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Ecumene
The permanently inhabited portion of the Earth’s surface
Urbanization
The process of developing towns and cities; the process does not end after city is formed
City-State
Historically made up of an urban center (the city) and its surrounding territory and agricultural villages
Urban Hearth
Area generally associated with defensible sites and river valleys in which seasonal floods and fertile soils allowed for an agricultural surplus
Metropolitan Area
A collection of adjacent cities to central city in which population density is high and continuous
Metropolitan Statistical Area
Another way to define a city in which it states that the city has at least 50,000 people, includes the county in which it is located, and includes the adjacent counties that have a high degree of social and economic integration or connection with urban core
Borchert’s transportation model
Model developed to describe urban growth based on transportation technology. There are four periods called epochs
Suburbanization
The process of people moving, usually from cities to residential areas on the outskirts of cities
Sprawl
The rapid expansion of the spatial extent of a city
Leap-frog development
Developers purchase land and build communities beyond the periphery of the city’s built area, encouraging sprawl
Boomburbs
Rapidly growing communities (over 10% per 10 years) have a total population of over 100,000 people, and are not the largest city in the metro area
Edge Cities
Nodes of economic activity that have developed in the periphery of large cities
Counterurbanization
Counterflow of urban residents leaving cities
Exurbs
Prosperous residential districts beyond the suburbs
Reurbanization
Suburbanites returning to live in a city
Megacities
World’s largest cities and typically have more than 10 million people
Metacities (hypercities)
Either 1) continuous urban area with a population greater than 20 million people, or 2) attributes of a network of urban areas that have grown together to form a large interconnected urban system
Megalopolis
Describes a chain of connected cities
Conurbation
Merging of cities into a single, uninterrupted urban area
World Cities (global cities)
Cities that exert influence far beyond their national boundaries
Urban Hierarchy
Ranking of a city based on influence or population size
Rank-Size Rule
The nth largest city in any region will be 1/n the size of the largest city
Primate City
The largest city in an urban system that is more than twice as large as the next largest city
Gravity Model
Places that are larger that close together will have a greater interaction than places that are smaller and further away from each other
Central Place Theory
Explains the distribution of cities of different sixes across a region, developed by German geographer Walter Christaller
Threshold
Size of population necessary for any particular service to exist and remain profitable
Range
The distance people will travel to obtain specific goods and services
Functional Zonation
Idea that portion of an urban area- regions, or zone within the city have specific and distinct purposes
Central Business District
The commercial heart of the city will have a higher value than land farther away from the city’s center
Concentric Zone Model
Describes a city as a series of rings that surround a central business district
Sector Model
Way of looking at cities in which we see how different types of land use and housing were all located near the CBD early in a city’s history and each grows outward as the city expands, creating wedges (rather than rings)
Multiple Nuclei Model
Suggested that functional zonation occurred around multiple centers or nodes of a city- city has a patchwork of land uses where each has its own center or nucleus
Galactic City Model
Describes the spread of cities outwards from the central business district to suburbs, leaving a declining inner city
Edge Cities
Mini-downtowns of hotels malls restaurants and office complexes emerged at key locations along transportation routes, nodes of economic activity that developed in the periphery of large cities
Griffin-Ford Model
Often used to describe Latin American cities, placing a two part CBD at the center of the city- traditional market center adjacent to a modern high rise center
Commercial Spine
High quality housing in the Griffin-Ford model, surrounded by theaters, restaurants, parks and other amenities
Favelas
Neighborhoods in Latin American cities in which extreme poverty, homelessness, and lawlessness are common
Informal Economic Zone
Area that thrives with curbside, car-side, and stall-based businesses that often hire people temporarily and do not follow all business regulations
Squatter Settlements
Growth of informal settlements built, densely populated areas built without coordinated planning and sufficient public services for electricity, water, and sewage. Often results from rapid influx of migrants to cities who reside wherever they can find space
McGee Model
Describes the land use in many of the larger cities in SE Asia where the focus of the modern city is often a former colonial port zone