ITEC 80 - Lecture 1

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Last updated 4:15 PM on 9/17/26
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21 Terms

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Human Computer Interaction (HCI)

a cross- disciplinary area that deals with the theory, design, implementation, and evaluation of the ways that humans use and interact with computing devices.

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Human
Computer
Interaction

Three components of HCI:

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Human to Computer: Action language (Input)
Computer to Human: Presentation language (Output)

Communication Cycle in HCI:

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Human

The end-user or group of users interacting with a technology system to perform tasks

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Computer

The hardware and software system that receives inputs, processes data, and provides output.

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Interaction

The two-way dialogue and feedback loop between the user and the system.

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Action Language

The inputs and commands sent from the human to the computer (e.g., clicks, typing, gestures).

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Presentation Language

The output and visual feedback provided by the computer to the human (e.g., UI display, sounds).

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Simple
Accessible
Useful

Purpose of HCI:

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Value
Sensitive
Design

Importance of HCI:

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Gesture Interfaces
Gaze Systems
Voice Recognition
Haptics Technologies
Augmented Reality

Examples of Interface:

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Take Pictures/Videos
Edit Pictures/Videos
Share Pictures/Videos
Manage Pictures/Videos
Voice Activation

Goals of HCI:

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User experience

Encompasses all the feelings, thoughts, sensations and actions of engaging in some activity.

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doing the process of user experience design

UX does not simply mean “a user’s experience” but it is actually about _________.

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Variety of UX

This says that UX is concerned with many different types of interactive service and products.

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iPhone
Nest Home control
Burberry
iRobo-Q domestic toy robot
Facebook

Influential interactive products, services, and systems:

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an ecology; single

UX is often experienced through ______ of devices rather than on a

_____ device.

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Ecology

This is where a number of different organisms (or

devices in this case) work together to create an environment.

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Device Ecology

UX is increasingly concerned with interactions that involve a number of different devices

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Design
Technologies
People
Activities and Contexts

Key concerns of the UX designer may be summed up as follows:

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Useful
Accessible
Usable
Valuable
Desirable
Findable
Credible

According to Peter Morville, the seven (7) factors that influence UX are: