S turns and shelves

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13 Terms

1
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Wind

S turns are all about accounting for

2
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Low

A headwind is indicated by a (high/low) ground speed

3
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High

A tailwind is indicated by a (high/low) ground speed

4
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Slow shallow

In a headwind, you turn (fast/slow) and you need (steep/shallow) bank

5
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Fast steep

In a tailwind you turn (fast/slow) and you need (steep/shallow) bank

6
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Tailwind

Start an S turn by entering with a (headwind/tailwind)

7
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Bigger turns

In an s-turn, you can “cheat” by making…

8
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600-1000

S turns need to be completed at —- to —— feet AGL

9
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Level

In an s-turn, your wings should be totally (banked/level) as you cross the reference point

10
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2000

First shelf KLVJ

11
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3000

Second shelf KLVJ

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4000

Third shelf KLVJ

13
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100

10

On an s turn, you need to maintain altitude within ___ feet and heading within ___ degrees