Chapter 8: Cognition

studied byStudied by 0 people
0.0(0)
learn
LearnA personalized and smart learning plan
exam
Practice TestTake a test on your terms and definitions
spaced repetition
Spaced RepetitionScientifically backed study method
heart puzzle
Matching GameHow quick can you match all your cards?
flashcards
FlashcardsStudy terms and definitions
Get a hint
Hint

Cognition

Get a hint
Hint

mental activities associated with thinking, problem solving, memory, and language

Get a hint
Hint

Metacognition

Get a hint
Hint

a critical awareness of one’s own thinking and learning

1 / 26

Anonymous user
Anonymous user
encourage image

There's no tags or description

Looks like no one added any tags here yet for you.

27 Terms

1

Cognition

mental activities associated with thinking, problem solving, memory, and language

New cards
2

Metacognition

a critical awareness of one’s own thinking and learning

New cards
3

Concept

a mental grouping of similar objects, events, ideas, or people

New cards
4

Prototype

a mental image or best example of a category

New cards
5

Algorithm

a methodical logical procedure that guarantees soling a particular problem

New cards
6

Heuristic

a simple thinking strategy; a short-cut that often allows us to solve problems quickly

New cards
7

Insight

a sudden realization of the solution to a problem

New cards
8

Convergent Thinking

when we integrate information to find a single solution (ex. multiple choice - one right answer)

New cards
9

Divergent Thinking

creative thinking that diverges in many directions (brain storming)

New cards
10

Cognitive Bias

an error in thinking that occurs when people are processing information in the world around them

New cards
11

Representative Heuristic

judging the likelihood of things in terms of how well they seem to represent or match particular prototypes

New cards
12

Availability Heuristic

estimating the likelihood of events based on their availability in memory

New cards
13

Functional Fixedness

the tendency to think of things only in terms of their usual functions

New cards
14

Intuition

an effortless, immediate feeling or thought

New cards
15

Framing Effect

how an issue is presented can significantly effect our decision making

New cards
16

Gambler’s Fallacy

the mistaken belief that a random event’s likelihood is affected by previous outcomes

New cards
17

Sunk Cost Fallacy

the tendency for people to continue a course of action when abandoning it would be more beneficial

New cards
18

Anchoring Bias

the tendency to rely too heavily on the very first piece of information you learn

New cards
19

Language

our spoken and written words and the ways we combine them to communicate meaning

New cards
20

Phoneme

the smallest distinctive sound unit (s, t, a)

New cards
21

Morpheme

the smallest unit of language that has meaning (-ing,-ed)

New cards
22

Grammar

a system of rules that enables us to communicate with and understand others

New cards
23

Semantics

the set of rules by which we derive meaning from morphemes, words, and sentences

(ex. add “ed” for past tense)

New cards
24

Syntax

the rules we use to order words into sentences

New cards
25

Telegraphic Speech

incomplete word phrases but the message is still clear

New cards
26

Overgeneralization

the application of a grammatical rule in cases where it doesn’t apply

New cards
27

Critical Period

a window of opportunity for language learning

New cards
robot