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These flashcards summarize key concepts from the Agile Development lecture, including principles, methodologies, and essential traits related to Agility and Extreme Programming.
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What is Agility?
Effective (rapid and adaptive) response to change, effective communication among all stakeholders, and organizing a team to control their work.
The Agile Manifesto principle prioritizing customers
Individuals and interactions OVER processes and tools.
The Agile Manifesto principle emphasizing software
Working software OVER comprehensive documentation.
The Agile Manifesto principle regarding change
Responding to change OVER following a plan.
Key trait of effective Agile teams
Collaboration is essential among team members and stakeholders.
Extreme Programming (XP)
An agile software development framework focused on flexibility, communication, and frequent delivery of software.
Definition of user stories in XP
Brief descriptions of features from the perspective of the end user.
What does 'KISS' stand for in XP Design?
Keep It Simple, Stupid.
Purpose of acceptance tests in XP
To assess the functionality per customer requirements.
Ideal conditions for using Agile methods
Unclear or evolving requirements, frequent customer feedback, and complex projects.
Common weakness of Agile processes
Relies on oral communication which may lead to misinterpretation.
Role of project velocity in XP
Helps define subsequent delivery dates for increments based on past performance.
What type of planning should be avoided in Agile?
Fixed, stable requirements.