Psychology Exam 3

0.0(0)
Studied by 0 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/80

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 2:31 AM on 7/15/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

81 Terms

1
New cards

Primary emotion

Basic, universal emotion (e.g., fear, joy, anger, disgust).

2
New cards

Secondary emotion

Complex emotion built from primary emotions + social learning (e.g., guilt, pride).

3
New cards

Valence

How positive or negative an emotion feels.

4
New cards

Arousal

Intensity/activation level of an emotion.

5
New cards

Insula

Brain region processing bodily sensations and emotions, especially disgust.

6
New cards

Amygdala

Brain region key to fear and emotional memory.

7
New cards

Amygdala–hippocampus link

Strong emotions get stored as stronger, more vivid memories.

8
New cards

Misattribution of arousal

Mistaking arousal's true source for another cause (affects emotion felt).

9
New cards

Emotion vs. mood

Emotion: brief, has a clear cause. Mood: longer-lasting, no clear cause.

10
New cards

Drive

Internal state pushing an organism to meet a need.

11
New cards

Incentive

External reward that pulls behavior toward it.

12
New cards

Drive reduction theory

Behavior is motivated by reducing tension from unmet biological needs.

13
New cards

Extrinsic motivation

Motivation from outside rewards/pressure.

14
New cards

Intrinsic motivation

Motivation from internal enjoyment/interest.

15
New cards

Overjustification effect

Adding extrinsic reward to an intrinsically motivated task can reduce intrinsic motivation.

16
New cards

Self-efficacy

Belief in one's own ability to succeed.

17
New cards

Delayed gratification

Giving up a smaller reward now for a bigger one later.

18
New cards

Marshmallow test

Mischel's study: kids choosing 1 treat now vs. 2 later; waiting predicted better life outcomes.

19
New cards

Motivation

Internal state that activates, directs, and sustains goal-directed behavior.

20
New cards

Maslow's hierarchy of needs

Pyramid from basic needs (physiological, safety) to higher needs (belonging, esteem, self-actualization); lower needs generally met first.

21
New cards

Yerkes-Dodson Law

Performance is best at moderate arousal; too little or too much arousal hurts performance.

22
New cards

James-Lange theory

Body reacts first → emotion follows from noticing that reaction.

23
New cards

Laird pencil study

Holding a pencil in teeth (forced smile) increased felt happiness; supports James-Lange.

24
New cards

Cannon-Bard theory

Arousal and emotion happen at the same time, independently of each other.

25
New cards

Schachter-Singer (two-factor) theory

Emotion = physical arousal + cognitive label from context.

26
New cards

Schachter-Singer support study

Unexplained arousal (e.g., epinephrine shot) gets labeled based on situational cues (confederate acting happy/angry).

27
New cards

Universal facial expressions evidence

Same expressions are recognized across cultures and even by blind individuals.

28
New cards

Personality

A person's characteristic, enduring patterns of thought, feeling, and behavior.

29
New cards

Genetic influence on personality

Identical twins show higher trait concordance than fraternal twins, even when raised apart.

30
New cards

Psychodynamic theory

Freud's theory that unconscious drives/conflicts shape personality.

31
New cards

Id

Unconscious part seeking immediate gratification of instincts.

32
New cards

Pleasure principle

The id's drive to seek pleasure and avoid pain right away.

33
New cards

Ego

Rational part balancing id's desires with reality.

34
New cards

Superego

Moral conscience; internalized rules/standards.

35
New cards

Defense mechanisms

Unconscious strategies to reduce anxiety. Freud: protect the ego by distorting reality. Modern view: normal, sometimes adaptive coping tools.

36
New cards

Big Five personality traits

Openness, Conscientiousness, Extraversion, Agreeableness, Neuroticism (OCEAN); seen as universal because they appear across cultures.

37
New cards

Strong situations

Situations with cues so powerful most people act the same, hiding personality differences.

38
New cards

Weak situations

Situations with few cues, letting personality differences show.

39
New cards

Concordance rate

% of twin pairs who share a trait; used to measure genetic influence.

40
New cards

Personality stability

Fairly stable over life, but changes most in young adulthood (new roles/responsibilities).

41
New cards

Zygote

Fertilized egg; first 2 weeks after conception (rapid cell division).

42
New cards

Embryo

Developing organism, weeks 2–8; major organs form.

43
New cards

Fetus

Developing organism, week 9 to birth; growth and maturation.

44
New cards

Teratogen

Outside agent (drugs, alcohol, disease) that can harm prenatal development.

45
New cards

Fetal/early brain development

Rapid neuron growth, then synaptic pruning shapes efficient brain circuits.

46
New cards

Synaptic pruning

Elimination of unused neural connections for efficiency.

47
New cards

Senses at birth

Hearing well developed (recognizes mother's voice); vision is the weakest, blurry sense.

48
New cards

Vision development

Visual acuity improves quickly over the first year.

49
New cards

Grasping reflex

Infant grips an object placed in the palm.

50
New cards

Rooting reflex

Infant turns toward a touch on the cheek, seeking the nipple.

51
New cards

Sucking reflex

Infant sucks on an object placed in the mouth.

52
New cards

Startle (Moro) reflex

Infant flings arms out in response to sudden stimulus.

53
New cards

Attachment

Emotional bond between infant and caregiver.

54
New cards

Harlow monkey study

Infant monkeys preferred a soft cloth "mother" over a wire one with food — showing attachment isn't just about feeding.

55
New cards

Contact comfort

Comfort from physical touch; key to attachment.

56
New cards

Strange-situation test

Ainsworth's procedure: observes infant reactions to separation/reunion with caregiver to classify attachment style.

57
New cards

Attachment style

Pattern of relating to others in close relationships, formed in infancy.

58
New cards

Secure

Distress at separation, comforted at reunion, explores confidently with caregiver present.

59
New cards

Insecure/avoidant

Little distress at separation, avoids caregiver at reunion.

60
New cards

Insecure/ambivalent

High distress at separation, both seeks and resists comfort at reunion.

61
New cards

Assimilation

Fitting new experiences into existing knowledge (schemas).

62
New cards

Accommodation

Adjusting existing schemas to fit new experiences.

63
New cards

Sensorimotor stage (birth–2)

Learning through senses/actions; object permanence develops.

64
New cards

Object permanence

Understanding that objects still exist when out of sight.

65
New cards

Preferential looking

Method testing infant perception by tracking what they look at longer.

66
New cards

Self-other differentiation test

Mirror test: does the infant recognize itself by touching a mark on its own face?

67
New cards

Preoperational stage (2–7)

Symbolic thought, but egocentric and prone to centration.

68
New cards

Centration

Focusing on one feature of a situation while ignoring others.

69
New cards

Concrete operational stage (7–11)

Logical thought about concrete objects; conservation and transitive inference develop.

70
New cards

Conservation tasks

Reveal whether a child understands quantity stays the same despite a change in shape/arrangement.

71
New cards

Transitive inference

Logically combining relations to reach a conclusion (if A>B and B>C, then A>C).

72
New cards

Formal operational stage (12+)

Abstract, hypothetical reasoning.

73
New cards

Theory of mind

Understanding that others have beliefs/thoughts different from one's own.

74
New cards

Preconventional

Avoid punishment / self-interest.

75
New cards

Conventional

Follow social norms / gain approval.

76
New cards

Postconventional

Guided by abstract, personal ethical principles.

77
New cards

Openness to experience

Curiosity, creativity, imagination, and willingness to try new ideas and experiences. High = imaginative; Low = prefers routine and familiarity.

78
New cards

Conscientiousness

Organization, responsibility, self-discipline, and dependability. High = organized and reliable; Low = spontaneous and less structured.

79
New cards

Extraversion

Sociability, assertiveness, energy, and enjoyment of being around others. High = outgoing; Low (introverted) = reserved and enjoys solitude

80
New cards

Agreeableness

Kindness, compassion, trust, and cooperativeness. High = empathetic and helpful; Low = competitive, skeptical, or more confrontational

81
New cards

Neuroticism

Tendency to experience negative emotions such as anxiety, worry, and mood swings. High = emotionally reactive; Low = calm and emotionally stable.