exam 3 Study guide Psychology Modules 19-28 Review

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/50

flashcard set

Earn XP

Description and Tags

Set of flashcards covering key concepts from modules 19 to 28 on psychology, including learning theories, memory processes, problem-solving, language acquisition, and intelligence.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

51 Terms

1
New cards

Classical Conditioning

A learning process that involves associating an initially neutral stimulus with an unconditioned stimulus to elicit a conditioned response.

2
New cards

Operant Conditioning

A method of learning that occurs through rewards and punishments for behavior.

3
New cards

Cognitive Learning

A style of learning that involves understanding, knowing, anticipating, or otherwise making use of higher mental processes.

4
New cards

Unconditioned Stimulus (US)

A stimulus that naturally and automatically triggers a response without prior conditioning.

5
New cards

Unconditioned Response (UR)

The unlearned, naturally occurring response to the unconditioned stimulus.

6
New cards

Conditioned Stimulus (CS)

An originally irrelevant stimulus that, after association with an unconditioned stimulus, comes to trigger a conditioned response.

7
New cards

Conditioned Response (CR)

The learned response to a previously neutral stimulus that has become a conditioned stimulus.

8
New cards

Generalization

The tendency for stimuli similar to the conditioned stimulus to evoke similar responses.

9
New cards

Discrimination

The learned ability to distinguish between different stimuli.

10
New cards

Extinction

The diminishing of a conditioned response when the unconditioned stimulus no longer follows the conditioned stimulus.

11
New cards

Spontaneous Recovery

The reappearance of a conditioned response after a rest period or period of lessened response.

12
New cards

Shaping

The process of reinforcements used to guide behavior toward the desired target behavior.

13
New cards

Positive Reinforcement

Adding a desirable stimulus to increase the probability of a behavior.

14
New cards

Negative Reinforcement

Removing an aversive stimulus to increase the probability of a behavior.

15
New cards

Positive Punishment

Adding an aversive consequence to decrease a behavior.

16
New cards

Negative Punishment

Removing a pleasant stimulus to decrease a behavior.

17
New cards

Primary Reinforcer

An innately reinforcing stimulus, such as one that satisfies a biological need.

18
New cards

Conditioned Reinforcer

A stimulus that gains its reinforcing power through its association with a primary reinforcer.

19
New cards

Reinforcement Schedules

Rules that determine how and when a behavior will be reinforced.

20
New cards

Observational Learning

Learning by observing others and imitating their behavior.

21
New cards

Mirror Neurons

Neurons that fire both when an animal acts and when the animal observes the same action performed by another.

22
New cards

Prosocial Modeling

Observing and imitating behavior that is beneficial, constructive, and helpful to others.

23
New cards

Antisocial Modeling

Observing and imitating behavior that is harmful, negative, or detrimental to others.

24
New cards

Encoding

The process of transforming information into a format that can be stored in memory.

25
New cards

Storage

The retention of encoded information over time.

26
New cards

Retrieval

The process of getting information out of memory storage.

27
New cards

Chunking

Grouping information into manageable units to aid memory.

28
New cards

Three Stages of Memory

The process of memory consisting of encoding, storage, and retrieval.

29
New cards

Serial Position Effect

The tendency to recall items at the beginning and end of a list better than those in the middle.

30
New cards

Primacy Effect

Better recall for items at the beginning of a list.

31
New cards

Recency Effect

Better recall for items at the end of a list.

32
New cards

Proactive Interference

When old information hinders the recall of newly learned information.

33
New cards

Retroactive Interference

When new information hinders the recall of old information.

34
New cards

Misinformation Effect

Incorporating misleading information into one's memory of an event.

35
New cards

Source Amnesia

Attributing to the wrong source an event we have experienced, heard about, read about, or imagined.

36
New cards

Spacing Effect

The tendency for distributed study or practice to yield better long-term retention than massed study or practice.

37
New cards

Concepts

Mental categories that group objects, events, or ideas based on common features.

38
New cards

Prototypes

Mental images or best examples that incorporate all the features we associate with a category.

39
New cards

Representativeness Heuristic

A cognitive bias that involves judging the likelihood of things in terms of how well they seem to represent, or match, particular prototypes.

40
New cards

Availability Heuristic

A cognitive bias that involves estimating the likelihood of events based on their availability in memory.

41
New cards

Overconfidence

The tendency to be more confident than correct; to overestimate the accuracy of one's beliefs and judgments.

42
New cards

Belief Perseverance

The tendency to cling to one's initial beliefs even after receiving new information that contradicts them.

43
New cards

Framing

The way an issue is posed; how an issue is framed can significantly affect decisions and judgments.

44
New cards

Receptive Language

The ability to understand information.

45
New cards

Productive Language

The ability to produce language.

46
New cards

Critical Period for Language Acquisition

A specific time frame during which language acquisition must occur to develop normally.

47
New cards

Intelligence

The ability to learn from experience, solve problems, and use knowledge to adapt to new situations.

48
New cards

Sternberg’s Three Intelligences

Analytical, Creative, and Practical intelligences defined by Robert Sternberg.

49
New cards

IQ

A measure of intelligence that is derived from standardized tests.

50
New cards

Gender Differences in IQ

Potential disparities in average IQ scores influenced by gender.

51
New cards

Ethnic Differences in IQ

Potential disparities in average IQ scores influenced by ethnicity.