Copyright, Plagiarism, Netiquette, and Digital Identity

0.0(0)
Studied by 0 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/29

flashcard set

Earn XP

Description and Tags

This set of vocabulary flashcards covers essential concepts from Lesson 7, including copyright laws, plagiarism types, netiquette, the digital divide, and the distinction between virtual self and online identity.

Last updated 12:07 AM on 7/27/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

30 Terms

1
New cards

Copyright

Legal protection provided to the creators of original works, granting them exclusive rights to use and sell their creations.

2
New cards

Moral Rights

Rights that protect the personal and creative connection between creators and their work, guaranteeing proper attribution and control over the integrity of use.

3
New cards

Economic Rights

Rights that ensure creators are financially compensated when others use their work, including royalty structures and commercial licensing.

4
New cards

Presidential Decree No. 49a (1972)

The Decree on the Protection of Intellectual Property in the Philippines which historically referenced economic rights under Sec. 5.

5
New cards

Plagiarism

The act of using another person's words or ideas without giving proper credit or presenting someone else's work as your own.

6
New cards

Academic Plagiarism

Highly prevalent in schools; copying texts from the internet or classmate papers without attribution, leading to failing grades or expulsion.

7
New cards

Journalistic Plagiarism

Occurs when writers copy reports without credit, damaging a news publication's brand and ruining journalist credibility.

8
New cards

Social Media Plagiarism

Taking original ideas or media from platforms like Facebook and YouTube without credit, which is devastating to small independent producers.

9
New cards

Clone Plagiarism

Submitting an entire paper, article, or document written by someone else and passing it off as your own.

10
New cards

Direct (Verbatim) Copying

Copying a specific paragraph or block of text word-for-word from an external source without using quotation marks or providing a citation.

11
New cards

Paraphrasing Plagiarism

Rewriting an author's text in your own words but keeping the original sentence structure and core concepts without citing the source.

12
New cards

Mosaic (Patchwork) Plagiarism

Stitching together phrases, clauses, or ideas gathered from several different sources to construct a new text without proper attribution.

13
New cards

Ctrl+C Plagiarism

Taking large blocks of text from a single source and simply changing a few transition words or pronouns to make it look original.

14
New cards

Find-Replace Plagiarism

Copying an external text word-for-word but using a word processor's 'find and replace' function to swap out keywords with synonyms.

15
New cards

Self-Plagiarism

Reusing your own previously published papers, coursework, or research data for a new assignment without notifying the reader or instructor.

16
New cards

Hybrid Plagiarism

Mixing properly cited source materials into a new document with significant uncited chunks of text.

17
New cards

Source-Based Plagiarism

Citing incorrect or non-existent sources, or using a secondary source but only citing the original primary source.

18
New cards

Aggregator Plagiarism

Compiling a document entirely of borrowed text without original thought, despite including all required citations and references.

19
New cards

Fair Use

A statutory provision that allows specific uses of copyrighted material without infringing original creator rights, such as private performances or mass media reproduction.

20
New cards

Netiquette

A portmanteau of 'network' and 'etiquette' referring to the proper behavior and good manners practiced when communicating online.

21
New cards

Digital Divide

The gap between individuals who have access to technology, the internet, and digital literacy training, and those who do not.

22
New cards

Information Addiction

A compulsive habit of constantly searching for and consuming information from news, social media, and other online platforms.

23
New cards

Fear of Missing Out (FOMO)

A behavioral driver where people constantly check updates because they are afraid of missing important information.

24
New cards

Phubbing

An attentional deficit where individuals ignore those around them because they are focused on their phones.

25
New cards

Cyberbullying

The deliberate use of digital communication platforms to harass, threaten, humiliate, or spread false information about another person.

26
New cards

Republic Act No. 10627

Also known as the Anti-Bullying Act of 2013 in the Philippines; mandates anti-bullying education and reporting systems in schools.

27
New cards

Virtual Self

The intentional version of oneself that is created, curated, and presented in digital or virtual environments.

28
New cards

Online Identity

The complete, aggregate collection of information, activities, and digital footprints that represent a person across the internet.

29
New cards

Digital Footprint

The permanent record of who you are in the digital ledger, built from everything you do, own, or leave behind online.

30
New cards

Oversharing

Revealing too much personal or sensitive information online, which exposes the user to privacy risks.