Film and Tv Prep

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21 Terms

1
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Languages

Sytem of signs and symbols organised through codes and conventions to create meaning in moving-image media production and use.

2
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multi-platform

where stories are told over a range of platforms, allowing audiences many different entry points into participation

3
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representations

constructuons of people, places, events, ideas and emotions that are applied to create meaning in moving image media production and use

4
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technical and symbolic codes

codes can be further broken down into technical codes (such as camera angles, camera movement framing) and symbolic codes (such as the language, dress, actions of characters, visual symbols)

5
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technologies

the tools and associated processes that are used to create meaning in moving image media production and use.

6
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representations

constructions of people, places, events, ideas and emotions that are applied to create meaning in moving image media production and use.

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audiences

individuals and groups of people for whom moving image products are made, and who make meanings when they consume these products

8
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institutions

the organisations and people whose operational processes and practices enable or constrain moving-image media production and use.

9
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analyse

examine or consider something in order to explain and interpret it, for the purpose of identifying patterns, similarities or differences

10
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appraise

evaluate the worth, significance or status of something; judge or consider a text or piece of work

11
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example of technologies

Film cameras, editing software, sound equipment, CGI, streaming platforms.

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example of institutions

Media organisations, production companies, distribution networks, regulatory bodies.

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example of languages

Visual, written, audio, spoken, symbolic.

14
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example of audiences

Producers, consumers, interactors, global/local audiences, niche/mass audiences.

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example of representations

People, places, events, ideas, issues, identities.

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example of symbolic codes

Setting, colour, objects, body language, clothing, music.

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example of technical codes

Cinematography, lighting, sound, editing, mise-en-scène.

18
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contexts of production and use

how, when, where and why products are made, who they are made by, whether they receive public or commercial financing, what technologies are available, how products are distributed to audiences.

19
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what to do in explain/intro

  • explain the characteristics of the key concepts accurately and with detail

  • provides a clear and detailed description of the contexts of production of the stimulus

  • provides a clear and detailed description or the contexts of the use of the stimuli

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what to do in analyse

  • identify and describe parts of the stimulus accurately and with descrimination

  • indentify clear and valid interrelationships between constituent parts of the stimulus

  • provide insightful and plausable interpretations of how the interrelationships between parts of the stimulus create meaning

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what to do in appraise/conclusion

  • provide insightful conclusion that lead to a valid and convincing viewpoint in relation to the question

  • provide a comprehensive range of relevant evidence from the stimulus to logically support reasoning and justify a view point.