Chapter 7: Services Marketing

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22 Terms

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customer experience

the satisfaction a customer has with every aspect of a brand — its messages, people, service processes, technology, and physical environment — through every service encounter across the entire life of the relationship.

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customer lifetime value

(CLV)

the total profit associated with a customer for the duration of their relationship with the brand

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encounter errors

customer errors in which there are interaction problems between customer and employee(s)

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failure point

any point on a service blueprint at which a possible service failure can be identified

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inseparable / inseparability

the idea that services are produced and consumed simultaneously, and almost always done out of necessity with the customer’s participation

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intangible / intangibility

the idea there is a lack of ability to see or touch services

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line of interaction

depicts the interactions that occur between the customer and the organization

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line of internal interaction

shows the division between employees who have direct contact or interaction with customers and those who don’t

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line of visibility

shows which activities are visible to the customer from those that are not visible

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perishability

the idea that services are created or produced at the time consumers need them

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preparation errors

customer errors in which there are customer readiness issues or failures

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resolution errors

customer errors in which there is a failure to report problems or take proper post-encounter actions

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services

intangible products, often purchased with physical goods

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service blueprint

a diagram that depicts a service process and the relationships between elements of the service and how they relate to the touchpoints in the customer journey

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services marketing

the process of planning, delivering, and then improving the individual service acts and performances that create memorable experiences when satisfying a buyer’s needs

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service recovery paradox

a paradox that occurs when a failure and great recovery results in a customer being more satisfied than if there were no failure in the first place

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tangible

any item that can be seen, heard, smelled, or felt, particularly to reinforce a brand image or benefit the customer’s experience

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tangibles errors

service provider errors with the tangibles or physical artifacts associated with the service

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task errors

service provider errors in which a service process or task is performed incorrectly

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touchpoint

any point of contact between a customer and a provider, such as a chat session, the website, an encounter with an employee, and many others

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treatment errors

service provider errors in which the customer is not treated properly during an encounter

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variable / variability

the idea that services are unique to consumers and are rarely duplicated