Physics - Freefall / Projectile Motion / Kinematics

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18 Terms

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Kinematics

  • It's the branch of classical mechanics that describes the motion of points, objects, and systems of groups of objects, without reference to the causes of motion.

  • “Motion in one direction”

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Distance (d)

  • It is the total length of the path traveled by an object without any regard to direction.

  • It is a Scalar quantity because it is always POSITIVE.

  • d = speed x time

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Displacement (Δx)

  • It refers to “How far out the place an object is”,

  • object’s overall change in position.

  • It is a Vector quantity because it can be POSITIVE or NEGATIVE, direction is important.

  • Δx = Final position-Initial position

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Speed (s)

  • It refers to “How fast an object is moving” .

  • It can be thought of as the rate of which an object covers distance.

  • Scalar Quantity

  • s = distance/time

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Velocity (v)

  • It is a displacement per unit of time and has a specific direction

  • it contains the direction as well as the magnitude of a moving object

  • the rate at which an object changes its position

  • Vector Quantity

  • v = displacement/time

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Acceleration (a)

  • speed and direction

  • It is the rate of change of velocity with time.

  • It is a Vector quantity and can be calculated as the change in velocity divided by the time taken.

  • a = Δv/Δt. 

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9.8m/s²

Acceleration due to gravity formula?

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Freefall

  • The idealized motion of a falling object which is acted upon only by the force of gravity

  • David Scott

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Projectile Motion

  • Combination of uniform horizontal motion and free fall

  • Time and speed symmetries in the vertical component

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Velocity (v)

Equation?

<p>Equation?</p>
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Acceleration (a)

Equation?

<p>Equation?</p>
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Displacement (Δx)

Equation?

<p>Equation?</p>
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Distance (d)

Equation?

<p>Equation?</p>
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Speed (s)

Equation?

<p>Equation?</p>
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Trajectory

curved path of a projectile

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Derived Equations (remember)

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Time Symmetry

  • The time required for the object to reach its maximum height equals the time for it to return to its starting point

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Speed Symmetry

  • At any displacement above the point of release, the speed of the body during the upward trip equals the speed during the downward trip