Psychology Unit 2 Vocab

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205 Terms

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Lifespan development

The subfield of psychology that explores how we change and grow from conception to death across physical, cognitive, and psychosocial domains.

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Continuous development

Views development as a cumulative process with gradual, smooth improvements on existing skills

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Discontinuous development

Views development as occurring in unique stages at specific times or ages, with more sudden changes.

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Normative approach

Asks "What is normal development?" by studying large numbers of children to determine average ages when most reach specific developmental milestones.

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Developmental milestones

Normative events representing approximate ages children should reach specific achievements (e.g., crawling, walking, speaking in sentences).

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Nature versus nurture debate

The question of whether we are shaped more by biology and genetics __ or by environment and culture __

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Schemata (schemas)

Concepts or mental models used to help us categorize and interpret information.

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Assimilation

Taking in new information that is comparable to what we already know, fitting it into existing schemata.

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Accommodation

Changing our schemata based on new information or experiences.

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Sensorimotor stage (0-2 years)

Piaget's first stage where children learn about the world through their senses and motor behavior.

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Object permanence

The understanding that even if something is out of sight, it still exists (develops between 5-8 months).

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Stranger anxiety

Fear of unfamiliar people that begins around the same time as object permanence develops.

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Preoperational stage (2-7 years)

Piaget's second stage where children can use symbols to represent words, images, and ideas but cannot understand adult logic or mentally manipulate information.

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Conservation

The idea that even if you change the appearance of something, it remains equal in size as long as nothing has been removed or added.

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Egocentrism

The inability to take the perspective of others; thinking that everyone sees, thinks, and feels just as you do.

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Theory of mind

The understanding that people have thoughts, feelings, and beliefs that are different from one's own (typically develops between ages 3-5).

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Concrete operational stage (7-11 years)

Piaget's third stage where children can think logically about real (concrete) events and understand conservation.

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Reversibility

The principle that objects can be changed and then returned back to their original form or condition.

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Formal operational stage (11+ years)

Piaget's fourth stage where individuals can use abstract thinking, consider hypothetical situations, and engage in systematic problem-solving.

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Postformal stage

A proposed fifth stage of cognitive development where decisions are made based on situations and circumstances, integrating logic with emotion.

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Pre-conventional morality

The earliest level (before age 9) where moral reasoning is based on avoiding punishment and self-interest.

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Conventional morality

The middle level (early adolescence) where moral reasoning is based on social approval and obeying authority.

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Post-conventional morality

The highest level where moral reasoning is based on social contracts, individual rights, and universal ethical principles.

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Fluid intelligence

Information processing abilities such as logical reasoning, remembering lists, spatial ability, and reaction time (tends to decline with age).

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Crystallized intelligence

Abilities that draw upon experience and knowledge, such as vocabulary and problem-solving based on experience (often maintained or improves with age).

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Working memory

The ability to simultaneously store and use information (becomes less efficient with age).

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Inhibitory functioning

The ability to focus on certain information while suppressing attention to less pertinent information.

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Self-concept

An understanding of who one is (typically emerges around 18 months, demonstrated by the mirror/rouge test).

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Cognition 

Thinking; encompasses the processes associated with perception, knowledge, problem solving, judgment, language, and memory.

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Cognitive psychology

The field of psychology dedicated to examining how people think, including studying interactions among human thinking, emotion, creativity, language, and problem solving.

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Category

A set of objects that can be treated as equivalent in some way.

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Concepts

Categories or groupings of linguistic information, images, ideas, or memories; the mental representations we form of categories.

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Prototype

The best example or representation of a concept.

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Natural concepts 

Concepts created through direct or indirect experiences with the world.

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Artificial concepts

Concepts defined by a specific set of characteristics that are always the same (e.g., geometric shapes, mathematical formulas).

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Schema

A mental construct consisting of a cluster or collection of related concepts that organizes information and allows the brain to work more efficiently.

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Role schema

Makes assumptions about how individuals in certain roles will behave.

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Event schema (cognitive script)

A set of behaviors that can feel like a routine; automatic behavioral sequences.

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Problem-solving strategy

A plan of action used to find a solution.

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Trial and error

Continuing to try different solutions until the problem is solved.

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Algorithm

A problem-solving formula that provides step-by-step instructions to achieve a desired outcome; produces the same result every time when followed exactly.

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Heuristic

A general problem-solving framework or mental shortcut used to solve problems (e.g., "rule of thumb").

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Working backwards

A heuristic in which you begin solving a problem by focusing on the end result.

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Mental set

Persisting in approaching a problem in a way that has worked in the past but is clearly not working now.

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Functional fixedness

A type of mental set where you cannot perceive an object being used for something other than what it was designed for.

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Anchoring bias

Occurs when you focus on one piece of information when making a decision or solving a problem.

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Confirmation bias

The tendency to focus on information that confirms your existing beliefs.

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Hindsight bias

Leads you to believe that the event you just experienced was predictable, even though it really wasn't.

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Representative Heuristic

A faulty way of thinking, in which you unintentionally stereotype someone or something

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Availability heuristic 

Making a decision based on an example, information, or recent experience that is readily available to you, even though it may not be the best example to inform your decision.

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Memory

An umbrella term reflecting a number of different abilities for holding and recalling information.

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Encoding

The act of getting information into our memory system; the initial experience of perceiving and learning information.

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Storage

The retention of encoded information; creation of a permanent record of information.

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Retrieval 

The act of getting information out of storage and back into conscious awareness.

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Working memory (short-term memory)

The ability to hold information in our minds for a brief time and work with it; temporary storage system that processes incoming sensory memory (lasts about 20 seconds).

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Episodic memory

The ability to remember the episodes of our lives; memory about happenings in particular places at particular times (the what, where, and when of an event).

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Semantic memory

Our storehouse of more-or-less permanent knowledge, such as meanings of words and facts about the world.

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Long-term memory (LTM)

The continuous storage of information with no limits on storage capacity.

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Collective memory

The kind of memory that people in a group share (whether family, community, or citizens).

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Autobiographical memory 

The kind of memory that people in a group share (whether family, community, or citizens).

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Sensory memory 

Storage of brief sensory events (sights, sounds, tastes); very brief storage lasting up to a couple of seconds.

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Explicit (declarative) memory

Memories we consciously try to remember and recall.

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Implicit (non-declarative) memory

Memories that are not part of our consciousness; memories formed from behaviors.

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Procedural memory

A type of implicit memory that stores information about how to do things; memory for skilled actions.

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Hyperthymesia

A type of highly superior autobiographical memory where individuals can recall events in extraordinary detail.

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Distinctiveness 

Having an event stand out as quite different from a background of similar events; key to remembering events.

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Semantic encoding

The encoding of words and their meaning.

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Visual encoding

The encoding of images.

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Acoustic encoding

The encoding of sounds, particularly words.

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Self-reference effect

The tendency for an individual to have better memory for information that relates to oneself compared to material with less personal relevance.

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Recoding 

Converting information from the form it is delivered to us into a way that we can make sense of it.

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Pragmatic inferences

Instances when something is not explicitly stated, but we are still able to guess the undisclosed intention.

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Consolidation

The process of rehearsal (conscious repetition of information) to move short-term memory into long-term memory.

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Rehearsal

The conscious repetition of information to be remembered.

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Atkinson-Shiffrin model (A-S model)

A model proposing that memory has distinct stages (sensory, short-term, long-term) through which information must pass.

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Visuospatial sketchpad

A short-term system for storing visual-spatial information (according to Baddeley and Hitch's model).

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Episodic buffer

A short-term memory system (according to Baddeley and Hitch's model).

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Phonological loop

A short-term system for storing spoken or written material (according to Baddeley and Hitch's model).

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Stroop effect

You will name a color more easily if it appears printed in that color; demonstrates sensory memory significance.

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Available information

Information that is stored in memory (though the exact amount cannot be known).

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Accessible information

Information that can be retrieved from memory.

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Retrieval cues

Hints in the environment that help evoke memories.

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Encoding specificity principle

States that to the extent a retrieval cue matches or overlaps the memory trace of an experience, it will be effective in evoking the memory.

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Cue overload principle

To be effective, a retrieval cue cannot be overloaded with too many memories.

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Recall

Accessing information without cues.

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Recognition

Identifying information that you have previously learned after encountering it again; involves a process of comparison.

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Relearning

Learning information that you previously learned.

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Recognition failure of recallable words

The phenomenon where recall can sometimes lead to better performance than recognition.

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Testing effect (retrieval practice effect)

The act of retrieval itself makes the retrieved memory more likely to be retrieved again.

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Retrieval-induced forgetting

Retrieving some information can cause us to forget other related information.

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Chunking

Organizing information into manageable bits or chunks.

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Elaborative rehearsal

A technique in which you think about the meaning of new information and its relation to knowledge already stored in your memory.

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Mnemonic devices

Memory aids that help organize information for encoding.

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Peg word technique

A mnemonic device using a learned set of cue words on which to "hang" memories.

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Memory palace

An elaborate scene with discrete places used as a mnemonic device for remembering information.

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Levels of processing

Theory that information processed more deeply goes into long-term memory.

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Acronym 

A word formed by the first letter of each of the words you want to remember.

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Acrostic

A phrase made from all the first letters of words to be remembered.

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DRM effect (Deese-Roediger-McDermott effect)

A phenomenon where people falsely remember words related to a list they studied, even though those words were never presented.

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Neurogenesis

The growth of new brain cells in the hippocampus.