AP Psychology - Unit 2 Summary: Cognition

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Flashcards covering key vocabulary and concepts from the AP Psychology Unit 2 video lecture on Cognition by Mr. Sin.

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151 Terms

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Perception

The process of interpreting the information obtained through our five senses.

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Sensation

Raw data or information that we receive from our sensory receptors.

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Top-Down Processing

Using prior knowledge and experiences to interpret information.

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Proofreader Illusion

Overlooking spelling or grammar mistakes due to familiarity with the content.

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Bottom-Up Processing

Building perception from the ground up, organizing and interpreting information without relying on prior knowledge.

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Schema

A mental framework built from past experiences that guides perception and helps interpret and organize our environment.

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Perceptual Set

A mental shortcut the brain uses to quickly interpret experiences, influencing how we interpret a stimulus in a specific moment based on expectations or emotions.

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Selective Attention

Focusing on a particular stimulus while tuning out others in the environment.

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Cocktail Party Effect

The ability to focus on a specific conversation or sound in a noisy setting.

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Inattentional Blindness

The failure to notice stimuli in our visual field due to our attention being focused elsewhere.

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Change Blindness

Failing to notice changes in the environment; a type of inattentional blindness.

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Apparent Movement

Perceiving motion even though nothing is actually moving, created by specific visual cues and contexts.

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Stroboscopic Motion

The illusion of movement created by showing a series of images in rapid succession.

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Phi Phenomenon

When lights blink on and off in a sequence, resulting in us perceiving objects as moving even though objects are stationary.

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Induced Movement

When a stationary object appears to move because of the motion of surrounding objects.

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Autokinetic Effect

When a stationary point of light in a dark environment appears to move because the eyes and brain have difficulty maintaining stable perception of the light's position.

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Gestalt Psychology

A school of thought that focuses on how humans naturally group elements together to form meaningful patterns, interpreting stimuli as a unified whole rather than individual components.

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Figure and Ground

The Gestalt principle that describes how our visual system separates what we see into two categories: the figure (object of focus) and the ground (background).

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Continuation

The Gestalt principle addressing why our eyes naturally follow continuous lines or paths.

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Closure

The Gestalt principle explaining how our brain subconsciously fills in missing information when viewing a familiar but incomplete object.

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Similarity

The Gestalt principle referring to how we perceive a group of similar objects or patterns as one cohesive unit.

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Proximity

The Gestalt principle that states that when objects are placed close to each other, they are often perceived as one single group.

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Symmetry

The Gestalt principle explaining that objects that are symmetrical to each other are perceived as one rather than individual separate elements.

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Depth Perception

The ability to perceive the relative distance of an object in one's visual field.

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Binocular Cues

Cues that rely on both eyes working together to judge depth and spatial relationships.

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Convergence

The process where our eyes move inward when we look at something close to us, and straighten out when we focus on something farther away.

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Retinal Disparity

The difference between the two images our eyes see, which creates a sense of depth.

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Monocular Cues

Cues that only require one eye and help us perceive depth on flat or two-dimensional surfaces.

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Relative Size

A monocular cue that allows us to determine how close an object is to us; closer objects appear larger, while farther objects appear smaller.

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Interposition

A monocular cue that occurs when one object blocks another; the object being blocked is perceived as farther away.

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Relative Height

A monocular cue that tells us that objects higher in our visual field appear farther away.

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Shading and Contour

Monocular cues that help us perceive the shape and form of an object; hazy and less detailed parts appear farther away.

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Texture and Gradient

Monocular cues where objects that are clear in focus and full of detail appear closer than objects that lack details and appear more blurry.

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Linear Perspective

A monocular cue where parallel lines seem to converge in the distance, giving us a sense of depth and positioning.

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Motion Parallax

A monocular cue where objects closer to you appear to move quickly, while those that are farther away seem to move more slowly.

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Perceptual Constancy

The ability to perceive objects as having consistent shape, size, color, and lightness even when their appearance changes due to varying conditions.

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Size Constancy

Our brain's tendency to perceive objects as the same size, even when their distance varies.

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Color Constancy

When we perceive the color of an object to remain constant even if the lighting changes.

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Shape Constancy

A tendency of the brain to perceive an object's shape as the same even when it moves or is viewed from different angles.

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Lightness Constancy

Our ability to perceive the blackness, whiteness, and grayness of an object as constant even under different lighting conditions.

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Cognition

All forms of knowing and awareness, such as perceiving, conceiving, remembering, reasoning, judging, imagining, and problem-solving.

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Concepts

Mental categories that help us organize and understand the world.

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Prototype

The most typical or basic example of a concept; serves as a mental image that illustrates the concept.

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Schemas

More complex mental frameworks that organize and interpret information about the world, built from past experiences and knowledge.

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Assimilation

Fitting new information into existing schemas without altering them.

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Accommodation

Changing a schema to incorporate new information.

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Executive Functions

Cognitive processes that help individuals generate, organize, plan, and carry out goal-directed behaviors, as well as engage in critical thinking.

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Algorithms

A step-by-step systematic approach to solving a problem.

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Heuristics

Mental shortcuts based on past experiences used to solve problems quickly, but don't always guarantee accuracy.

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Representative Heuristics

Involves making judgments based on how much something resembles or is a representation of a typical case or stereotype.

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Availability Heuristics

Involves making judgments based on how easily examples come to mind.

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Mental Set

A cognitive framework that relies on past experiences and successful strategies to solve new problems.

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Priming

The phenomenon where exposure to one stimulus influences how we respond to a later stimulus.

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Repetition Priming

Occurring when exposure to a specific stimulus makes it easier to recognize that same or similar stimulus later.

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Semantic Priming

Involving the influence of one word on the interpretation of another related word.

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Framing

How information is presented, which can shape how we interpret and react to it, often influencing our decisions and judgments.

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Divergent Thinking

Exploring many possible solutions, expanding the range of options for solving a problem.

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Convergent Thinking

Narrowing down the possibilities to identify the single best solution.

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Functional Fixedness

Limits a person to using an object only in its traditional way.

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Gambler's Fallacy

The mistaken belief that if an event occurs more frequently than normal during a given period, it'll happen less frequently in the future, or vice versa.

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Sunk Cost Fallacy

The tendency to continue to pursue an action in which you've already invested money, time, or resources into, regardless of its future value.

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Memory

Information that persists over time, acquired through various experiences, and can be stored and retrieved later.

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Metacognition

The awareness of your own cognitive processes.

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Explicit Memory

Involves information that we consciously recall, requiring effort and thought; includes episodic and semantic memory.

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Episodic Memory

Relates to personal experiences or events.

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Semantic Memory

Involves knowledge, facts, and general information.

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Implicit Memory

Consists of information or skills we learn without being fully aware of it; includes procedural memory.

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Procedural Memory

Helps us recall how to perform tasks such as motor skills and routines.

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Prospective Memory

Involves remembering to perform future actions.

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Long-Term Potentiation (LTP)

Strengthens the synaptic connections between neurons in the brain through repeated activation, enhancing our ability to store and retain knowledge and skills over time.

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Working Memory

Another term for short-term memory, explaining how our primary memory system processes and temporarily holds information for different cognitive tasks.

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Visual-Spatial Sketchpad

Often called the inner eye; handles visual and spatial information, allowing us to visualize objects and their locations.

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Phonological Loop

Deals with verbal and auditory information.

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Phonological Store

Also known as the inner ear, holds spoken words and sounds for a short period of time.

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Articulatory Rehearsal Process

Also known as the inner voice, helps you repeat and rehearse verbal information to keep it active in your working memory.

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Central Executive

Acts as the control center of working memory, managing and coordinating the other components, focusing attention, prioritizing tasks, and integrating information.

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Episodic Buffer

Integrates with working memory and combines different types of information, such as sounds and visuals.

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Multi-Store Model of Memory

Explains how information is processed, stored, and retrieved, focusing on three key systems: sensory, short-term, and long-term memory.

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Sensory Memory

Consists of iconic memory (visual) and echoic memory (auditory), capturing sensory information briefly.

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Iconic Memory

Visual sensory memory that lasts for a fraction of a second.

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Echoic Memory

Auditory sensory memory that lasts anywhere between 1 to 4 seconds.

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Automatic Processing

Information is gathered with little or no conscious effort.

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Working Memory (Short-Term Memory)

A limited-capacity memory system that holds information temporarily.

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Maintenance Rehearsal

Repeatedly going over the information to prevent forgetting.

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Elaborative Rehearsal

Connecting new information to something you already know, making it easier to remember.

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Encoding

The process of moving information from working memory to long-term memory.

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Levels of Processing Model

Memories are encoded on three levels: structural, phonemic, and semantic.

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Structural Processing

The most superficial level of processing; focuses on the physical appearance or structure of the information.

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Phonemic Processing

A deeper level of processing; focuses on how the information sounds.

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Semantic Processing

The deepest level of processing; focuses on the meaning of the information.

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Visual Encoding

Encoding information by the visual elements we observe, such as noticing specific fonts or colors.

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Acoustic Encoding

Encoding information using different sound elements, such as using rhymes.

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Tactile Encoding

Encoding information using the feeling of touch, such as remembering the feel of certain textures.

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Organizational Encoding

Processing information in terms of a specific sequence, such as lists or groups.

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Elaborative Encoding

Pairing new information with prior knowledge.

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Semantic Encoding

Focusing on the meaning or context of the information; a highly effective encoding method.

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Mnemonic Devices

Techniques that help people remember information more easily by organizing it in a way that's easier to recall.

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Method of Loci

A mnemonic device that helps you remember information by associating it with specific locations in a familiar setting.

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Chunking

Organizing information into meaningful chunks, categories, or hierarchies.

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Distributed Practice

Spacing out studying sessions to maximize the encoding process.