Final Leadership Review

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172 Terms

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Assets of Teams

- Perform better than individuals on complex tasks

- Synergy

- Divergent Ideas

- Creativity

- Use more information

- Share responsibility

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Liabilities of Teams

- Perform worse than individuals working alone on simpler tasks

- Social loafing, free riders

- Diffused responsibility

- Time

- Groupthink

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Teams are most beneficial if the work is ______ & ______

Complex & Creative

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Tuckman's Stages of Development

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Characteristics of Forming

- Displaying eagerness

- Socializing

- Generally Polit Tone

- Sticking to Safe Topics

- Unclear about how one fits in

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Characteristics of Storming

- Some resistance

- Lack of participation

- Conflict based on differences of feelings/opinions

- Competition

- High emotions

- Starting to move towards group norms

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Characteristics of Norming

- Purpose & Goals are well-understood

- More confident

- Improved commitment

- Members are engaged and supportive

- Relief, lowered anxiety

- Developing cohesion

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Characteristics of Performing

- High motivation, trust & empathy

- Individuals defer to teams needs

- Effectively producing deliverables

- Consistent performance

- Demonstrations of interdependence & self-management

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Characteristics of Adjourning

- Shift to process orientation

- Recognition of team & individual efforts

- The “goodbye” stage of a team, when the work is finished and the team ends

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Strategies of Forming

- Taking the 'lead'

- Being highly visible

- Facilitating introductions

- Providing the 'big picture'

- Est. clear expectations

- Communicating success criteria

- Ensuring response times are quick

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Strategies of Storming

- Requesting & encouraging feedback

- Identifying issues & facilitating their resolution

- Normalizing matters

- Building trust by honoring commitments

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Strategies of Performing

- Minimal intervention

- Celebrating successes

- Encouraging collective decision-making & problem-solving

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Strategies of Adjourning

- Recognizing change

- Providing an opportunity for summative team evaluations ('lessons learned')

- Providing opportunity for individual acknowledgements

- Celebrating the team's accomplishments (an 'after-party')

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Punctuated Equilibrium Model

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Belbin's Team Roles

- Action-Oriented Roles

- People-Oriented Roles

- Thinking-Oriented Roles

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Role Perception

An individual's view of how he/she is supposed to act in a given situation

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Role Expectations

How others believe a person should act in a given situation

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Role Conflict

Conflict among the roles connected to two or more statuses

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Shaper

Pushes the team to focus and improve, a leader

(ACTION-oriented roles)

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Implementer

Plans practical, workable strategies to achieve goals (ACTION-oriented roles)

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Completer/Finisher

Finishes and quality controls team's work

(ACTION-oriented roles)

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Coordinator

Focuses the team around objectives

(PEOPLE-oriented roles)

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Team Worker

Helps the team coordinate with one another/connect

(PEOPLE-oriented roles)

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Resource Investigator

Considers external applications and connections needed for the team's work

(PEOPLE-oriented roles)

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Plant

Creative solutions/problem solving

(THINKING-oriented roles)

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Monitor/Evaluator

Evaluates team's opinions

(THINKING-oriented roles)

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Specialist

Unique knowledge input/expertise

(THINKING-oriented roles)

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Sequential Interdependence

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Pooled Interdependence

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Reciprocal Interdependence

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Intensive Interdependence

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Illusion of Invulnerability

When a group feels overconfident and thinks they’re unbeatable

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Collective Rationalization

Members discount warnings and don't reconsider their assumptions

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Belief in Inherent Morality

Members ignore the ethical/moral consequences of their decisions

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Stereotyped Views of Out-Groups

Others are the "enemy"

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Direct Pressure on Dissenters

People in the group make others feel pressured not to disagree or not to speak up when they have a different opinion

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Self-Censorship

Doubts are not expressed

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Self-Appointed 'mindguards'

Someone in a group tries to protect the group from hearing information or opinions that might cause disagreement or make people question their plan

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Social Loafing

Individuals exerting less effort when they work in a team than when they work alone

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Passive Listening

Listening to the conversation/sound but doesn't verbally talk

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Involved Listening

You're "present" and attentive, but you may not be driving the conversation; inconsistent participation in the conversation

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Detached Listening

You're listening in a very boring or neutral way, without processing or reacting much

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Non-Defensive Communication

Asking questions and making statements in an open and neutral manner

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Non-Defensive Question

"Are you upset about something"

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Defensive Question

"Why are you upset?"

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Crucial Conversations occur when:

- Stakes are high

- Opinions vary

- Emotions run strong

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Level of Conflict: Low

Work Unit Characteristics: Apathetic, stagnant, lack of new ideas, groupthink

Work Unit Performance: Low

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Level of Conflict: Moderate

Work Unit Characteristics: Viable, Self-critical, Innovative

Work Unit Performance: High

(we want this)

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Level of Conflict: High

Work Unit Characteristics: Disruptive, Chaotic, Uncooperative

Work Unit Performance: Low

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Task Conflict

Conflict over content and goals of the work

(Functional)

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Process Conflict

Conflict over how the work gets done

(Functional)

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Relationship Conflict

Conflict based on interpersonal relationship

(Dysfunctional)

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Conflict Handling Style

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Tangible Negotiation

The things in the contract: salary, start date, position, location, other terms

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Intangible Negotiation

The unspoken things: "winning", reputation, being fair, the relationships

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Distributive Bargaining

- Win-Lose

- Get as much of the pie as possible

- Focuses on Positions

- Short-Term

- Low Information Sharing

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Integrative Bargaining

- Win-Win

- Expand the pie so that both parties are satisfied

- Focuses on Interests

- Long-Term

- High information sharing

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Negotiation Positions

"I want Thanksgiving off work"

(Surface statement of where a person/organization stands)

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Negotiation Interests

"I want to spend time with my family"

(WHY you want what you are asking for)

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Best Alternative to a Negotiated Agreement (BATNA)

- A fallback option if a negotiated agreement can't be reached

- GOAL: Beat your BATNA

- Better BATNA, greater power

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Resistance Point

- Worst deal you are willing to accept

- Base it on your BATNA

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System 1 Thinking

Automatic, fast, little or no effort, no sense of voluntary control

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System 2 Thinking

Slower, paying more attention, putting more effort

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Rational Decision-Making Model

(1) Identify the problem

(2) Generate alternative solution

(3) Evaluate alternatives and select a solution

(4) Implement and evaluate the solution chosen

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Non-Rational Decision Making Model

- Satisficing when arriving at a solution (good enough)

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Intuitive Based Decision Making

- Gut Feeling

- Automated Experience (helps us make quick decisions)

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Confirmation Bias

Tendency to search for, interpret, favor and recall information in a way that confirms or supports one's prior beliefs or values

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Overconfidence Bias (Dunning-Kruger Effect)

Overestimating our skills relative to those of others and overestimating the accuracy of our predictions

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Availability Bias

Represents a decision maker's tendency to base decisions on information that is readily available in memory

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Anchoring Bias

Decision makers are influenced by the first information received about a decision, even if it is irrelevant (usually numbers)

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Priming Effect

When something you see, hear, or think about first makes your brain more likely to think or act in a certain way afterward, even if you don’t realize it

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Hindsight Bias

After something happens, your brain tricks you into thinking you “knew it all along,” even though you didn’t really know before. Danger of this bias is that, in retrospect, we get overconfident about our foresight, which leads to bad decisions

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Framing Bias

Decisions are influenced by the manner in which a problem/question is framed

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Escalation of Commitment Bias (Sunk Cost Fallacy)

The tendency to continue investing in a failing course of action due to an unwillingness to admit a past mistake

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Trait Theory

Some people are born with special qualities that make them natural leaders

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Behavioral Theory

People can learn to be good leaders by the way they act, not just by the traits they are born with

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Behavioral Theory: Initiation of Structure

Task Oriented

EX: Assign group members to specific tasks, schedule & coordinates the work

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Behavioral Theory: Consideration

Relationship Oriented

EX: Treat group members as equals

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Situational Leadership Theory

- Focuses on leader's need to adapt to different follower situations

- Acknowledges the importance of followers and builds on the logic that leaders can compensate for their limited ability and motivation

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Fiedler's Situational Theory

Leaders are thought to have a dominant style: motived by either relationship or task.

Leader effectiveness depends on the extent to which leader style matches the situation.

As situations change, different styles become more appropriate.

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Transformational Leadership

Inspires followers to commit to a shared vision that provides meaning to their work

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Sources of Personal Power

"What leaders with power bring to the party"

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Sources of Position Power

"Power that you get from a position"

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Legitimate Power

Control of resources, flexibility to make decision, hierarchical authority

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Reward Power

Control of positive outcomes/benefits

(Big motivator)

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Coercive Power

Fighting Control = Negative Consequences - comply or it will be negative for you

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Expert

Comes from the leader's knowledge, competence, and expertise

People follow because they respect what the leader knows.

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Referent

Comes from the leader's charisma, likability, and the respect others have for them

People follow because they want to be associated with the leader.

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Information

Comes from having access to valuable or timely information.

People follow because the leader can provide insight or knowledge others need.

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Rational Persuasion

Use reason, logical, facts

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Consultation

Seek participation & input

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Ingratiation

Give flattery, praise, humility

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Exchange

Give rewards & reciprocity

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Personal Appeals

Invoke loyalty & friendship

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Coalitions

Different people or groups join forces to reach a common goal — like teaming up to win a vote, get something done, or share power

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Inspirational Appeals

Appeal to values, ideals, emotions

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Legitimacy

Show request is within your authority, rules, procedures or their responsibility

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Hard Tactics

Exert more overt pressure

- Coalition

- Pressure

- Legitimizing tactics

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Soft Tactics

Friendlier & Less coercive

- Rational persuasion

- Inspirational Appeals

- Consultations

- Ingratiation

- Personal Appeals

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Retribution

"If you don't do X, you will regret it"