Evolution of Traditional Media to New Media

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Vocabulary flashcards covering key terms, technologies, eras, and theories from the lecture on the evolution of traditional to new media.

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45 Terms

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Media

Means of communication such as newspapers, radio, television, and the internet used for information dissemination and connectivity.

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Prehistoric Age

Time before written history when early humans relied on cave art and primitive tools for communication.

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Stone Age

Segment of the Prehistoric Age characterized by stone tools and early pictorial communication.

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Metal Age

Later stage of Prehistoric times when metal tools emerged, aiding advancement toward recorded history.

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Pictograph

Image painted or drawn on rock or cave walls to represent objects, ideas, or stories.

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Petroglyph

Ancient carving pecked into rock surfaces depicting humans, animals, or symbols.

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Industrial Age

18th–19th-century period marked by factories, mechanized production, and mass-manufactured goods.

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Industrial Revolution

Economic transition from agrarian, handcrafted systems to machine-driven manufacturing.

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Telephone

Industrial-Age invention enabling instantaneous long-distance voice communication.

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Electronic Age

Era initiated by the transistor, shifting media from mechanical to electronic formats.

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Transistor

Electronic component that amplified signals, allowing smaller, faster, cheaper communication devices.

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Transistor Radio

1950s–60s portable radio that made music and news mobile and personal.

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IBM 704 Mainframe

Early 1960 electronic computer used for complex scientific and business data processing.

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Information Age

Digital era (late 1900s–2000s) characterized by internet connectivity and rapid information exchange.

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Web Browser

Software application for accessing and navigating web pages on the World Wide Web.

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NCSA Mosaic

1993 pioneering graphical web browser that popularized internet use among the public.

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Internet Explorer

1995 Microsoft web browser that dominated early consumer access to the web.

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Blog

Regularly updated website or web page presenting personal or thematic entries in chronological order.

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Blogspot

1999 free hosting service for Blogger-powered blogs, enabling easy personal publishing.

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WordPress

2003 open-source content-management system widely used for blogging and website creation.

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Social Media

Online platforms enabling users to create, share, and interact with content and communities.

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Friendster

2002 early social-networking site focused on connecting friends online.

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Multiply

2003 social network combining blogs, photos, and e-commerce features.

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Facebook

2004 social-media platform allowing users to share posts, photos, and connect globally.

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Twitter

2006 microblogging service for short text updates (“tweets”) and real-time conversations.

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Tumblr

2007 microblog platform blending blogging with social networking and multimedia posts.

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YouTube

2005 video-sharing website enabling users to upload, view, and share videos worldwide.

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Search Engine

Tool that indexes web content to help users locate information online.

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Google

1996 search engine known for powerful algorithms and vast web indexing.

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Yahoo

1995 web portal and search engine offering email, news, and directory services.

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Video Chat

Real-time audiovisual communication over the internet between two or more users.

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Skype

2003 service providing voice and video calls, messaging, and file transfer online.

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Google Hangouts

2013 Google platform for video calls, messaging, and collaboration.

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Portable Computer

Any computing device designed for mobility, including laptops, tablets, and netbooks.

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Laptop

1980 portable personal computer with integrated screen and keyboard.

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Tablet

1993 touch-screen mobile computer larger than a smartphone, lacking a physical keyboard.

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Netbook

2008 small, lightweight, low-cost laptop optimized for web browsing and basic tasks.

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Smartphone

Mobile phone integrating advanced computing, internet access, and multimedia functions.

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Wearable Technology

Electronic devices worn on the body, such as smartwatches and fitness trackers.

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Cloud Computing

Delivery of computing services—servers, storage, applications—over the internet on demand.

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Big Data

Extremely large data sets analyzed computationally to reveal patterns, trends, and associations.

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Bandura’s Social Learning Theory

1986 theory stating people learn behaviors and norms by observing and imitating models, including media figures.

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Arias (2016) – Direct Influence

Media can immediately shape an individual’s beliefs and behaviors through content exposure.

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Arias (2016) – Indirect Influence

Media shapes society’s shared values and culture by widely disseminating information.

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Mutz (1998) Shared Values

Publicly available information fosters a common understanding of values, reshaping societal beliefs.