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ways of saying input
domain
object
x
ways of saying output
range
image
y
one-to-one function
one input = one output
many-to-one function
many inputs = one output
one-to-many function
one input = many outputs
nb: this is not a function because you can’t find the inverse
how can you turn a one to many into an actual function
restrict the domain:
y2 = x —> y = √x —> y = √x when x≥0
many-to-many function
many inputs = many outputs
when is knowing all these types of function useful
‘find the range’ or ‘find the domain’ questions
always draw it out to visualise and answer these
what does ℤ mean
integer - whole number
what does ℤ+ mean
positive integer - whole number greater than 0
what does ℕ mean
natural numbers - whole number greater than or equal to 0
what does ℚ mean
rational numbers - can be written as a fraction
what does ℝ mean
real numbers - every number that’s not imaginary
how can you visually describe an inverse function
reflection in the line y = x
how can you use an inverse function to solve for x (the point where it meets its original function)
these three lines intersect:
- normal function
- inverse function
- y=x
so you can set them equal to one another to find x (the point where they meet)
what is the modulus of something
its absolute value (always positive)
|x|
if a function is positive, what’s its modulus |f(x)|
the same as the function
if a function is negative, what’s its modulus |f(x)|
-f(x)
reflect any negative parts in the x-axis (so the range is all above zero)
how do you draw a graph f(|x|)
draw the graph for x≥0
reflect the graph in the y-axis
when solving where a modulus and regular function intersect, what two things must work with your answers
visual intersection
algebraically being equal
to solve modulus problems algebraically what’s one thing you have to make sure
the modulus bit is alone on it’s side of the equation