Computer Networking 2

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27 Terms

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๐Ÿ’ก What is a Computer Network?

when two or more computers are connected to share resources such as files, data, and printers.

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๐Ÿ”Œ Ethernet

  • a group of technologies used to create wired networks.

  • It is the most common type of network connection today.

  • Proper name: IEEE 802.3

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๐Ÿ“ถ Wi-Fi

  • group of technologies used to create wireless networks that send data using radio waves.

  • Proper name: IEEE 802.11

  • very popular and widely used.

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โš™ Other Network Signaling Types

Token Ring: Expensive and uses proprietary licenses.

Arcnet: Older and slower alternative to Ethernet.

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๐ŸŒ Protocols

set of rules that all computers follow to communicate properly.

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Examples of Protocols

  • TCP: Transmission Control Protocol

  • IP: Internet Protocol

  • HTTP: HyperText Transfer Protocol

  • FTP: File Transfer Protocol

  • SMTP: Simple Mail Transfer Protocol

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๐Ÿ•ธ Network Types

  • LAN (Local Area Network): A private network within one building.

  • MAN (Metropolitan Area Network): Covers a city or town (less common term).

  • WAN (Wide Area Network): Connects multiple LANs or MANs across large distances.

  • PAN (Personal Area Network): Small network for personal devices like phones and laptops.

  • HAN (Home Area Network): Used in homes to connect TVs, computers, and other devices.

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๐Ÿ’ป Whatโ€™s on a Network

  • Node: Any connection point on a network.

  • Host: A computer connected to the network.

  • Device: Hardware used to build or support the network.

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๐Ÿ”„ Peer-to-Peer (P2P) Network

  • Two or more computers share resources directly with each other.

  • Used in small networks like home setups.

  • Each computer controls what it shares.

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๐Ÿ’ป Client-Server Network

  • One main computer (server) stores data and manages devices.

  • Other computers (clients) connect to it to use those resources.

  • This setup is common in businesses.

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๐Ÿ—บ Network Topology

the physical layout showing how computers are connected (like star, ring, or bus).

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๐Ÿ‘ฉโ€๐Ÿ’ป Client

regular desktop or laptop computer that a user works on.

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๐Ÿงฉ Network Interface Card (NIC)

  • connects a computer to a network.

  • It converts digital data into signals for sending and receiving.

  • Most modern computers have it built into the motherboard.

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๐Ÿงต Network Cables

  • Used to connect devices in a LAN.

  • The most common type is Twisted Pair Cable (RJ-45 connector).

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Types of Cables:

  • UTP (Unshielded Twisted Pair): Twisted wires reduce interference.

  • STP / SF/FTP: Shielded cables with extra protection.

  • Cat5, Cat5e, Cat6: Categories showing speed and performance level.

  • Best type: SF/FTP (most shielded and best performance).

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๐ŸŒˆ Fiber Optic Cable

Uses light signals through glass or plastic fibers to send data.

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Pros of Fiber Optic Cable:

  • Very fast

  • Secure

  • No interference

  • Not flammable

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Cons of Fiber Optic Cable:

  • Expensive

  • Hard to repair

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โš™ Hub

  • connects multiple computers together.

  • When one sends data, all others receive it.

  • It is simple but not efficient.

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๐Ÿ”€ Switch

  • connects multiple computers but sends data only to the correct destination.

  • It is faster and more efficient than a hub.

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๐ŸŒ Router

  • connects different networks together (for example, home network to the internet).

  • It directs traffic and can be wired or wireless.

  • This is what other networks โ€œseeโ€ when you connect to the internet.

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๐Ÿ“ก Wireless Devices

  • Only NICs and Routers can be

  • Wi-Fi standards are based on 802.11.

  • Wi-Fi speeds depend on both connected devices.

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๐Ÿ“ฆ Network Data Packet (Data Frame)

  • Data on a network is sent in small units called packets.

  • Each packet includes extra information like source, destination, and error checking.

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Main Parts of a Data Frame:

  • Frame Control: Identifies type and security.

  • Duration: How long the channel will be used.

  • MAC Address Fields: Shows sender, receiver, and destination.

  • Sequence Control: Helps put data back in order.

  • Data Payload: The actual data being sent.

  • Frame Check Sequence (FCS): Detects transmission errors.

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๐Ÿง  MAC Address

  • Every device on a network has a unique Media Access Control address.

  • Example: 00:1A:2B:3C:4D:5E

  • It identifies devices locally on the network.

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๐ŸŒ IP Address (IPv4)

  • is a 32-bit number that uniquely identifies a device on a network.

  • Example: 192.168.123.132

  • It has two parts: Network ID and Host ID.

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โœ‚ Why Subdivide Networks (Subnetting)?

  1. Improve performance

  2. Reduce congestion

  3. Increase security

  4. Control growth

  5. Make management easier