BA 2051: Impact Lab Problem Solving

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29 Terms

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Structured Problem-Solving Process

Begins with clearly identifying and defining the problem before moving to solution generation and implementation.

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Problem Definition

A well-defined problem statement should specify the issue, scope, and impact. Use frameworks like TOSCA (Trouble, Owner, Success Criteria, Constraints, Actors) to ensure clarity and comprehensiveness.

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Barriers to Effective Problem Identification

Be aware of confirmation bias, sampling bias, overgeneralization, and assumptions. Practice active listening and search for non-obvious data to avoid these pitfalls

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Stakeholder Analysis/Map

Identify the interests, influence, and roles of all parties involved in the project. Distinguish between owners (decision-makers), actors (affected or influential stakeholders), and constraints (limitations or requirements)

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Root Cause Analysis

Utilize tools such as the 5 Whys, problem trees, or logic trees to uncoverunderlying causes rather than just symptoms.

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MECE Principle

Ensure your analysis and recommendations are Mutually Exclusive, Collectively Exhaustive—no overlaps, no gaps. Visually break down problems into non-overlapping, collectively exhaustive categories.

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How Might We Statement

Useful in problem statement development to frame a challenge as an opportunity.

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Logic Trees

Disaggregate (break down) complex problems into manageable, non-overlapping components to identify solution pathways

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Sensitivity Analysis

Test how changes in key assumptions affect conclusions to identify critical drivers and risks.

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Benchmarking

Compare performance against industry standards or competitors to identify areas for improvement

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Pareto Analysis

Focus on the most significant factors contributing to a problem (often the 80/20 rule).

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Gap Analysis

Assess the difference between current and desired states to guide solution development.

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Risk Assessment

Identify and evaluate potential negative outcomes before implementing solutions.

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Hypothesis Driven Analysis

Start with testable guesses (hypotheses) and design analyses to confirm or reject them.

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Forced Connections

Gain inspiration from concepts in other industries to solve similar problems.

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SMARTER Method

Specific: Do you think your situation definition is as specific as it can be at the current time without artificially constraining possible solutions?

Measurable: Does your situation definition clearly point to things that you can measure?

Action-oriented: Does your situation definition prompt people to take action when it is addressed?

Relevant: Does this situation definition speak to the key forces acting on the decision makers you listed?

Time-bound: Is there a clear time frame that the situation needs to be addresses=d?

Ethical: Is the situation and the way you're currently planning to analyze it going to have a positive impact for you, your community and the world? Will it do no harm?

Review: Have you revisited your situation definition to adequately reflect its context and the needs of your stakeholders?

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TOSCA Framework

Trouble: The gap between current reality and aspiration. What makes this problem real and present?

Owner: Who is responsible to solve the problem? Success Criteria: What does success look like in the future? How can you measure it?

Constraints: What are the trade-offs and limitations and requirements that must be considered?

Actors: Who has a say in how the problem is solved? Who is affected by or can influence the solution?

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Design Thinking

Empathize: Understand the stakeholders' needs, concerns, motivations, and perspectives involved in the project.

Define: Based on feedback, clearly articulate the problem. Redefine the problem as needed to align with stakeholders' needs. Connect facts (what) to insights (so what).

Ideate: Brainstorm a wide range of solutions that involve diverse stakeholders and go beyond initial ideas.

Prototype: Develop simple, low-fidelity models of the new ideas to gather feedback, reduce risk, and improve fit through experimentation.

Test & Implement: Present prototypes to stakeholders to gather feedback and refine iteratively on a small scale before full rollout. Monitor, measure, and adjust (iterate).

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Revisit a Problem when

New information arises

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Hypothesis

A testable guess

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Confirmation Bias

A bias causing people to seek out information that supports what they already believe.

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Cognitive Bias

Making assumptions without facts

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Groupthink

A dangerous group dynamic that occurs when teams suppress disagreement to maintain harmony.

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Personal Bias

an outlook influenced by a person's likes and dislikes

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Empathy

Used by decision makers to understand others perspectives and reduce their own bias.

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Brainstorming

Used to generate as many ideas as possible before judging them

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Desirable, viable, and feasible

Steps a team must show to make a recommendation credible

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Disaggregate

Breaking down a statement into smaller, researchable categories

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Forced Connections/ Mashup

Intentionally combining unrelated concepts from other industries to spark creativity.