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Flashcards for Monopolistic Competition, Oligopoly, and Game Theory
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Characteristics of Monopolistic Competition
Many buyers and sellers, differentiated products, no barriers to market entry or exit, some control over price, no long-run economic profit.
Informational Advertising
Informs consumers about aspects of a product and reduces search costs.
Persuasive Advertising
Influences consumers’ emotions and tends to drive up the cost of products.
Monopolistic Competition in the Long Run
Firms earn no economic profit; P = ATC.
Characteristics of Oligopoly
Relatively few firms, mutual interdependence, substantial barriers to market entry, shared market power and considerable control over price, potential for long-run economic profit.
Cartel
An agreement between firms (or countries) to formally collude on price and output, then agree on the distribution of output.
Cartels
Reduce overall supply to increase prices and profit.
Cartels are more stable when:
They have few members and each member has similar goals; They are maintained with legal provisions; Firms are unable to differentiate their products; Each firm has a similar cost structure; There are significant barriers to entry.
Game Theory
The study of how individuals and firms make strategic decisions to achieve goals when other players or factors can influence that outcome.
Components of a Game
Players, information, strategies, outcomes, payoffs.
Sequential-Move Games
One player at a time makes a move.
Simultaneous-Move Games
Actions occur at the same time.
Nash Equilibrium
Occurs when all players in a game use an optimal strategy in response to all other players’ strategies
Dominant Strategy
Occurs when a player chooses the same action no matter what other players choose.
Prisoner’s Dilemma
Occurs in noncooperative games when The Nash equilibrium outcome is inferior to another outcome that can be achieved with cooperation.
Repeated Games
Games can be endlessly repeated, or repeated a specific number of rounds and Lead to different types of strategies that take into account past behavior of rivals.
Use of Trigger Strategies
Actions are contingent on the other player’s past decisions.
Grim Trigger
Retaliation is permanent.
Trembling Hand Trigger
Allows for a mistake by an opponent before one retaliates.
Tit-For-Tat
Cooperation is rewarded and defection is punished.
Leadership Games
Competitive games in which one player is dominant
Chicken Games
Competitive games in which players hold out for the optimal outcome and if neither side gives in, the worst outcome occurs