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Last updated 8:27 PM on 12/5/24
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25 Terms

1
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What is hierarchy in design?

The order in which we notice elements in a composition.

2
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How can contrast control visual weight?

Contrast can control visual weight by differentiating elements to draw attention.

3
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What relationship does A+B have to A as A has to?

B.

4
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What is the Golden Ratio in composition?

Compositions are usually more pleasing when there’s an odd number of things.

5
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What is the term that describes how your eyes look over/around/parse a composition?

Movement.

6
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What does visuospatial resonance refer to?

The distance a viewer is viewing a piece and the info (and frequency of info) within.

7
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What are serif fonts?

Small decorative features on letters.

8
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What is value in color theory?

Relative lightness or darkness of a color.

9
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What is Contour Bias?

The tendency to favor smooth, round objects and not sharp pointy things.

10
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What does straight ahead mean in animation?

An approach where you make the frames sequentially instead of using keyframes.

11
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What is closure in perception?

When a human perceives the presence of a full shape.

12
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What does staging refer to in animation?

The principle that says you should use motion to guide the viewer's eye.

13
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What is ambiguous space?

When space alternates between two different spatial orientations such that things advance or recede.

14
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What are organic shapes?

Irregular or rounded shapes; not easily mathematically defined.

15
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What is a vanishing point in perspective?

A point on the horizon where parallel lines meet.

16
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What is overlapping in visual order?

The simplest way to achieve space for a viewer; basic visual ordering.

17
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What colors appear to come forward/advance?

Warm colors.

18
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What is atmospheric perspective?

Space created by the illusion that objects deeper in a scene are viewed through multiple layers of air.

19
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In a game’s viewpoint, what two things make up the view?

Direction and projection.

20
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What is orthographic projection?

A lack of perspective and relationship between axes; objects don’t change size with distance.

21
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What is oblique projection?

Rays that aren’t all perpendicular to the viewing plane; viewer sees different views.

22
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What is cabinet projection?

One side drawn as if viewed directly, with two sides usually at 45 degrees.

23
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What is dimetric projection?

The most common axonometric projection used in games, where two axes are proportionally foreshortened.

24
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What type of space creates an illusion?

Physically impossible space.

25
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What is an emsquare?

An imaginary box around characters and glyphs.