Cognitive Principles and Guidelines for Instruction

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Vocabulary flashcards covering cognitive memory models, student reasoning structures, educational principles, and instructional methods based on physics education research.

Last updated 11:28 PM on 8/31/26
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28 Terms

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Working Memory

A fast but limited memory component used for problem solving and processing information that can only handle a small number of data blocks with content that fades after a few seconds.

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Long-Term Memory

A memory component that holds a huge amount of information—facts, data, and rules—which can be maintained for long periods such as years or decades.

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Aplysia

A marine snail with a nervous system of about 20,00020,000 neurons used as a subject by reductionist neuroscientists to study memory at the level of neuron chemistry.

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Chunking

The process of combining knowledge into hierarchies of blocks or units so that complex information can be processed within limited short-term memory capacity.

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Compiled Knowledge

Knowledge, whether a fact or process, that is easily available in long-term memory and can easily be used as a single unit in working memory.

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Rehearsal

The process of consciously repeating information in working memory to prevent items from fading within a few seconds.

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Phonological Loop

The distinct verbal component of working memory.

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Visual Sketchpad

The distinct visual component of working memory.

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Productive Recall

The active recall process in long-term memory where stored information is brought into working memory to construct a response on the spot rather than matching a pre-existing bit of data.

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Schema

A pattern of associated knowledge elements in long-term memory that tends to activate together with a high probability in a variety of contexts.

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Mental Model

A term used to describe a schema when it is robust and reasonably coherent.

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Physical Model

A mental model organized around the existence, properties, and interactions of physical objects.

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Common Naïve Conception

A robust mental model or line of reasoning found in a significant fraction (on the order of 20Memory20Memory or more) of students, often referred to in literature as a misconception or preconception.

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Phenomenological Primitives

Simple, irreducible statements identified by diSessa that describe the basic, ultimate ways people think physical mechanism and real-world systems function.

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Facets

Specific reasoning statements (following Minstrell) that result from mapping abstract reasoning primitives into particular variables within a specific physical context.

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Piagetian Conservation

The stage of cognitive reasoning where a person recognizes that two opposing effects acting on a variable tend to cancel each other out.

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Constructivism Principle

Instructional Principle 1, which states that individuals build their knowledge by making connections to existing knowledge and productively creating responses to received information.

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Context Principle

Instructional Principle 2, which states that what people construct depends on the context, including their current mental states.

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Change Principle

Instructional Principle 3, which states that learning something matching an existing schema is reasonably easy, but changing a well-established schema substantially is difficult.

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Individuality Principle

Instructional Principle 4, which states that because each individual constructs their own mental structures, student populations show significant variation across cognitive variables.

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Social Learning Principle

Instructional Principle 5, which states that for most individuals, learning is most effectively carried out via social interactions.

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Given-New Principle

A communication principle stating that new information should always be presented within a context that is already familiar to the learner, with that context established first.

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Touchstone Problem

A critical problem or example (such as an inclined plane or mass on a spring) that students return to repeatedly to serve as an analog for building complex schemas.

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Cognitive Conflict

An instructional strategy using an elicit, confront, resolve, and reflect sequence to help students address and revise robust, inappropriate generalizations.

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Bridging

An instructional method proposed by John Clement that connects correct student intuitions to accepted scientific models through a series of intermediate steps.

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Anchor

A concrete, familiar situation where students hold strong, correct physical intuitions, serving as the starting point for a bridging lesson.

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Cat Television

The process of selecting a limited frame or piece of the real world to view and analyze when solving scientific problems.

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Creating the Cartoon

The process of deciding which physical features to pay attention to and which to ignore after restricting a real-world situation to a framed view.