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4.5.6.1.1 Distance and displacement/ speed/velocity
4.5.6.1.1 Distance and displacement/ speed/velocity
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10 Terms
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1
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distance
how far an object moves, does not tell us direction
scalar quantity
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displacement
tells us the distance an object moves in a straight line
from the start to the finish point
must include the direction and magnitude
vector quality
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speed
distance object travelled in a given time
scalar quantity
no direction
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equation for speed
*distance travelled* = *speed* × *time*
*s* =*vt*
distance, *s*, in metres, m \n speed, *v*, in metres per second, m/s time, *t*, in seconds, s
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typical speeds
waking/running/cycling/car/ train/aeroplane/sound
walking ̴ 1.5 m/s \n running ̴ 3 m/s \n cycling ̴ 6 m/s.
car on main road - 13m/s
fast train in UK 50m/s
cruising aeroplane- 250m/s
speed of sound in air= 330 m/s
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factors that speed is dependent on
a younger, fitter person will usually be able to achieve a faster speed than an older or unfit person
on the terrain- people move more rapidly on flat ground than uphill
distance travelled- people that run faster at beginning tend to slow down
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average speed
average speed= total distance/ total time
work out total distance and total
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velocity
speed in a given direction
vector quantity
magnitude and direction
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equation for velocity
velocity(m/s)= distance/ time
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velocity in a circle
even though car is moving at a constant speed its direction is constantly changing
means velocity is changing
==if an object moves at a constant speed in a circle then its velocity is constantly changing even though its speed is constant==