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Pressure
The force generated by molecules running into walls of an enclosure
Ambient pressure
force/are of surface
Faster movement= increase kinetic energy and ambient pressure
More molecules= more collisions and pressure
Sound wave creation
Rapid movement of a structure in a medium can compress medium and change pressure
Condensation
When sound waves compress the molecules in a medium causing higher than average density area
Rarefaction
The void or low pressure area that is filled by molecules after a condensation, lower than average density area
Near field
area where molecular movements are significantly greater than ambient levels
Far field
area where molecular movements are no more than normal, sound only defined as when and in what direction molecules move
Impulse sounds
A single disturbance
Periodic sounds
Repeated movements (most biological sounds)
Waveform
Pressure plotted against time
Longitudinal waves
when molecular movements parallel direction of disturbance
Transverse waves
Molecular movements perpendicular to direction of disturbance (not seen in gas or water, found in solids or dense fluids)
Waves through solid substrate
Can be either longitudinal or transverse
P waves (compressional waves)
Longitudinal, can travel through Solids, Liquids, and Gasses
S waves (sheering waves)
Transverse, can travel through solids, some liquids, but not gasses
Rayleigh waves (solid)
molecular movements increase in amplitude at surface due to lack of resistance from molecules above
Waves at water surface
Transverse waves can form only at water's surface
Lack of molecules above allows for this
Frequency (HZ)
The number of cycles passing per second
Frequency (Hz) = 1/(period (s))
Period
The time required for 1 cycle of a wave to pass
Period = 1/(Frequency (Hz))
Wavelength
•(λ) is length (m) of one cycle.
λ = (Speed of sound (m/s))/(Frequency (Hz))
Speed of sound in air
343 meters per second
Phase
is relative location of peaks in a cycle
When peaks line up (in phase) sound amplified
When peaks dont line up (out of phase) they can cancel eachother
Amplitude
measurement of disturbance to a medium from it's resting state
If you are twice as far away from the source
So 2(r) = I/4
3(r)= I/9
Converting pressure to intensity
p= √(I x Z) so I= p^2/Z
Z= the impedance of a medium (air= 413)
Pressure to decibels
20 log_10(p/pref)
•Example:
20 log_10((1000 µPa)/(20 µPa))
= 33.98 dB re 20 µPa
Fourier Transform
mathematical operation used to determine the amplitude (and phase) of every frequency making up any waveform
Turns wavelength into spectrogram
Long Bins or window= high frequency resolution
Short Bins or windows= high temporal resolution
In regards to Fourier transformation
power spectrum
Fourier transformation for a single bin
Harmonics
any non- sinusoidal but periodic waveform will have them at predictable intervals
multiples of the fundamental
Fundamental frequency
Rate at which waveform repeats
Frequency Modulation
when fundamental Hz change over time
Temporal modulation
when temporal components change overtime
Speed of sound
Negatively correlated with density of a medium
Positively correlated with medium stiffness (has a larger effect then density)
Speed of sound faster in solids than liquids and faster in liquids then gasses
Spherical spreading loss for pressure
reciprocal of distance from source
Ex. 5m between sender and receiver. Sound at receiver has 1/5 the pressure (and 1/25 the intensity) of sound at sender.
Heat loss
high frequency more effected by heat loss due to more movement
Heat loss in air is greater in air than water due to the wavelengths being larger in water.
acoustic impedance
resistance of a medium to being altered
How hard it is for condensation to move adjacent molecules
Acoustic impedance higher in solid than air
Scattering
when many objects with one acoustic impedance are scattered in a medium with a different impedance
Rayleigh scattering
λ > 6x size of objects, sound bends around objects with very little reflection
Mie Scattering
λ < 6x size of objects, complex mixture of reflections and diffractions