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Wind
S turns are all about accounting for
Low
A headwind is indicated by a (high/low) ground speed
High
A tailwind is indicated by a (high/low) ground speed
Slow shallow
In a headwind, you turn (fast/slow) and you need (steep/shallow) bank
Fast steep
In a tailwind you turn (fast/slow) and you need (steep/shallow) bank
Tailwind
Start an S turn by entering with a (headwind/tailwind)
Bigger turns
In an s-turn, you can “cheat” by making…
600-1000
S turns need to be completed at —- to —— feet AGL
Level
In an s-turn, your wings should be totally (banked/level) as you cross the reference point
2000
First shelf KLVJ
3000
Second shelf KLVJ
4000
Third shelf KLVJ
100
10
On an s turn, you need to maintain altitude within ___ feet and heading within ___ degrees