Agile Development Lecture

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These flashcards summarize key concepts from the Agile Development lecture, including principles, methodologies, and essential traits related to Agility and Extreme Programming.

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13 Terms

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What is Agility?

Effective (rapid and adaptive) response to change, effective communication among all stakeholders, and organizing a team to control their work.

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The Agile Manifesto principle prioritizing customers

Individuals and interactions OVER processes and tools.

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The Agile Manifesto principle emphasizing software

Working software OVER comprehensive documentation.

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The Agile Manifesto principle regarding change

Responding to change OVER following a plan.

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Key trait of effective Agile teams

Collaboration is essential among team members and stakeholders.

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Extreme Programming (XP)

An agile software development framework focused on flexibility, communication, and frequent delivery of software.

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Definition of user stories in XP

Brief descriptions of features from the perspective of the end user.

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What does 'KISS' stand for in XP Design?

Keep It Simple, Stupid.

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Purpose of acceptance tests in XP

To assess the functionality per customer requirements.

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Ideal conditions for using Agile methods

Unclear or evolving requirements, frequent customer feedback, and complex projects.

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Common weakness of Agile processes

Relies on oral communication which may lead to misinterpretation.

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Role of project velocity in XP

Helps define subsequent delivery dates for increments based on past performance.

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What type of planning should be avoided in Agile?

Fixed, stable requirements.