VCE Psychology Unit 3 AOS 2

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85 Terms

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Learning

the process of acquiring knowledge or skills resulting from experience

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Behaviourist approach

an approach to learning that states that behaviours are learned through interactions with the environment

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Conditioning

the learning process by which the behaviour of an organism becomes dependent on an event occurring in its environment

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Stimulus

any environmental event that triggers a response in an organism

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Response

a behavioural reaction to a stimulus

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Classical conditioning

a simple form of learning that occurs through repeated associations between two stimuli to produce a conditioned response

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Before conditioning

the first stage of classical conditioning, where no learning has occurred

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Unconditioned stimulus (UC)

a stimulus that consistently produces a naturally occurring, automatic response

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Unconditioned response (UCR)

a response that occurs automatically/ involuntarily when the unconditioned stimulus is presented

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Neutral stimulus (NS)

a stimulus (prior to conditioning) that doesn’t produce a response

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During conditioning

the second stage of classical conditioning, where learning occurs through association

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Acquisition

the process during which an organism learns to associate two events (the neutral stimulus and the unconditioned stimulus)

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Conditioned stimulus (CS)

a stimulus that was previously neutral but now, as a result of repeated associations with the unconditioned stimulus, produces a conditioned response

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Conditioned response (CR)

a learned behaviour that is similar to the unconditioned response and is now triggered by the conditioned stimulus as a result of conditioning

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Operant conditioning

a learning process in which the likelihood of a voluntary behaviour occurring is determined by its consequences

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Antecedent

the first part of operant conditioning, an environmental stimulus that triggers a behaviour/operant

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Behaviour/Operant

the 2nd part of operant conditioning, any observable action by an organism

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Consequence

the 3rd part of operant conditioning, something that makes the behaviour more or less likely to occur

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Reinforcement

a consequence that increases the likelihood of a behaviour reoccurring

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Positive reinforcement

ADDING something GOOD after a desired behaviour to increase the likelihood of it occurring again

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Negative reinforcement

REMOVING something BAD to increase the likelihood of the behaviour occurring again

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Punishment

an environmental stimulus that decreases the likelihood of the response occurring again

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Positive punishment

ADDING something BAD to decrease the likelihood of the behaviour occurring again

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Negative punishment

REMOVING something GOOD to decrease the likelihood of the behaviour occurring again

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Learner

the individual who observes, remembers and initiates the actions of the model

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Model

the individual whose behaviour is observed and imitated by the learner

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Observational learning

a type of social learning that occurs when a learner observes a model’s actions and their consequences to guide their future action

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Social-cognitive approach

an approach that explains when individuals process, remember and learn information in social contexts to explain and predict their behaviour and that of others

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Attention

the first step in observational learning, when the learner actively watches the model’s behaviour and the consequences

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Retention

the second stage in observational learning, when the learner stores (retains) a mental representation of the model’s behaviour

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Reproduction

the third stage in observational learning, when the learner’s physical and mental capabilities enable them to perform the model’s behaviour

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Motivation

in observational learning, the learner’s desire to perform the model’s behaviour

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8 ways of Indigenous learning

  • Story sharing

  • Learning maps

  • Non-verbal

  • Symbols and images

  • Land links

  • Community links

  • Deconstruct/reconstruct

  • Non-linear

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Story sharing/Yarning

an Indigenous system of learning that involves continually sharing stories based on real-world experiences

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Learning maps

learning by explicitly mapping/visualising processes to picture pathways of knowledge for learners

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Non-verbal

learning from skills like dancing, facial expressions, gestures and kinaesthetic skills repeatedly being used to learn without using words

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Symbols and images

learning by using images and metaphors to understand concepts and content via art and drawings

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Land links

learning drawn from the landscape with profound connections to ancestral and personal relationships with place

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Non-linear

learning by thinking laterally or combining systems, putting different ideas together and create new knowledge

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Deconstruct/reconstruct

learning by working from wholes to parts

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Community links

Learning by applying learning for community benefit and bringing new knowledge home to help our mob

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Memory

an information processing system that actively receives, organises, stores and recovers information

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Encoding

converting sensory information into a useable from that can be processed by the brain

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Storage

retaining information over time

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Iconic memory

visual sensory memory
capacity: unlimited
duration: 0.5 seconds

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Retrieval

accessing information that has previously been stored

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Capacity

the amount of information held within a memory store

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Duration

the length of time information is held within a memory store

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Sensory memory

a memory store that receives and stores an unlimited amount of incoming sensory information for a brief time

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Echoic memory

auditory sensory memory

capacity: unlimited

duration: 3-4 seconds

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reinforcement

in observational learning, receiving a reward that increases the likelihood that of learner reproducing the behaviour in future

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Explicit memory

information that can be consciously retrieved and stated, also known as ‘declarative memory’

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Semantic memory

the explicit memory of facts or knowledge about the world

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Episodic memory

the explicit memory of personal experiences or events

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Implicit memory

memory not requiring conscious or intentional retrieval, also known as non-declarative or memory without awareness

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Procedural memory

memory of motor skills or actions that were learned previously

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Classically conditioned memory

Conditioned responses to conditioned stimuli, usually fear or anger

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Cerebral cortex

a thin, outer layer of the brain; involved in sensory processing and voluntary movements

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Hippocampus

a structure in the temporal midbrain (under cerebral cortex); involved in formation of long term explicit memories and their transfer to the cerebral cortex for storage

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Consolidation

the process by which a temporary memory is transformed into a more stable, permanent form

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Amygdala

a structure located deep in the temporal midbrain; involved in regulating emotional reactions and formation/retrieval of implicit emotional memories relating to fear

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Neocortex

the top layer of the cerebral cortex that is involved in high-order mental processes and stores long term explicit memories

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Basal ganglia

a group of structures deep within the cerebral hemispheres; involved

in motor movement, procedural memory and habituation

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Habituation

the process of growing accustomed to a situation or stimulus

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Cerebellum

a cauliflower-shaped structure at the base of the brain; coordinates timing and fluency of movements; encodes and temporarily stores implicit memories of simple conditioned reflexes

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Autobiographical memory

a memory system consisting of episodes recollected from an individual's life, based on a combination of episodic and semantic memory

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Reconstruction

the combining of stored information with other available information to form what is believed to be a more coherent, complete or accurate memory

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Episodic future thinking

projecting yourself forwards in time to pre-experience an event that might happen in your future

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Mental time travel

the capacity to mentally reconstruct past personal events and imagine possible future scenarios

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Mnemonic

any technique used for improving or enhancing memory

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Written culture

a culture in which stories and information are shared and preserved through the processes of reading and writing

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Method of Loci

a mnemonic system that commits a familiar location or sequence of locations to memory, then visually links them with information that needs to be recalled

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Acronym

an abbreviation formed from the first letter of each word and pronounced as a single word

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Acrostic

a phrase (or poem) in which the first letter of each word functions as a cue to help with recall

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Oral culture

a culture in which information and stories are communicated by word of mouth

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Sung narrative

a story told through singing, music and sometimes dance usually related to a specific location in landscape

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Songline

a sequence of of short sung narratives associated with specific locations that are linked by a physically walked, or imagined path through Country.

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Alzheimer’s disease

a neurodegenerative disease characterised by the progressive deterioration of brain neurons, causing memory loss, decline in cognitive and social skills and personality changes

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Lesion

a damaged or abnormal area of the brain that may appear like a scar or wound

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Amyloid plaques

an abnormal build-up of beta-amyloid proteins between the synapses of neurons that interfere with communication

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Neurofibrillary tangles

an abnormal build-up of protein inside a neuron that is associated with cell death

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Brain atrophy

a loss of neurons within the brain

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Anterograde amnesia

the inability to form new explicit long- term memories after an amnesia-causing event

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Retrograde amnesia

the inability to retrieve previously stored memories after an amnesia- causing event

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Physiological changes in Alzheimers

  • Amyloid plaques

  • Neurofibrillary tangles

  • Lack of acetylcholine

  • Brain atrophy