Principles of Marketing and Supply Chain Exam #2

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Last updated 5:42 PM on 7/26/26
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158 Terms

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Consumer decision process model

The steps consumers go through before, during, and after making purchases.

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Need recognition

The start of the consumer decision process, when consumers recognize an unsatisfied need and want to move from an actual state to a desired state.

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Needs

The difference between a consumer's actual (current) state and desired state.

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Wants

Goods or services that are not necessarily needed but are desired.

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Functional needs

Needs that pertain to the performance of a product or service.

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Psychological needs

Needs that pertain to the personal gratification consumers associate with a product or service.

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Internal search for information

When a buyer examines their own memory and knowledge about a product/service, gathered from past experiences.

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External search for information

When a buyer seeks information outside their personal knowledge base (influencers, reviews, ads, salespeople).

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Internal locus of control

The belief that one has some control over the outcomes of one's actions, leading to more search activity.

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External locus of control

The belief that fate or external factors control outcomes, leading to less search activity.

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Performance risk

The perceived danger inherent in a poorly performing product or service.

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Financial risk

Risk associated with a monetary outlay, including the initial cost and the costs of using the item.

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Social risk

The fear that others might not regard a purchase positively.

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Physiological (safety) risk

The fear of actual physical harm should a product not perform properly.

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Psychological risk (Ch. 6)

Risk associated with how people will feel if a product or service does not convey the right image.

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Universal set

All possible choices for a product category.

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Retrieval set

The brands or stores that can be readily brought forth from memory.

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Evoked set

The alternative brands or stores a consumer states they would consider when making a purchase decision.

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Evaluative criteria

Salient, important attributes about a particular product used to compare options.

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Determinant attributes

Product/service features important to the buyer and on which competing brands or stores are perceived to differ.

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Consumer decision rules

The set of criteria consumers use to quickly and efficiently select among alternatives.

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Compensatory decision rule

A rule where a consumer trades off one characteristic against another, so good characteristics compensate for bad ones.

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Noncompensatory decision rule

A rule where a consumer chooses a product based on one characteristic or subset, regardless of other attributes.

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Multi-attribute model

A model that uses importance weights and performance ratings to evaluate products across several attributes.

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Choice architecture

The methods marketers use to present different choices to consumers.

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Impulse products

Products purchased without any prior planning.

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Nudge

A tactic that alters behavior in a predictable way without forbidding options or offering economic incentives.

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Conversion rate (Ch. 6)

A measure of how well a firm has converted purchase intentions into actual purchases.

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Postpurchase cognitive dissonance

An internal conflict arising from an inconsistency between two beliefs, or between beliefs and behavior (buyer's remorse).

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Negative word of mouth

When consumers spread negative information about a product, service, or store to others.

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Motive

A need or want that is strong enough to cause a person to seek satisfaction.

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Maslow's hierarchy of needs

A paradigm categorizing five groups of needs: physiological, safety, love, esteem, and self-actualization.

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Physiological needs (Maslow)

Basic biological necessities of life such as food, drink, rest, and shelter.

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Safety needs (Maslow)

Needs pertaining to protection and physical well-being.

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Love needs (Maslow)

Needs that relate to our interactions with others.

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Esteem needs (Maslow)

Needs that allow people to satisfy inner desires and maintain a satisfied outlook.

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Self-actualization (Maslow)

When a person feels completely satisfied with their life and how they live, without caring what others think.

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Attitude

A person's enduring evaluation of their feelings and behavioral tendencies toward an object or idea.

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Cognitive component

The part of an attitude that reflects our belief system, or what we believe to be true.

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Affective component

The part of an attitude that involves emotions, or what we feel about an issue.

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Behavioral component

The part of an attitude comprising the actions we undertake based on what we know and feel.

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Perception

The process by which we select, organize, and interpret information to form a meaningful picture of the world.

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Learning

A change in a person's thought process or behavior that arises from experience.

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Memory (consumer)

Information that has been acquired and stored in the brain to be available and utilized when needed.

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Lifestyle

The way consumers spend their time and money to live.

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Reference group

One or more persons an individual uses as a basis for comparison regarding beliefs, feelings, and behaviors.

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Situational factors

Factors specific to a situation that override or influence psychological and social factors.

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Temporal state

A person's state of mind at a particular time that can alter their buying behavior.

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Involvement

A consumer's degree of interest in a product or service.

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Elaboration likelihood model

A model proposing that high- and low-involvement consumers process aspects of a message or ad differently.

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Extended problem solving

A purchase decision process common when the customer perceives the purchase entails a lot of risk.

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Limited problem solving

A purchase decision that calls for at most a moderate amount of effort and time.

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Impulse buying

A buying decision made by customers on the spot when they see the merchandise.

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Habitual decision-making

A purchase decision process in which consumers engage in little conscious effort.

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Business-to-business (B2B) marketing

The process of buying and selling goods or services to be used in producing other goods/services or for resale.

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Derived demand

The link between consumers' demand for a company's output and the company's purchase of inputs to make that output.

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Resellers

Marketing intermediaries that resell manufactured products without significantly altering their form.

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Request for proposals (RFP)

The process through which organizations invite alternative vendors or suppliers to bid on supplying required components or specifications.

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Web portal

An Internet site whose purpose is to be a major starting point for users when they connect to the web.

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Buying center

The group of multiple people responsible for buying decisions in an organization.

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Initiator (buying center)

The person who first suggests buying the particular product or service.

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Influencer (buying center)

The person whose views influence other members of the buying center in making the final decision.

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Decider (buying center)

The person who ultimately determines any part of or the entire buying decision.

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Buyer (buying center)

The person who handles the paperwork of the actual purchase.

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User (buying center)

The person who consumes or uses the product or service.

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Gatekeeper (buying center)

The person who controls information or access to decision-makers and influencers.

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Group purchasing organization (GPO)

An organization that leverages the combined purchasing power of many businesses to obtain better pricing.

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Organizational culture

The set of values, traditions, and customs that guide a firm's employees' behavior.

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Autocratic buying center

A buying center in which one person makes the decision alone.

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Democratic buying center

A buying center in which the majority rules.

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Consultative buying center

A buying center in which one person makes the decision but solicits input from others.

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Consensus buying center

A buying center in which all members must reach a collective agreement.

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White papers

A promotional technique where B2B sellers provide information about a product/service in an educational context.

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New buy

A B2B situation in which a customer purchases a good or service for the first time.

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Modified rebuy

A B2B situation in which a buyer has purchased a similar product before but decides to change some specifications.

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Straight rebuy

A B2B situation in which the buyer simply buys additional units of products previously purchased.

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Trade deficit

When a country imports more goods than it exports.

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Trade surplus

When a country has a higher level of exports than imports.

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Gross domestic product (GDP)

The market value of goods and services produced by a country in a year; the most widely used economic metric.

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Gross national income (GNI)

GDP plus the net income earned from investments abroad, minus payments to nonresidents.

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Purchasing power parity (PPP)

A theory that if two countries' exchange rates are in equilibrium, a product costs the same in both when expressed in the same currency.

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Big Mac Index

A PPP measure using the price of a McDonald's Big Mac as the market basket to compare purchasing power across countries.

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BRICS

The developing countries Brazil, Russia, India, China, and South Africa.

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Bottom of the pyramid

The large, lower-income population that wants consumer goods but cannot pay the prices wealthier consumers can.

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Infrastructure

The basic facilities, services, and installations needed for a community or society to function.

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Tariff (duty)

A tax levied on a good imported into a country.

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Quota

A designated maximum amount of a product that may be brought into a country during a specified time period.

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Exchange control

The regulation of a country's currency exchange rate.

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Exchange rate

The measure of how much one currency is worth in relation to another.

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Trade agreement

An intergovernmental agreement designed to manage and promote trade activities for a specific region.

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Trading bloc

The group of countries that have signed a particular trade agreement.

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Power distance

A cultural dimension: the willingness to accept social inequality as natural.

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Uncertainty avoidance

A cultural dimension: the extent to which a society relies on orderliness, consistency, structure, and formalized procedures.

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Individualism (Hofstede)

A cultural dimension: the perceived obligation to and dependence on groups.

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Masculinity (Hofstede)

A cultural dimension: the extent to which dominant values are male oriented.

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Time orientation (Hofstede)

A cultural dimension: short- versus long-term orientation.

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Indulgence (Hofstede)

A cultural dimension: the extent to which a society allows the gratification of fun and enjoyment needs.

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Exporting

Producing goods in one country and selling them in another; the entry strategy with the least financial risk.

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Franchising

A contractual agreement in which a franchisor lets a franchisee operate a business using the franchisor's name and format.

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Strategic alliance

A collaborative relationship between independent firms that do not create an equity partnership.