning when a response is established.
New cards
14
Extinction
The diminishing of a conditioned response when the unconditioned stimulus no longer follows the conditioned stimulus.
New cards
15
Spontaneous Recovery
The reappearance of a conditioned response after a pause.
New cards
16
Higher-Order Conditioning
A process where a conditioned stimulus is paired with a new neutral stimulus, creating a second conditioned stimulus.
New cards
17
Generalization
The tendency to respond similarly to stimuli that resemble the conditioned stimulus.
New cards
18
Discrimination
The ability to distinguish between different stimuli.
New cards
19
Positive Reinforcement
Adding a desirable stimulus to increase a behavior.
New cards
20
Negative Reinforcement
Removing an aversive stimulus to strengthen a response.
New cards
21
Positive Punishment
Administering an aversive stimulus to decrease a behavior.
New cards
22
Negative Punishment
Removing a rewarding stimulus to decrease a behavior.
New cards
23
Skinner Box
A controlled environment used by B.F. Skinner to study operant conditioning.
New cards
24

Observational Learning

Learning that occurs through observing the behavior of others, without direct experience.

New cards
25

Social Learning Theory

A theory that emphasizes the role of observational learning, imitation, and modeling in behavior.

New cards
26

Vicarious Reinforcement

Experiencing reinforcement indirectly by observing someone else being rewarded.

New cards
27

Conditioned Taste Aversion

A learned aversion to a specific taste or food associated with illness.

New cards
28

Law of Effect

The principle stating that behaviors followed by favorable outcomes are more likely to be repeated.

New cards
29

Shaping

Gradually training a behavior by rewarding successive approximations of the desired behavior.

New cards
30

Token Economy

A behavioral modification system using tokens as rewards for positive behavior.

New cards
31

Instinctive Drift

The tendency for conditioned behaviors to revert to innate behaviors.

New cards
32

Latency Period

The time between the presentation of a stimulus and the response it elicits.

New cards
33

Cognitive Map

A mental representation of one's physical environment, helping in navigation and understanding.

New cards
34

Learning Styles

Different approaches or ways of learning based on individual preferences.

New cards
35

Reinforcement Schedules

Timelines that dictate how often a behavior is reinforced, affecting behavior persistence.

New cards
36

Constructivist Learning

Learning theory where individuals construct knowledge through experiences and reflection.

New cards
37

Implicit Learning

Learning that occurs unconsciously, often through exposure rather than direct instruction.

New cards
38

Explicit Learning

Learning that involves awareness and intention to learn information.

New cards
39

Feedback

Information provided to learners about their performance to improve learning.

New cards
40

Metacognition

Awareness and understanding of one's own thought processes.

New cards
41

Transfer of Learning

The application of skills or knowledge learned in one context to new contexts.

New cards
42

Self-Regulated Learning

A process where learners take control of their own learning by setting goals and evaluating their progress.

New cards
43

Collaborative Learning

An educational approach where students work together to achieve shared learning goals.

New cards
44

Behaviorism

A theory of learning based on the idea that all behaviors are acquired through conditioning.

New cards
45

Cognitive Behavioral Therapy (CBT)

A type of psychotherapy that helps individuals understand the thoughts and feelings that influence behaviors.

New cards
46

Reinforcement

Any consequence that strengthens the behavior it follows.

New cards
47

Punishment

Any consequence that weakens the behavior it follows.

New cards
48

Observational Learning Process

The steps involved in observational learning, including attention, retention, reproduction, and motivation.

New cards
49

Learning Environment

The physical or psychological setting in which learning occurs.

New cards
50

Constructivist Learning Theory

An approach that emphasizes learners actively constructing their own understanding and knowledge.

New cards
51

Intrinsic Motivation

The drive to do something because it is inherently interesting or enjoyable.

New cards
52

Extrinsic Motivation

The drive to do something for an external reward or to avoid punishment.

New cards
53

Active Learning

A teaching method that engages students in the learning process directly.

New cards
54

Scaffolding

Support provided to learners that is gradually removed as they become more competent.

New cards
55

Self-Efficacy

The belief in one's ability to succeed in specific situations or accomplish a task.

New cards
56

Metacognitive Strategies

Techniques that help learners understand and control their own learning processes.

New cards
57

Distributed Practice

A learning strategy that involves spreading out study sessions over time.

New cards
58

Massed Practice

A learning strategy that involves studying in a single session.

New cards
59

Latent Learning

Learning that occurs without any obvious reinforcement and is not immediately reflected in behavior.

New cards
60

Overjustification Effect

The tendency for intrinsic motivation to decline when extrinsic rewards are given for an already intrinsically rewarding task.

New cards
61

Fixed-Interval Schedule

A reinforcement schedule that provides rewards after a set period of time.

New cards
62

Variable-Interval Schedule

A reinforcement schedule that provides rewards after unpredictable amounts of time.

New cards
63

Fixed-Ratio Schedule

A reinforcement schedule that rewards behavior after a specific number of responses.

New cards
64

Variable-Ratio Schedule

A reinforcement schedule that rewards behavior after an unpredictable number of responses.

New cards
65

Behavior Modification

A systematic approach to changing behavior through the use of reinforcement or punishment.

New cards
66

Bobo Doll Experiment

A study by Albert Bandura demonstrating that children learn aggression through observation.

New cards
67

Insight Learning

A form of cognitive learning where problem-solving occurs through a sudden realization of relationships.

New cards
68

Self-Determined Learning

Learning that is driven by the learner's own choices and motivations.

New cards
robot