Data Link Layer Ethernet, Collisions and Duplex/Auto-Negotiation

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10 Terms

1
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What does MAC stand for?

Media Access Control

2
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What is MAC all about?

Broadcast networks, Multiple access protocols and n > 1 senders over one shared channel

3
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How can collision domains be identified?

  • Only half duplex

  • All components see the same signals on the line

  • If two or more stations transmit at the same time, a collision happens

4
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What is the difference between a repeater/hub and a switch/bridge?

  • Repeater/Hub: Layer 1, connects stations/segments in the same collision domain

  • Switches/Bridges:

    • Connect different collision domains with each other

    • Do not propogate collisions

    • Do propogate broadcasts

5
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What should be the minimum transmission delay in comparison to the propagation delay so that collisions can be detected?

transmission delay > 2 * propagation delay

6
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Why can collision domains empose restrictions on the maximum cable length?

Due to the transmission delay -> propagation delay dilemma

7
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What is the solution do this dilemma

Do not use technologies which have to deal with collisions:

  • Full duplex and only two end-points

  • Always use switches and never repeaters/hubs

8
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What is required for full duplex ethernet?

  • Only Bridges/Switches

  • Matching cabling:

9
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What happens in the scenario below, where the server with a 1 GBit/s port talks to a host with a 10 MBit/s port?

  • Buffer overflow at the port to the host

  • Probably some higher layer will notice this and send slower (TCP)

10
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What is the basic principle of auto-negotation?

Two hosts can communicate via special packets that contain information about their transmission speed