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Communication
A two-way process of exchanging ideas, thoughts, feelings, and emotions that can lead to understanding.
Sender
The person or entity that initiates communication by encoding and sending a message.
Receiver
The person or audience that decodes and interprets the message from the sender.
Message
The actual content or information being communicated, which can be verbal, nonverbal, or written.
Channel
The medium through which the message is transmitted, such as spoken words, text, or social media.
Noise
Any interference that distorts or blocks the clarity of the message, including physical, psychological, or semantic noise.
Feedback
The response from the receiver that indicates whether the message was understood correctly.
Verbal Communication
Communication that uses words to convey messages or information.
Oral Communication
A sub-type of verbal communication that uses spoken words.
Written Communication
A sub-type of verbal communication that uses printed signs and symbols.
Non-Verbal Communication
Communication that does not use words to convey messages or information.
Kinesics
The language of body movements in non-verbal communication.
Haptics
The language of touch in non-verbal communication.
Proxemics
The language of space in non-verbal communication.
Chronemics
The language of time in non-verbal communication.
Olfactics
The language of smell in non-verbal communication.
Artefactual
The language of objects
Physical Appearance
The language of presenting oneself in non-verbal communication.
Speed and Reach
The ability of media to transmit messages quickly across vast distances.
Globalization of Information
The facilitation of global information flow by media, fostering idea exchange.
Diversity of Information
The availability of various information sources providing different perspectives.
Framing
The way information is presented, influencing audience perception.
Social and Cultural Impact
The role of media in shaping societal norms, values, and public opinion.
Interactive Communication
Two-way communication allowing audience engagement through comments and shares.
Misinformation
False or misleading information spread through media.
Political and Social Movement
The use of media to organize and promote political and social causes.
Media And Info Literacy
The ability to critically access, evaluate, and use media and information.
Information Literacy
The ability to know when there is a need for information and to use it effectively.
Technology Literacy
The ability to use technology tools responsibly and effectively for information management.
Watchdog
The role of media in checking those in power, such as governments and corporations.
Entertainment
The function of media to provide content that amuses and engages the public.
Public Forum
Media as a space for public discussion and debate.
Responsible Media User
A media user who is curious, knowledgeable, objective, and ethical.
Evolution of Media
The historical progression from pre-historic to information age media.
Print Media
Media consisting of paper and ink, traditionally mechanical.
Broadcast Media
Media that reaches audiences using airwaves.
New Media
Content organized and distributed on digital platforms.
Media Convergence
The co-existence of traditional and new media, allowing content flow across platforms.
Indigenous Media
Media expressions conceptualized and produced by indigenous people.
Cybercrime
Criminal activities carried out using computers or the internet.
R.A. NO. 10175
The Cybercrime Prevention Act of 2012 in the Philippines.
Intellectual Property
Legal protection for original works created by individuals.
Plagiarism
Passing off someone else's work as one's own without acknowledgment.
Hacking
Modifying or altering computer software and hardware for unauthorized purposes.
Phishing
Attempting to obtain sensitive information by disguising as a trustworthy entity.
Cyberbullying
Bullying that occurs online through electronic technology.
Defamation
False statements that damage a person's reputation, including libel and slander.
is a false statement in written form that destroys a person’s reputation.
Cyberlibel
refers to the act of defaming or damaging someone's reputation using electronic means, such as the internet, social media platforms, or other digital communication channels