HSC ICT Chapter 02: Communication Systems and Networking Vocabulary

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A comprehensive set of vocabulary flashcards based on HSC Board Exam questions covering communication systems, networking devices, topologies, and mobile technologies.

Last updated 11:19 AM on 6/26/26
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30 Terms

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Roaming

The continuous access to data services by a mobile phone user even when they move outside their network's coverage area.

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Asynchronous Transmission

A data transfer method where each data unit begins with a Start bit and ends with a Stop bit to identify and separate data correctly without complete synchronization between the sender and receiver.

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4G (Fourth Generation)

A mobile phone standard that uses Internet Protocol-based networks, offers data transfer rates up to approximately 1Gbps1\,Gbps, and is about 5050 times faster than 3G3G.

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LTE (Long Term Evolution)

A system standard used in 4G4G mobile phones for fast data, voice, and multimedia transfer.

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IEEE 802.11

The wireless standard for Wi-Fi, generally used for short-distance connections covering 50100meters50-100\,meters.

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IEEE 802.16

The wireless standard for WiMax, used for long-distance broadband connections covering 1050kilometers10-50\,kilometers.

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Repeater

A type of connectivity device that amplifies weak signals and sends them to the destination.

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Modem

A communication device that converts digital signals to analog for sending (modulation) and analog signals back to digital for receiving (demodulation).

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Optical Fiber Cable

A transmission medium made from specially purified glass strands that transmits data at the speed of light and is immune to electromagnetic interference (EMI).

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Core

The innermost part of an optical fiber cable, made of glass or plastic with a diameter of 44 to 100μm100\,\mu m, used for transmitting light signals.

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Cladding

The layer surrounding the optical fiber core that reflects light back into the core, typically with a diameter of 125μm125\,\mu m.

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Piconet

The basic component of a network formed using Bluetooth technology.

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Cellular Phone

A mobile phone system where the communication area is divided into small regions called cells, each containing a base station to ensure network coverage.

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Star Topology

A network configuration where each device connects to a central device such as a hub or switch, which manages all data transfer.

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Client-server Network

A network type where one computer works as a server providing services (data, software, printers) to other connected computers called clients.

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Bandwidth

The rate at which data is transferred from one place to another per second, measured in bps (bits per second).

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Bluetooth

A wireless technology using radio frequency to exchange data between devices over short distances (310meters3-10\,meters) at 2.45GHz2.45\,GHz.

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Switch

An intelligent networking device that uses MAC addresses to send data specifically to intended devices and supports full-duplex mode.

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Isochronous Transmission

A real-time data transfer method where data is sent continuously at regular intervals without waiting for error correction, used for audio/video streaming.

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Bit Synchronization

The technique used in serial data transmission to synchronize bits while sending signals from the client computer.

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Gateway

A network device, also known as a protocol converter, that connects two or more networks using different protocols.

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Ring Topology

A network setup where each device is connected to its two neighbors in a circular path, creating a closed loop.

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Tree Topology

A hierarchical network configuration where nodes are arranged like branches, often formed by connecting multiple individual star topologies.

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Simplex Mode

A data transmission mode where data flows in only one direction, such as keyboard to computer or radio/television broadcasts.

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Half-duplex Mode

A transmission mode where data can travel in both directions but not at the same time, such as SMS or Walkie-talkies.

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Full-duplex Mode

A transmission mode that allows for simultaneous bidirectional data exchange, used in telephones and WiMax.

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Cloud Computing

An online service technology that allows users to rent computer resources like storage, servers, and software on-demand and on a pay-as-you-go basis.

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MAC (Media Access Control)

A unique address used by switches to identify and direct data signals to a specific port/device.

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NIC (Network Interface Card)

A card installed in computers to establish a connection between two or more computers, also known as a LAN card.

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Synchronous Transmission

A method where data is transmitted in equal-timed blocks or packets, making it faster and more efficient for long-distance transfer than asynchronous methods.