CMN 140: Introduction to Mass Communication

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79 Terms

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computation occurs in

gray matter (1 billion neurons)

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information is transmitted via

white matter (aprox. 5 trillion axons)

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the brain can be understood as a

unified collection of software programs

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some of the software programs are innate

capacity for language

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some of these software programs are learned

example through the english language

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there is a tight coupling between the

hardware and software

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the doctor applied a small electrical current which changed the nature of the brain and therefore

how the patient perceived the world

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fusiform brain area of the temporal cortex impacts our

face perception (it’s quite modular)

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hydrocephalus

water on the brain

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in hydrocephalus there is missing

white matter that is replaced by fluid

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hydrocephalus is what type of disease

congenital

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in hydrocephalus most patients

lead normal, healthy lives

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stroke

loss of oxygen/blood flow that leads to speech/motor deficits like Broca’s aphasia

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some psychological processes can be

localized

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Broca’s aphasia

partial loss of the ability to form language

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Wernicke’s aphasia

leads to difficulty understanding language and producing coherent speech

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our minds process

media

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understanding media processing gives us insight into the

consequences (good and bad) of media use

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automatic routines

sequences of learned behaviors that are enacted with little effort.

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automaticity

a mental state where our minds operate without the perception of conscious effort.

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main habits of media consumption

conscious interactions, self-regulation, and habit strength

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when you first start using media what has not formed yet

habit strength

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social cognitive theory

the mind has the ability to learn by observing others, seen through Bandura’s 1989 study

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unintentional blindness

missing something because you are focusing on something else.

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attention focuses as a

spotlight

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attention can be

widely focused and narrowly focused

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narrow focus enhances

one object at the expense of others

28
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high media multitasker

do worse as multitasking

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low media multitasker

do better at multitasking

30
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media evolves rapidly while

our brains do not

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twin studies show that media is heritable including

social media use, political talk, computer use, hours of watching TV, and news consumption.

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evolved psychological programs for creating media

cave paintings. oral histories, campfire stories

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narratives are

structured, easily imaginable, illustrate relationships, utilize exemplars, are well-remembered.

34
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play and games are

tools for learning, low-cost opportunities to practice survival relevant behavior, and practice for coalition formation

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some psychological processes are hardwired like the

startle response

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some psychological responses are the result of learning like

what TV show you like

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media use can become habitual,

things that were once volitional can become habitual.

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observational media

we have the capacity to learn from media

39
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attending to one thing

comes at a cognitive cost to unattended things

40
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innovation stage

when a new piece of media technology is introduced and makes message transmission in a given channel possible.

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innovation stage real life example

first movies were silent films due to difficulty synchronizing video and audio tracks.

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innovation is characterized by 3 types of innovation

marketing, technological, psychological

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marketing

a way to identify unique audiences and their needs with the goal of attracting audiences to a given message.

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technological

engineering innovation that creates a new way to transmit messages.

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innovation occurs through the

lifespan of technology

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all that is old is

new again

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psychological

when audiences see overlap between media technologies, and these overlaps create new opportunities for production and use.

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penetration stage

when an innovation begins to gain mass acceptance.

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diffusion of innovations model (Rogers, 1962)

people adopt different technologies at different rates.

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,media displacement

when we start to use one type of media at the cost of use to another.

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peak stage

when a technological innovation has reached market saturation

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decline

market penetration starts to drop off (usually displaced by a competing technology.

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the long tail book (2006)

revolutionary business book that talked about how to make content that appeals to as many people as possible while offending as few people as possible.

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anderson’s rules for the long term economy #1

make everything available (there is money to be made even in the most niche content)

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anderson’s rules for the long term economy #2

cut the price in half, now lower it

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anderson’s rules for the long term economy #3

help me find it (use algorithms, recommendation engines, and user generated content to help consumers find niche media).

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physical exposure

visual/auditory stimuli that exposes you to the media

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just because you are physically exposed to a message

does not mean we process the information

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perception is mediated by physical restraints

-RGB sensitive cones in the eye

-16Hz - 20,000 Hz frequency range (1,000-4,000 preferred)

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encoding

short-term memory

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storage

long-term memory

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retrieval

when we draw on a memory for further processing.

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central

careful conscious evaluation

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peripheral

heuristic or unconscious processingcha

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characteristics of developmental milestones shape

the way that children understand media

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piaget’s sensorimotor stage

0-2 years old

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piaget’s preoperational stage

2-7 years old

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piaget’s concrete operational stage

7-11 years old

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piaget’s formal operational stage

12+ years old

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stage 1 of moral development: pre - conventional stage

2-7 years old, children depend on authority, child’s conscious is external

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stage 2 of moral development: conventional stage

early adolescence, children begin to develop their own conscious and can internalize right from wrong

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stage 3 of moral development: post - conventional stage

middle adolescence, social conscious > rigid moral rules

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cognitive-type effect

media can effect what we know by planting ideas and information into our minds.

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attitudinal type effect

the media can influence our type of judgements and simply accept that idea as our own.

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physiological-type effect

media can influence our autonomic body systems

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emotional type effect

media can make us feel emotions

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behavioral type effect

media can trigger actions

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macro-type effects

the media exerts their influence on larger units like organizations, institutions, and society.

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television portrayals have socialized people to believe that

divorce and having children out of wedlock is acceptable.