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Attachment theory
Early childhood experiences with caregivers influence attachment to caregivers and other individuals.
Secure, anxious, avoidant, disorganized.
Secure
A caregiver is attentive and sensitive to child’s needs; the child is upset when the caregiver leaves
Anxious
A caregiver is unpredictable and inconsistent; the child is highly distressed when the parent leaves but is ambivalent upon returnÂ
Avoidant
A caregiver is predictably unresponsive; the child avoids the caregiver when they leave and return
Fearful/Disorganized
A caregiver sometimes responds favorably, but other times in a way that is unpredictable. The child is disorganized in behavior or fear and is uncomfortable upon the parent’s arrival.
Attributional confidence
Our perception that we know what makes a character “tick”
Audience Participation
Audiences enjoy reality TV because it encourages audience participation. (Voting in Dancing With the Stars).
Basking effect
Censorship
Censorship: the suppression of speech, public communication and information or public institutionsÂ
Removing books from a public library – censorship (funded by government/public institutions)Â
Removing books from a private bookstore – NOT censorship (sometimes called self-censorship)Â
Challenges of media effects research
Lack of longitudinal evidence (lifespan evidence)
Cycling of trends (studies published after novelty)
Societal privilege of having access (who are we leaving out?)
Largely negative
Massive population
“All or nothing” perspective
Characteristics of Reality TV
Audience participation
Emotional stimulation and drawn to strong emotions
Cheap to produce
Authenticity and parasocial relationships
Boosts our ego/Social Comparison Theory
Benign violation theory
Shapes society (gender roles and more)
Characteristics of Dramas
Expensive to produce
Uses the “personal life” as the core problematic/source of conflict
Melodramatic excess
Lack of narrative resolution for emotional appeal
Attributional confidence
We like them for emotional stimulation, pacing, and the variety of emotional buy-in/investment
Content in news media
Content based approaches: What is the structure, what are the words? What is being said?
Explores how news is put together by journalists and broadcasters to achieve certain effects
This creates the structure of “newsworthiness”; aka the hierarchy of what takes priority in the newsÂ
Impact in news media
Two main ways scholars think about impact (aka News Reception)
Short-term cognitive approach - What did you learn? What do you remember? What stood out to you?
Cultivation approach - typically measures general media use and then explores a person’s general understanding and conceptualization of media/news at large
Cross race effect
We are bad at differentiating people of a different race than us
Cultivation theory
People who watch more television are more likely to assign media themes to their perception of the real world
Television’s functions and how it reinforces public opinions
Mean world syndrome is an offshoot of cultivation theory: more media exposure = more fear for a person’s life
Cycling of trends
When research in a field is fixated on a particular subject/area; topics have trends
Documentary
Nonfiction film
Downward social comparison
Evaluating others who are perceived as worse off or socially “lower” than us
Upward social comparison
Evaluating others who are perceived as better or socially “higher” than us
Emotional buy-in
In dramas, some shows require more emotional “buy-in” or investment than others
Emotional stimulation
Connected with Uses and Gratifications Theory; emotional stimulation can be stressful, but it’s better than boredom
Evolutionary theory
Our genetic makeup has influenced the mental, social, and physical responses to our environment
All about biology and natural selection; everything is about finding a mate
Example of biological: people in colder climates have more body fat
Social: opposites attract because we need variance in genes; we create friendships with an expectation of reciprocity to help us survive
False belief experiment
False belief is the age at which children learn to lie. A child has the conceptualization that people have different lived experiences. A child has theory of mind, or they don’t; there’s no in-between.
First-person effect
When the media is seemingly frivolous or non-essential, we aren’t very influenced. But if it’s heartwarming/positive, we’re more influenced and moved by it.
Third-person effect
We assume that everyone else is more influenced by the media than us (how they believe, how they act, etc).
Framing theory
Framing theory tells you how to think. The media can (and does) influence how we think about issues
Agenda-setting theory
Agenda setting theory says that the media doesn’t tell us what to think, but what to think about
Fundamental attribution error
We are more likely to assume external attributions to ourselves (weather, traffic, etc) and internal attributions to others (attitude, personality, etc)
Identifying with a fanbase
Basking effect – We identify stronger with our teams when they’re doing wellÂ
Social Identity Theory – The colloquial “we” (community!)
Serves as a ritual to perform with a communityÂ
Basking effect
We identify stronger with our teams when they’re doing well
Lack of longitudinal evidence
Lifespan studies
Letting “loose”
Helps us avoid the fear of dyingÂ
Even when we lose – it strokes my ego and gives me pride to stand by themÂ
Catharsis effect – watching violence through sports may provide relief to pent up negative/aggressive emotions (for both men and women)Â
Mean world syndrome
more media exposure = more fear for your life
Melodramatic excess
Dramas use melodramatic excess in their shows
Mixed methods research
qualitative + quantitative research
Mood management theory
Similar to Uses and Gratifications Theory; how we interact with media after we’ve chosen it
News broadcasts
Content & impact are the two main approaches to examiming news; news typically carries out the most important or impactful things first and then continues with less important informationÂ
Narrative structure
the organization of a storyÂ
Newsworthiness
News typically carries out the most important or impactful things first and then continues with less important informationÂ
The hierarchy of what takes priority in the news; used in content-based approaches
Parasocial interaction/relationships
Seeing the values/morals of others helps us understand ourselves. We feel comforted by the disclosure of “true” emotions in reality TV
One-sided connection between a person and a public figure where the person feels a sense of connection and understanding
Peripheral route message
Part of the Elaboration Likelihood Model:
How “shiny” the message is: attractiveness of the speaker, colors, human storyline, emotion, etc
Qualitative vs quantitative research
Descriptive research; numbers
Qualitative methods
research questions, interviews/focus groups, excerpts and themes, explanations and descriptions, words.
Understands
Quantitative research
hypothesis, surveys/experiments, statistics, topic modeling/model creation, numbers
Explains
Short-term cognition
What did you learn? What do you remember? What stood out to you?
Social comparison theory
Comparing yourself to another individual
Social identity theory
The colloquial “we” (community!)
Sports broadcasts
Why are we drawn to watch sports?
Identifying with a fanbase
The thrill of the victory
To let lo9ose
Components of a theory
questions + variables + test + predict future events + retest over and over again
theories are constantly changing
conceptualization of a phenomenon that contains hypotheses, proposes linkages between variables, explains events, and offers predictions
Theory of mind
A child has “theory of mind” (the ability to lie) or they don’t
Thrill of the victory
General wellbeing, job satisfaction, and political optimism increase when our teams are doing wellÂ
The same excitement and emotional/physiological stimulation but better because it’s “unscripted”Â
Uses and Gratifications Theory
the audience is an active participant in using media
people use media to satisfy different goals
Uses and Gratifications Theory in sports
Identifying with a fanbase
The thrill of the victory
To let loose
Variables
a factor, trait, or condition in an experiment/study