8. Consequences of Uses of Computing AQA A level Computer Science

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27 Terms

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Consequences of uses of computing

The individual (moral), social (ethical), legal, and cultural impacts and opportunities created by computer systems and digital technologies.

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Individual (moral) issues in computing

How computing affects a person's rights, privacy, choices, and personal wellbeing, and questions about what is right or wrong at a personal level.

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Social (ethical) issues in computing

How computing affects groups or society, including fairness, equality, bias, access, and responsible use of technology.

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Legal issues in computing

Laws that govern how technology, data, software, and online systems can be used, including data protection, copyright, and cybercrime laws.

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Cultural issues in computing

How technology affects beliefs, values, traditions, languages, and ways of life in different societies.

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Opportunity of computing: communication

Digital technologies allow instant global communication through email, messaging, video calls, and social media.

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Opportunity of computing: information flow

The internet enables rapid access to and sharing of information worldwide.

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Risk of computing: monitoring behaviour

Technology can track people's actions (e.g., online activity, location data, CCTV, cookies), which can threaten privacy.

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Risk of computing: amassing personal data

Organisations can collect large amounts of personal information, increasing risks of misuse, breaches, or surveillance.

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Risk of computing: analysing personal data

Algorithms can analyse personal data to predict behaviour, which can be useful but may also lead to profiling or discrimination.

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Risk of computing: distributing personal information

Personal data can be easily shared or leaked online, leading to identity theft, embarrassment, or harm.

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Power of computer scientists

People who design algorithms and software have significant influence over how systems behave and how people's data is used.

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Responsibility of computer scientists

Developers must consider ethics, safety, fairness, and privacy when creating software and algorithms.

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Algorithms embedding values

Software design choices can reflect moral or cultural values (e.g., what content is prioritised, what behaviour is allowed).

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Bias in algorithms

If training data or design decisions are biased, software can unfairly treat certain groups.

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Issue of scale in computing

Software can be used worldwide, meaning a single program can affect millions or billions of people.

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Computing for great good

Technology can improve healthcare, education, communication, accessibility, and quality of life.

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Computing causing great harm

Technology can enable cybercrime, surveillance, misinformation, job loss, discrimination, or loss of privacy.

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Transformation of society by computing

Digital technologies have changed how people work, learn, communicate, shop, and socialise.

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Challenge for legislators in the digital age

Technology evolves faster than laws, making it hard for governments to regulate effectively.

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Global nature of the internet (legal challenge)

Online services cross national borders, but laws differ between countries.

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Balancing privacy and security

Laws must protect citizens' data while also allowing law enforcement to prevent crime.

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Regulating big tech companies

Governments struggle to control powerful global technology companies and their data practices.

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Keeping laws up to date

Rapid innovation (AI, social media, IoT) makes existing laws quickly outdated.

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Ethical use of data

Data should be collected and used fairly, transparently, and with consent.

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Digital divide

Unequal access to technology can increase social inequality.

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Cultural impact of global platforms

Global social media and services can influence or replace local cultures and languages.

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